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Temp disable SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN
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@ -56,12 +56,14 @@ int PSPScreenshotDialog::Update(int animSpeed)
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if (status == SCE_UTILITY_STATUS_INITIALIZE) {
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status = SCE_UTILITY_STATUS_RUNNING;
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} else if (status == SCE_UTILITY_STATUS_RUNNING) {
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if ((mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_AUTO || (mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH) {
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// There is some unknown reason that don't work correctly
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// Temp disable
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// if ((mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_AUTO || (mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH) {
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// When screenshot cont. mode is specified , sceUtilityScreenshotContStart will be called in next call.
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status = SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN;
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} else {
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// status = SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN;
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// } else {
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status = SCE_UTILITY_STATUS_FINISHED;
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}
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// }
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} else if (status == SCE_UTILITY_STATUS_FINISHED) {
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status = SCE_UTILITY_STATUS_SHUTDOWN;
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}
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