Increase more log level for InitStart

This commit is contained in:
sum2012 2014-02-09 08:01:41 +08:00
parent 8313c37c2a
commit c42ec3a111

View File

@ -263,7 +263,7 @@ int sceUtilityMsgDialogInitStart(u32 structAddr)
currentDialogType = UTILITY_DIALOG_MSG;
currentDialogActive = true;
int ret = msgDialog.Init(structAddr);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogInitStart(%08x)",ret,structAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogInitStart(%08x)",ret,structAddr);
return ret;
}
@ -389,7 +389,7 @@ int sceUtilityNetconfInitStart(u32 paramsAddr)
currentDialogType = UTILITY_DIALOG_NET;
currentDialogActive = true;
int ret = netDialog.Init(paramsAddr);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityNetconfInitStart(%08x)",ret,paramsAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityNetconfInitStart(%08x)",ret,paramsAddr);
return ret;
}
@ -489,7 +489,7 @@ int sceUtilityGamedataInstallInitStart(u32 paramsAddr)
currentDialogType = UTILITY_DIALOG_GAMEDATAINSTALL;
currentDialogActive = true;
int ret = gamedataInstallDialog.Init(paramsAddr);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallInitStart(%08x)",ret,paramsAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallInitStart(%08x)",ret,paramsAddr);
return ret;
}