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Change Bloom Hack aggressive detection to include GOW games bloom.
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@ -1713,7 +1713,7 @@ void FramebufferManagerCommon::SetRenderSize(VirtualFramebuffer *vfb) {
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force1x = vfb->bufferWidth <= 256 || vfb->bufferHeight <= 128;
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break;
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case 3:
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force1x = vfb->bufferWidth < 480 || vfb->bufferHeight < 272;
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force1x = vfb->bufferWidth < 480 || vfb->bufferWidth > 800 || vfb->bufferHeight < 272; // GOW uses 864x272
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break;
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}
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