Debugger: Serve a simple log listener WebSocket.

Planning to add more functionality to it, and sharing the reporting port
is possibly not ideal - although it would make discovery easier.
This commit is contained in:
Unknown W. Brackets 2018-04-12 22:11:11 -07:00
parent d1b06bbd41
commit c2b9b5a9e8
8 changed files with 168 additions and 1 deletions

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@ -1402,6 +1402,8 @@ add_library(${CoreLibName} ${CoreLinkType}
Core/Debugger/SymbolMap.h
Core/Debugger/DisassemblyManager.cpp
Core/Debugger/DisassemblyManager.h
Core/Debugger/WebSocket.cpp
Core/Debugger/WebSocket.h
Core/Dialog/PSPDialog.cpp
Core/Dialog/PSPDialog.h
Core/Dialog/PSPGamedataInstallDialog.cpp

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@ -184,6 +184,7 @@
<ClCompile Include="..\ext\udis86\syn.c" />
<ClCompile Include="..\ext\udis86\udis86.c" />
<ClCompile Include="AVIDump.cpp" />
<ClCompile Include="Debugger\WebSocket.cpp" />
<ClCompile Include="FileSystems\BlobFileSystem.cpp" />
<ClCompile Include="HLE\KUBridge.cpp" />
<ClCompile Include="HLE\sceUsbCam.cpp" />
@ -532,6 +533,7 @@
<ClInclude Include="..\ext\udis86\udint.h" />
<ClInclude Include="..\ext\udis86\udis86.h" />
<ClInclude Include="AVIDump.h" />
<ClInclude Include="Debugger\WebSocket.h" />
<ClInclude Include="FileSystems\BlobFileSystem.h" />
<ClInclude Include="HLE\KUBridge.h" />
<ClInclude Include="HLE\sceUsbCam.h" />

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@ -692,6 +692,9 @@
<ClCompile Include="WebServer.cpp">
<Filter>Core</Filter>
</ClCompile>
<ClCompile Include="Debugger\WebSocket.cpp">
<Filter>Debugger</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ELF\ElfReader.h">
@ -1274,6 +1277,9 @@
<ClInclude Include="WebServer.h">
<Filter>Core</Filter>
</ClInclude>
<ClInclude Include="Debugger\WebSocket.h">
<Filter>Debugger</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />

127
Core/Debugger/WebSocket.cpp Normal file
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@ -0,0 +1,127 @@
// Copyright (c) 2017- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include <string>
#include "json/json_writer.h"
#include "net/websocket_server.h"
#include "Core/Debugger/WebSocket.h"
#include "Common/LogManager.h"
// TODO: Move this to its own file?
class DebuggerLogListener : public LogListener {
public:
void Log(const LogMessage &msg) override {
std::lock_guard<std::mutex> guard(lock_);
messages_[nextMessage_] = msg;
nextMessage_++;
if (nextMessage_ >= BUFFER_SIZE)
nextMessage_ -= BUFFER_SIZE;
count_++;
}
std::vector<LogMessage> GetMessages() {
std::lock_guard<std::mutex> guard(lock_);
int splitPoint;
int readCount;
if (read_ + BUFFER_SIZE < count_) {
// We'll start with our oldest then.
splitPoint = nextMessage_;
readCount = Count();
} else {
splitPoint = read_;
readCount = count_ - read_;
}
read_ = count_;
std::vector<LogMessage> results;
int splitEnd = std::min(splitPoint + readCount, (int)BUFFER_SIZE);
for (int i = splitPoint; i < splitEnd; ++i) {
results.push_back(messages_[i]);
readCount--;
}
for (int i = 0; i < readCount; ++i) {
results.push_back(messages_[i]);
}
return results;
}
int Count() const {
return count_ < BUFFER_SIZE ? count_ : BUFFER_SIZE;
}
private:
enum { BUFFER_SIZE = 128 };
LogMessage messages_[BUFFER_SIZE];
std::mutex lock_;
int nextMessage_ = 0;
int count_ = 0;
int read_ = 0;
};
struct DebuggerLogEvent {
std::string header;
std::string message;
int level;
const char *channel;
operator std::string() {
JsonWriter j;
j.begin();
j.writeString("event", "log");
j.writeString("header", header);
j.writeString("message", message);
j.writeInt("level", level);
j.writeString("channel", channel);
j.end();
return j.str();
}
};
void HandleDebuggerRequest(const http::Request &request) {
net::WebSocketServer *ws = net::WebSocketServer::CreateAsUpgrade(request, "debugger.ppsspp.org");
if (!ws)
return;
DebuggerLogListener *logListener = new DebuggerLogListener();
if (LogManager::GetInstance())
LogManager::GetInstance()->AddListener(logListener);
// TODO: Handle incoming messages.
ws->SetTextHandler([&](const std::string &t) {
ws->Send(R"({"event":"error","message":"Bad message","level":2})");
});
ws->SetBinaryHandler([&](const std::vector<uint8_t> &d) {
ws->Send(R"({"event":"error","message":"Bad message","level":2})");
});
while (ws->Process(0.1f)) {
auto messages = logListener->GetMessages();
// TODO: Check for other conditions?
for (auto msg : messages) {
ws->Send(DebuggerLogEvent{msg.header, msg.msg, msg.level, msg.log});
}
continue;
}
if (LogManager::GetInstance())
LogManager::GetInstance()->RemoveListener(logListener);
delete logListener;
delete ws;
}

24
Core/Debugger/WebSocket.h Normal file
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@ -0,0 +1,24 @@
// Copyright (c) 2017- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
namespace http {
class Request;
}
void HandleDebuggerRequest(const http::Request &request);

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@ -29,6 +29,7 @@
#include "Common/FileUtil.h"
#include "Common/Log.h"
#include "Core/Config.h"
#include "Core/Debugger/WebSocket.h"
#include "Core/WebServer.h"
enum class ServerStatus {
@ -188,6 +189,9 @@ static void ExecuteWebServer() {
if (serverFlags & (int)WebServerFlags::DISCS) {
RegisterDiscHandlers(http, &discPaths);
}
if (serverFlags & (int)WebServerFlags::DEBUGGER) {
http->RegisterHandler("/debugger", &HandleDebuggerRequest);
}
if (!http->Listen(g_Config.iRemoteISOPort)) {
if (!http->Listen(0)) {

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@ -17,8 +17,9 @@
enum class WebServerFlags {
DISCS = 1,
DEBUGGER = 2,
ALL = 1,
ALL = 1 | 2,
};
bool StartWebServer(WebServerFlags flags);

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@ -300,6 +300,7 @@ EXEC_AND_LIB_FILES := \
$(SRC)/Core/WebServer.cpp \
$(SRC)/Core/Debugger/Breakpoints.cpp \
$(SRC)/Core/Debugger/SymbolMap.cpp \
$(SRC)/Core/Debugger/WebSocket.cpp \
$(SRC)/Core/Dialog/PSPDialog.cpp \
$(SRC)/Core/Dialog/PSPGamedataInstallDialog.cpp \
$(SRC)/Core/Dialog/PSPMsgDialog.cpp \