mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
Debugger: Serve a simple log listener WebSocket.
Planning to add more functionality to it, and sharing the reporting port is possibly not ideal - although it would make discovery easier.
This commit is contained in:
parent
d1b06bbd41
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@ -1402,6 +1402,8 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/Debugger/SymbolMap.h
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Core/Debugger/DisassemblyManager.cpp
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Core/Debugger/DisassemblyManager.h
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Core/Debugger/WebSocket.cpp
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Core/Debugger/WebSocket.h
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Core/Dialog/PSPDialog.cpp
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Core/Dialog/PSPDialog.h
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Core/Dialog/PSPGamedataInstallDialog.cpp
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@ -184,6 +184,7 @@
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<ClCompile Include="..\ext\udis86\syn.c" />
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<ClCompile Include="..\ext\udis86\udis86.c" />
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<ClCompile Include="AVIDump.cpp" />
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<ClCompile Include="Debugger\WebSocket.cpp" />
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<ClCompile Include="FileSystems\BlobFileSystem.cpp" />
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<ClCompile Include="HLE\KUBridge.cpp" />
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<ClCompile Include="HLE\sceUsbCam.cpp" />
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@ -532,6 +533,7 @@
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<ClInclude Include="..\ext\udis86\udint.h" />
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<ClInclude Include="..\ext\udis86\udis86.h" />
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<ClInclude Include="AVIDump.h" />
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<ClInclude Include="Debugger\WebSocket.h" />
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<ClInclude Include="FileSystems\BlobFileSystem.h" />
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<ClInclude Include="HLE\KUBridge.h" />
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<ClInclude Include="HLE\sceUsbCam.h" />
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@ -692,6 +692,9 @@
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<ClCompile Include="WebServer.cpp">
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<Filter>Core</Filter>
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</ClCompile>
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<ClCompile Include="Debugger\WebSocket.cpp">
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<Filter>Debugger</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ELF\ElfReader.h">
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@ -1274,6 +1277,9 @@
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<ClInclude Include="WebServer.h">
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<Filter>Core</Filter>
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</ClInclude>
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<ClInclude Include="Debugger\WebSocket.h">
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<Filter>Debugger</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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127
Core/Debugger/WebSocket.cpp
Normal file
127
Core/Debugger/WebSocket.cpp
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@ -0,0 +1,127 @@
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// Copyright (c) 2017- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include <string>
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#include "json/json_writer.h"
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#include "net/websocket_server.h"
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#include "Core/Debugger/WebSocket.h"
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#include "Common/LogManager.h"
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// TODO: Move this to its own file?
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class DebuggerLogListener : public LogListener {
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public:
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void Log(const LogMessage &msg) override {
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std::lock_guard<std::mutex> guard(lock_);
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messages_[nextMessage_] = msg;
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nextMessage_++;
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if (nextMessage_ >= BUFFER_SIZE)
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nextMessage_ -= BUFFER_SIZE;
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count_++;
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}
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std::vector<LogMessage> GetMessages() {
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std::lock_guard<std::mutex> guard(lock_);
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int splitPoint;
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int readCount;
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if (read_ + BUFFER_SIZE < count_) {
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// We'll start with our oldest then.
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splitPoint = nextMessage_;
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readCount = Count();
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} else {
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splitPoint = read_;
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readCount = count_ - read_;
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}
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read_ = count_;
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std::vector<LogMessage> results;
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int splitEnd = std::min(splitPoint + readCount, (int)BUFFER_SIZE);
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for (int i = splitPoint; i < splitEnd; ++i) {
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results.push_back(messages_[i]);
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readCount--;
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}
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for (int i = 0; i < readCount; ++i) {
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results.push_back(messages_[i]);
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}
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return results;
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}
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int Count() const {
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return count_ < BUFFER_SIZE ? count_ : BUFFER_SIZE;
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}
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private:
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enum { BUFFER_SIZE = 128 };
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LogMessage messages_[BUFFER_SIZE];
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std::mutex lock_;
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int nextMessage_ = 0;
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int count_ = 0;
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int read_ = 0;
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};
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struct DebuggerLogEvent {
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std::string header;
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std::string message;
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int level;
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const char *channel;
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operator std::string() {
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JsonWriter j;
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j.begin();
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j.writeString("event", "log");
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j.writeString("header", header);
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j.writeString("message", message);
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j.writeInt("level", level);
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j.writeString("channel", channel);
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j.end();
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return j.str();
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}
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};
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void HandleDebuggerRequest(const http::Request &request) {
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net::WebSocketServer *ws = net::WebSocketServer::CreateAsUpgrade(request, "debugger.ppsspp.org");
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if (!ws)
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return;
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DebuggerLogListener *logListener = new DebuggerLogListener();
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if (LogManager::GetInstance())
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LogManager::GetInstance()->AddListener(logListener);
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// TODO: Handle incoming messages.
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ws->SetTextHandler([&](const std::string &t) {
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ws->Send(R"({"event":"error","message":"Bad message","level":2})");
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});
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ws->SetBinaryHandler([&](const std::vector<uint8_t> &d) {
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ws->Send(R"({"event":"error","message":"Bad message","level":2})");
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});
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while (ws->Process(0.1f)) {
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auto messages = logListener->GetMessages();
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// TODO: Check for other conditions?
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for (auto msg : messages) {
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ws->Send(DebuggerLogEvent{msg.header, msg.msg, msg.level, msg.log});
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}
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continue;
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}
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if (LogManager::GetInstance())
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LogManager::GetInstance()->RemoveListener(logListener);
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delete logListener;
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delete ws;
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}
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24
Core/Debugger/WebSocket.h
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24
Core/Debugger/WebSocket.h
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@ -0,0 +1,24 @@
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// Copyright (c) 2017- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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namespace http {
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class Request;
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}
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void HandleDebuggerRequest(const http::Request &request);
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#include "Common/FileUtil.h"
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#include "Common/Log.h"
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#include "Core/Config.h"
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#include "Core/Debugger/WebSocket.h"
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#include "Core/WebServer.h"
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enum class ServerStatus {
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@ -188,6 +189,9 @@ static void ExecuteWebServer() {
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if (serverFlags & (int)WebServerFlags::DISCS) {
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RegisterDiscHandlers(http, &discPaths);
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}
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if (serverFlags & (int)WebServerFlags::DEBUGGER) {
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http->RegisterHandler("/debugger", &HandleDebuggerRequest);
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}
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if (!http->Listen(g_Config.iRemoteISOPort)) {
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if (!http->Listen(0)) {
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@ -17,8 +17,9 @@
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enum class WebServerFlags {
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DISCS = 1,
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DEBUGGER = 2,
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ALL = 1,
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ALL = 1 | 2,
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};
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bool StartWebServer(WebServerFlags flags);
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@ -300,6 +300,7 @@ EXEC_AND_LIB_FILES := \
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$(SRC)/Core/WebServer.cpp \
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$(SRC)/Core/Debugger/Breakpoints.cpp \
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$(SRC)/Core/Debugger/SymbolMap.cpp \
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$(SRC)/Core/Debugger/WebSocket.cpp \
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$(SRC)/Core/Dialog/PSPDialog.cpp \
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$(SRC)/Core/Dialog/PSPGamedataInstallDialog.cpp \
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$(SRC)/Core/Dialog/PSPMsgDialog.cpp \
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