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Just a few small things
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@ -32,6 +32,9 @@ DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string
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std::string DirectoryFileSystem::GetLocalPath(std::string localpath)
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{
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if (localpath.empty())
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return basePath;
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if (localpath[0] == '/')
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localpath.erase(0,1);
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//Convert slashes
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@ -47,6 +47,7 @@ enum {
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static const char *blacklistedModules[] = {
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"sceATRAC3plus_Library",
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"sceFont_Library",
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"SceFont_Library",
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"sceNetAdhocctl_Library",
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"sceNetAdhocDownload_Library",
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"sceNetAdhocMatching_Library",
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@ -54,7 +54,7 @@ void sceKernelGetSystemTimeLow()
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{
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// This clock should tick at 1 Mhz.
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u64 t = CoreTiming::GetTicks() / CoreTiming::GetClockFrequencyMHz();
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DEBUG_LOG(HLE,"%08x=sceKernelGetSystemTimeLow()",(u32)t);
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// DEBUG_LOG(HLE,"%08x=sceKernelGetSystemTimeLow()",(u32)t);
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RETURN((u32)t);
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}
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@ -29,17 +29,16 @@
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u8 umdActivated = 1;
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u32 umdStatus = 0;
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u32 umdErrorStat = 0;
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void __UmdInit() {
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umdActivated = 1;
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umdStatus = 0;
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umdErrorStat = 0;
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}
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u8 __KernelUmdGetState()
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{
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u8 state = UMD_PRESENT;
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@ -93,7 +92,7 @@ void sceUmdActivate()
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void sceUmdDeactivate()
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{
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ERROR_LOG(HLE,"sceUmdDeactivate()");
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DEBUG_LOG(HLE,"sceUmdDeactivate()");
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bool triggerCallback = umdActivated;
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__KernelUmdDeactivate();
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@ -163,6 +162,12 @@ void sceUmdCancelWaitDriveStat()
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RETURN(0);
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}
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void sceUmdGetErrorStat()
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{
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DEBUG_LOG(HLE,"%i=sceUmdGetErrorStat()", umdErrorStat);
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RETURN(umdErrorStat);
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}
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const HLEFunction sceUmdUser[] =
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{
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@ -175,7 +180,7 @@ const HLEFunction sceUmdUser[] =
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{0x4A9E5E29,sceUmdWaitDriveStatCB,"sceUmdWaitDriveStatCB"},
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{0x6af9b50a,sceUmdCancelWaitDriveStat,"sceUmdCancelWaitDriveStat"},
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{0x6B4A146C,sceUmdGetDriveStat,"sceUmdGetDriveStat"},
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{0x20628E6F,0,"sceUmdGetErrorStat"},
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{0x20628E6F,sceUmdGetErrorStat,"sceUmdGetErrorStat"},
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{0x340B7686,sceUmdGetDiscInfo,"sceUmdGetDiscInfo"},
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{0xAEE7404D,&WrapU_U<sceUmdRegisterUMDCallBack>,"sceUmdRegisterUMDCallBack"},
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{0xBD2BDE07,&WrapU_U<sceUmdUnRegisterUMDCallBack>,"sceUmdUnRegisterUMDCallBack"},
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