mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
Fix inverted buttons, and allow the special keys to be remapped[hopefully..].
This commit is contained in:
parent
9aaf4e5e08
commit
c5ffd23fb1
@ -39,8 +39,8 @@ static const struct {int from, to;} dinput_ctrl_map[] = {
|
||||
{10, KEYCODE_BACK}, // Toggle PauseScreen & Back Setting Page
|
||||
{1, KEYCODE_BUTTON_A }, // Cross = XBOX-A
|
||||
{2, KEYCODE_BUTTON_B }, // Circle = XBOX-B
|
||||
{0, KEYCODE_BUTTON_Y }, // Square = XBOX-X
|
||||
{3, KEYCODE_BUTTON_X }, // Triangle = XBOX-Y
|
||||
{0, KEYCODE_BUTTON_X }, // Square = XBOX-X
|
||||
{3, KEYCODE_BUTTON_Y }, // Triangle = XBOX-Y
|
||||
{8, KEYCODE_BUTTON_SELECT},
|
||||
{9, KEYCODE_BUTTON_START},
|
||||
{4, KEYCODE_BUTTON_L1 }, // LTrigger = XBOX-LBumper
|
||||
@ -247,22 +247,21 @@ void DinputDevice::ApplyButtons(DIJOYSTATE2 &state, InputState &input_state) {
|
||||
NativeKey(key);
|
||||
|
||||
// Hack needed to let the special buttons work..
|
||||
switch(dinput_ctrl_map[i].from)
|
||||
switch(dinput_ctrl_map[i].to)
|
||||
{
|
||||
case 6:
|
||||
case KEYCODE_BUTTON_THUMBL:
|
||||
input_state.pad_buttons |= PAD_BUTTON_LEFT_THUMB;
|
||||
break;
|
||||
case 7:
|
||||
case 11:
|
||||
case KEYCODE_BUTTON_THUMBR:
|
||||
input_state.pad_buttons |= PAD_BUTTON_RIGHT_THUMB;
|
||||
break;
|
||||
case 4:
|
||||
case KEYCODE_BUTTON_L1:
|
||||
input_state.pad_buttons |= PAD_BUTTON_LEFT_TRIGGER;
|
||||
break;
|
||||
case 5:
|
||||
case KEYCODE_BUTTON_R1:
|
||||
input_state.pad_buttons |= PAD_BUTTON_RIGHT_TRIGGER;
|
||||
break;
|
||||
case 10:
|
||||
case KEYCODE_BACK:
|
||||
input_state.pad_buttons |= PAD_BUTTON_BACK;
|
||||
break;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user