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Merge pull request #16631 from hrydgard/readme-1.14.1
Update README.md for 1.14.1
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README.md
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README.md
@ -25,6 +25,13 @@ If you want to download regularly updated builds for Android, Windows x86 and x6
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For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games).
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What's new in 1.14.1
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====================
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* Fix black screen in Vulkan on some older Android devices (Android version 7) ([#16599])
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* Fix error message in Medal of Honor ([#16614])
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* Various minor bugfixes ([#16617], [#16609], [#16608], [#16615], [#16619])
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* Add an option to turn off the new transparent menu background ([#16595])
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What's new in 1.14
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==================
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* Massive number of rendering fixes
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@ -340,7 +347,6 @@ Credit goes to:
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[#16413]: https://github.com/hrydgard/ppsspp/issues/16413 "Kernel: Respect partition param in heap funcs"
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[#16070]: https://github.com/hrydgard/ppsspp/issues/16070 "Kernel: Match index lookup behavior for tls"
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[#16052]: https://github.com/hrydgard/ppsspp/issues/16052 "HLE: sceKernelAllocPartitionMemory volatile memory support (partition 5)"
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[#15930]: https://github.com/hrydgard/ppsspp/issues/15930 "Fix sceKernelUnlockMutex timing"
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[#15952]: https://github.com/hrydgard/ppsspp/issues/15952 "interp: Handle jumps in branch delay slots better"
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[#15957]: https://github.com/hrydgard/ppsspp/issues/15957 "Handle branch/jump in branch delay slots more accurately"
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[#15839]: https://github.com/hrydgard/ppsspp/issues/15839 "GE debugger: Allow displaying two tabs at once, separate DL view"
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@ -356,4 +362,12 @@ Credit goes to:
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[#15880]: https://github.com/hrydgard/ppsspp/issues/15880 "Core: Show exception on misaligned jump"
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[#16089]: https://github.com/hrydgard/ppsspp/issues/16089 "[AdhocMatching] Fix assertion issue when playing Cars over public adhoc server."
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[#15990]: https://github.com/hrydgard/ppsspp/issues/15990 "Atrac3+: Allocate some extra"
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[#15889]: https://github.com/hrydgard/ppsspp/issues/15889 "Correct D3D viewport offset sign in sw transform"
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[#15889]: https://github.com/hrydgard/ppsspp/issues/15889 "Correct D3D viewport offset sign in sw transform"
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[#16599]: https://github.com/hrydgard/ppsspp/issues/16599 "Vulkan: Remove the new 0th descriptor set, move everything else back to desc set 0"
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[#16614]: https://github.com/hrydgard/ppsspp/issues/16614 "GPU: Keep prevPrim_ set on flush"
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[#16617]: https://github.com/hrydgard/ppsspp/issues/16617 "GE Debugger: Prevent double init"
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[#16609]: https://github.com/hrydgard/ppsspp/issues/16609 "OpenXR - Rendering fixes for a few games"
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[#16608]: https://github.com/hrydgard/ppsspp/issues/16608 "Cleanup value corrections in config load/save"
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[#16615]: https://github.com/hrydgard/ppsspp/issues/16615 "D3D9: Support old-style user clip planes"
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[#16619]: https://github.com/hrydgard/ppsspp/issues/16619 "Debugger: Don't hang memory dump if stepping in GE"
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[#16595]: https://github.com/hrydgard/ppsspp/issues/16595 "Transparent background option"
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