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UWP: Unify linker options
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@ -195,7 +195,7 @@
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<Link>
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<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
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</Link>
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<ClCompile>
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@ -220,7 +220,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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<Link>
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<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
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</Link>
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<ClCompile>
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@ -295,7 +295,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">
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<Link>
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<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
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</Link>
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<ClCompile>
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@ -320,7 +320,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
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<Link>
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<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
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</Link>
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<ClCompile>
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@ -345,7 +345,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Link>
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<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>../ffmpeg/Windows10/x86/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
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</Link>
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<ClCompile>
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@ -395,7 +395,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">
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<Link>
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<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>../ffmpeg/Windows10/x86/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
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</Link>
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<ClCompile>
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@ -420,7 +420,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Link>
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<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>../ffmpeg/Windows10/x64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
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</Link>
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<ClCompile>
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@ -470,7 +470,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">
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<Link>
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<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>../ffmpeg/Windows10/x64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
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</Link>
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<ClCompile>
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