Remove struct info; it's the same game, heh..

This commit is contained in:
The Dax 2013-07-15 23:46:21 -04:00
parent 282864c329
commit c80265f4c2

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@ -42,7 +42,6 @@ const struct HDRemaster g_HDRemasters[] = {
{ "NPJB40002", 0x4000000, true }, // K-ON Houkago Live HD Ver
{ "BLJM85003", 0x4000000, false }, // Shin Sangoku Musou Multi Raid 2 HD Ver
{ "NPJB40003", 0x4000000, false }, // Shin Sangoku Musou Multi Raid 2 HD Ver
{ "NPJB00274", 0x4000000, false }, //Dynasty Warriors Strikeforce 2 HD Edition (JP)
{ "BLJM85004", 0x4000000, true }, // Eiyuu Densetsu Sora no Kiseki FC Kai HD Edition, this one is never used
// deactivated because it also affects the UMD version of the game
// TODO: Differentiate between UMD version and HD version (either through reading of UMD_DATA.BIN or ISO size)