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Add some comments and logging
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902eed59bb
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@ -134,7 +134,6 @@ void GameManager::UninstallGame(const std::string &name) {
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AndroidJNIThreadContext context; // Destructor detaches.
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Path gameDir = GetSysDirectory(DIRECTORY_GAME) / name;
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auto st = GetI18NCategory(I18NCat::STORE);
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INFO_LOG(HLE, "Uninstalling '%s'", gameDir.c_str());
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@ -74,6 +74,7 @@ bool GameInfo::Delete() {
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{
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// Just delete the one file (TODO: handle two-disk games as well somehow).
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Path fileToRemove = filePath_;
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INFO_LOG(SYSTEM, "Deleting file %s", fileToRemove.c_str());
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File::Delete(fileToRemove);
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g_Config.RemoveRecent(filePath_.ToString());
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return true;
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@ -83,7 +84,7 @@ bool GameInfo::Delete() {
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{
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// TODO: This could be handled by Core/Util/GameManager too somehow.
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Path directoryToRemove = ResolvePBPDirectory(filePath_);
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INFO_LOG(SYSTEM, "Deleting %s", directoryToRemove.c_str());
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INFO_LOG(SYSTEM, "Deleting directory %s", directoryToRemove.c_str());
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if (!File::DeleteDirRecursively(directoryToRemove)) {
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ERROR_LOG(SYSTEM, "Failed to delete file");
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return false;
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@ -101,6 +102,7 @@ bool GameInfo::Delete() {
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case IdentifiedFileType::PPSSPP_GE_DUMP:
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{
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const Path &fileToRemove = filePath_;
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INFO_LOG(SYSTEM, "Deleting file %s", fileToRemove.c_str());
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File::Delete(fileToRemove);
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g_Config.RemoveRecent(filePath_.ToString());
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return true;
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@ -109,6 +111,7 @@ bool GameInfo::Delete() {
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case IdentifiedFileType::PPSSPP_SAVESTATE:
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{
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const Path &ppstPath = filePath_;
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INFO_LOG(SYSTEM, "Deleting file %s", ppstPath.c_str());
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File::Delete(ppstPath);
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const Path screenshotPath = filePath_.WithReplacedExtension(".ppst", ".jpg");
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if (File::Exists(screenshotPath)) {
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@ -118,6 +121,7 @@ bool GameInfo::Delete() {
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}
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default:
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INFO_LOG(SYSTEM, "Don't know how to delete this type of file: %s", filePath_.c_str());
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return false;
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}
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}
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