Vulkan: Detect swapchain init failure.

This seems to be a driver bug, and occurs on NVIDIA when OpenGL has
previously been inited.  Or we're not cleaning something up properly...
but there's a driver error logged to debug output.
This commit is contained in:
Unknown W. Brackets 2017-04-15 16:26:26 -07:00
parent 627c280031
commit bf02f7d98b
3 changed files with 36 additions and 18 deletions

View File

@ -341,7 +341,7 @@ void VulkanBeginCommandBuffer(VkCommandBuffer cmd) {
assert(res == VK_SUCCESS);
}
void VulkanContext::InitObjects(bool depthPresent) {
bool VulkanContext::InitObjects(bool depthPresent) {
InitQueue();
InitCommandPool();
@ -364,13 +364,17 @@ void VulkanContext::InitObjects(bool depthPresent) {
frame_[1].fence = CreateFence(true);
VkCommandBuffer cmd = GetInitCommandBuffer();
InitSwapchain(cmd);
if (!InitSwapchain(cmd)) {
return false;
}
InitDepthStencilBuffer(cmd);
InitSurfaceRenderPass(depthPresent, true);
InitFramebuffers(depthPresent);
// The init command buffer will be executed as part of the first frame.
return true;
}
void VulkanContext::DestroyObjects() {
@ -948,7 +952,7 @@ void VulkanContext::InitQueue() {
assert(res == VK_SUCCESS);
}
void VulkanContext::InitSwapchain(VkCommandBuffer cmd) {
bool VulkanContext::InitSwapchain(VkCommandBuffer cmd) {
VkResult U_ASSERT_ONLY res;
VkSurfaceCapabilitiesKHR surfCapabilities;
@ -1051,6 +1055,9 @@ void VulkanContext::InitSwapchain(VkCommandBuffer cmd) {
res = vkCreateSwapchainKHR(device_, &swap_chain_info, NULL, &swap_chain_);
assert(res == VK_SUCCESS);
if (res != VK_SUCCESS) {
return false;
}
res = vkGetSwapchainImagesKHR(device_, swap_chain_,
&swapchainImageCount, NULL);
@ -1097,6 +1104,8 @@ void VulkanContext::InitSwapchain(VkCommandBuffer cmd) {
free(swapchainImages);
current_buffer = 0;
return true;
}
void VulkanContext::InitSurfaceRenderPass(bool include_depth, bool clear) {
@ -1206,14 +1215,18 @@ void VulkanContext::WaitAndResetFence(VkFence fence) {
}
void VulkanContext::DestroyCommandPool() {
vkDestroyCommandPool(device_, cmd_pool_, NULL);
if (cmd_pool_ != VK_NULL_HANDLE)
vkDestroyCommandPool(device_, cmd_pool_, NULL);
cmd_pool_ = VK_NULL_HANDLE;
}
void VulkanContext::DestroyDepthStencilBuffer() {
vkDestroyImageView(device_, depth.view, NULL);
vkDestroyImage(device_, depth.image, NULL);
vkFreeMemory(device_, depth.mem, NULL);
if (depth.view != VK_NULL_HANDLE)
vkDestroyImageView(device_, depth.view, NULL);
if (depth.image != VK_NULL_HANDLE)
vkDestroyImage(device_, depth.image, NULL);
if (depth.mem != VK_NULL_HANDLE)
vkFreeMemory(device_, depth.mem, NULL);
depth.view = VK_NULL_HANDLE;
depth.image = VK_NULL_HANDLE;
@ -1224,7 +1237,8 @@ void VulkanContext::DestroySwapChain() {
for (uint32_t i = 0; i < swapchainImageCount; i++) {
vkDestroyImageView(device_, swapChainBuffers[i].view, NULL);
}
vkDestroySwapchainKHR(device_, swap_chain_, NULL);
if (swap_chain_ != VK_NULL_HANDLE)
vkDestroySwapchainKHR(device_, swap_chain_, NULL);
swap_chain_ = VK_NULL_HANDLE;
swapChainBuffers.clear();
vkDestroySemaphore(device_, acquireSemaphore, NULL);
@ -1238,7 +1252,8 @@ void VulkanContext::DestroyFramebuffers() {
}
void VulkanContext::DestroySurfaceRenderPass() {
vkDestroyRenderPass(device_, surface_render_pass_, NULL);
if (surface_render_pass_ != VK_NULL_HANDLE)
vkDestroyRenderPass(device_, surface_render_pass_, NULL);
surface_render_pass_ = VK_NULL_HANDLE;
}

View File

@ -206,8 +206,8 @@ public:
void ReinitSurfaceAndroid(int width, int height);
#endif
void InitQueue();
void InitObjects(bool depthPresent);
void InitSwapchain(VkCommandBuffer cmd);
bool InitObjects(bool depthPresent);
bool InitSwapchain(VkCommandBuffer cmd);
void InitSurfaceRenderPass(bool include_depth, bool clear);
void InitFramebuffers(bool include_depth);
void InitDepthStencilBuffer(VkCommandBuffer cmd);
@ -365,14 +365,14 @@ private:
struct {
VkFormat format;
VkImage image;
VkDeviceMemory mem;
VkImageView view;
VkImage image = VK_NULL_HANDLE;
VkDeviceMemory mem = VK_NULL_HANDLE;
VkImageView view = VK_NULL_HANDLE;
} depth;
VkRenderPass surface_render_pass_;
uint32_t current_buffer;
uint32_t queue_count;
VkRenderPass surface_render_pass_ = VK_NULL_HANDLE;
uint32_t current_buffer = 0;
uint32_t queue_count = 0;
VkPhysicalDeviceFeatures featuresAvailable_;
VkPhysicalDeviceFeatures featuresEnabled_;

View File

@ -191,7 +191,10 @@ bool WindowsVulkanContext::Init(HINSTANCE hInst, HWND hWnd, std::string *error_m
g_Vulkan->InitDebugMsgCallback(&Vulkan_Dbg, bits, &g_LogOptions);
}
g_Vulkan->InitSurfaceWin32(hInst, hWnd);
g_Vulkan->InitObjects(true);
if (!g_Vulkan->InitObjects(true)) {
Shutdown();
return false;
}
draw_ = Draw::T3DCreateVulkanContext(g_Vulkan);