Fix a few warnings, mostly type comparisons.

This commit is contained in:
Unknown W. Brackets 2014-05-31 21:38:37 -07:00
parent e59877558f
commit c142207a93
5 changed files with 8 additions and 8 deletions

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@ -2136,7 +2136,7 @@ int __KernelCreateThread(const char *threadName, SceUID moduleID, u32 entry, u32
attr |= PSP_THREAD_ATTR_USER;
SceUID id = __KernelCreateThreadInternal(threadName, moduleID, entry, prio, stacksize, attr);
if (id == SCE_KERNEL_ERROR_NO_MEMORY)
if ((u32)id == SCE_KERNEL_ERROR_NO_MEMORY)
{
ERROR_LOG_REPORT(SCEKERNEL, "sceKernelCreateThread(name=%s): out of memory, %08x stack requested", threadName, stacksize);
return SCE_KERNEL_ERROR_NO_MEMORY;

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@ -1149,7 +1149,7 @@ int _PsmfPlayerSetPsmfOffset(u32 psmfPlayer, const char *filename, int offset, b
int scePsmfPlayerSetPsmf(u32 psmfPlayer, const char *filename)
{
int result = _PsmfPlayerSetPsmfOffset(psmfPlayer, filename, 0, false);
u32 result = _PsmfPlayerSetPsmfOffset(psmfPlayer, filename, 0, false);
if (result == ERROR_PSMFPLAYER_INVALID_STATUS) {
ERROR_LOG_REPORT(ME, "scePsmfPlayerSetPsmf(%08x, %s): invalid psmf player or status", psmfPlayer, filename);
} else if (result == ERROR_PSMFPLAYER_INVALID_PARAM) {
@ -1165,7 +1165,7 @@ int scePsmfPlayerSetPsmf(u32 psmfPlayer, const char *filename)
int scePsmfPlayerSetPsmfCB(u32 psmfPlayer, const char *filename)
{
// TODO: hleCheckCurrentCallbacks?
int result = _PsmfPlayerSetPsmfOffset(psmfPlayer, filename, 0, true);
u32 result = _PsmfPlayerSetPsmfOffset(psmfPlayer, filename, 0, true);
if (result == ERROR_PSMFPLAYER_INVALID_STATUS) {
ERROR_LOG_REPORT(ME, "scePsmfPlayerSetPsmfCB(%08x, %s): invalid psmf player or status", psmfPlayer, filename);
} else if (result == ERROR_PSMFPLAYER_INVALID_PARAM) {
@ -1180,7 +1180,7 @@ int scePsmfPlayerSetPsmfCB(u32 psmfPlayer, const char *filename)
int scePsmfPlayerSetPsmfOffset(u32 psmfPlayer, const char *filename, int offset)
{
int result = _PsmfPlayerSetPsmfOffset(psmfPlayer, filename, offset, false);
u32 result = _PsmfPlayerSetPsmfOffset(psmfPlayer, filename, offset, false);
if (result == ERROR_PSMFPLAYER_INVALID_STATUS) {
ERROR_LOG_REPORT(ME, "scePsmfPlayerSetPsmfOffset(%08x, %s): invalid psmf player or status", psmfPlayer, filename);
} else if (result == ERROR_PSMFPLAYER_INVALID_PARAM) {
@ -1196,7 +1196,7 @@ int scePsmfPlayerSetPsmfOffset(u32 psmfPlayer, const char *filename, int offset)
int scePsmfPlayerSetPsmfOffsetCB(u32 psmfPlayer, const char *filename, int offset)
{
// TODO: hleCheckCurrentCallbacks?
int result = _PsmfPlayerSetPsmfOffset(psmfPlayer, filename, offset, true);
u32 result = _PsmfPlayerSetPsmfOffset(psmfPlayer, filename, offset, true);
if (result == ERROR_PSMFPLAYER_INVALID_STATUS) {
ERROR_LOG_REPORT(ME, "scePsmfPlayerSetPsmfOffsetCB(%08x, %s): invalid psmf player or status", psmfPlayer, filename);
} else if (result == ERROR_PSMFPLAYER_INVALID_PARAM) {

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@ -90,7 +90,7 @@ static const char *const codecNames[4] = {
};
void AudioClose(SimpleAudio **ctx);
static const char *GetCodecName(int codec) {
static inline const char *GetCodecName(int codec) {
if (codec >= PSP_CODEC_AT3PLUS && codec <= PSP_CODEC_AAC) {
return codecNames[codec - PSP_CODEC_AT3PLUS];
}

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@ -286,7 +286,7 @@ void GenerateDepalShader100(char *buffer, GEBufferFormat pixelFormat) {
// index_multiplier -= 0.01f / texturePixels;
if (!formatOK) {
ERROR_LOG_REPORT_ONCE(depal, G3D, "%i depal unsupported: shift=%i mask=%02x offset=%i", pixelFormat, shift, mask, offset);
ERROR_LOG_REPORT_ONCE(depal, G3D, "%i depal unsupported: shift=%i mask=%02x offset=%d", pixelFormat, shift, mask, clutBase);
}
// Offset by half a texel (plus clutBase) to turn NEAREST filtering into FLOOR.

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@ -1938,7 +1938,7 @@ void GLES_GPU::DoBlockTransfer() {
// Do the copy! (Hm, if we detect a drawn video frame (see below) then we could maybe skip this?)
// Can use GetPointerUnchecked because we checked the addresses above. We could also avoid them
// entirely by walking a couple of pointers...
if (srcStride == dstStride && width == srcStride) {
if (srcStride == dstStride && (u32)width == srcStride) {
// Common case in God of War, let's do it all in one chunk.
u32 srcLineStartAddr = srcBasePtr + (srcY * srcStride + srcX) * bpp;
u32 dstLineStartAddr = dstBasePtr + (dstY * dstStride + dstX) * bpp;