Move texture replacer to GPU/Common.

Add new files ReplacedTexture.cpp/h too.
This commit is contained in:
Henrik Rydgård 2023-03-09 21:11:53 +01:00
parent ecf1134494
commit cb10862510
17 changed files with 285 additions and 153 deletions

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@ -1639,6 +1639,10 @@ set(GPU_SOURCES
GPU/Common/TextureScalerCommon.h
GPU/Common/PostShader.cpp
GPU/Common/PostShader.h
GPU/Common/TextureReplacer.cpp
GPU/Common/TextureReplacer.h
GPU/Common/ReplacedTexture.cpp
GPU/Common/ReplacedTexture.h
GPU/Debugger/Breakpoints.cpp
GPU/Debugger/Breakpoints.h
GPU/Debugger/Debugger.cpp
@ -2047,8 +2051,6 @@ add_library(${CoreLibName} ${CoreLinkType}
Core/Screenshot.h
Core/System.cpp
Core/System.h
Core/TextureReplacer.cpp
Core/TextureReplacer.h
Core/ThreadPools.cpp
Core/ThreadPools.h
Core/Util/AudioFormat.cpp

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@ -591,7 +591,6 @@
<ClCompile Include="MIPS\IR\IRPassSimplify.cpp" />
<ClCompile Include="MIPS\IR\IRRegCache.cpp" />
<ClCompile Include="Replay.cpp" />
<ClCompile Include="TextureReplacer.cpp" />
<ClCompile Include="Compatibility.cpp" />
<ClCompile Include="Config.cpp" />
<ClCompile Include="Core.cpp" />
@ -1157,7 +1156,6 @@
<ClInclude Include="MIPS\IR\IRPassSimplify.h" />
<ClInclude Include="MIPS\IR\IRRegCache.h" />
<ClInclude Include="Replay.h" />
<ClInclude Include="TextureReplacer.h" />
<ClInclude Include="Compatibility.h" />
<ClInclude Include="Config.h" />
<ClInclude Include="Core.h" />

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@ -652,9 +652,6 @@
<ClCompile Include="FileLoaders\RamCachingFileLoader.cpp">
<Filter>FileLoaders</Filter>
</ClCompile>
<ClCompile Include="TextureReplacer.cpp">
<Filter>Core</Filter>
</ClCompile>
<ClCompile Include="MIPS\IR\IRAsm.cpp">
<Filter>MIPS\IR</Filter>
</ClCompile>
@ -1737,9 +1734,6 @@
<ClInclude Include="FileLoaders\RamCachingFileLoader.h">
<Filter>FileLoaders</Filter>
</ClInclude>
<ClInclude Include="TextureReplacer.h">
<Filter>Core</Filter>
</ClInclude>
<ClInclude Include="MIPS\IR\IRJit.h">
<Filter>MIPS\IR</Filter>
</ClInclude>

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@ -0,0 +1 @@
#include "GPU/Common/ReplacedTexture.h"

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@ -0,0 +1 @@
#pragma once

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@ -23,13 +23,13 @@
#include "Common/CommonTypes.h"
#include "Common/MemoryUtil.h"
#include "Core/TextureReplacer.h"
#include "Core/System.h"
#include "GPU/GPU.h"
#include "GPU/Common/GPUDebugInterface.h"
#include "GPU/Common/TextureDecoder.h"
#include "GPU/Common/TextureScalerCommon.h"
#include "GPU/Common/TextureShaderCommon.h"
#include "GPU/Common/TextureReplacer.h"
class Draw2D;

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@ -44,9 +44,9 @@
#include "Core/Config.h"
#include "Core/Host.h"
#include "Core/System.h"
#include "Core/TextureReplacer.h"
#include "Core/ThreadPools.h"
#include "Core/ELF/ParamSFO.h"
#include "GPU/Common/TextureReplacer.h"
#include "GPU/Common/TextureDecoder.h"
static const std::string INI_FILENAME = "textures.ini";

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@ -164,7 +164,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -182,7 +182,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
@ -202,7 +202,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
@ -221,7 +221,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
@ -244,7 +244,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -267,7 +267,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -292,7 +292,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -317,7 +317,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -338,6 +338,8 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\ext\xbrz\xbrz.h" />
<ClInclude Include="Common\ReplacedTexture.h" />
<ClInclude Include="Common\TextureReplacer.h" />
<ClInclude Include="Common\TextureShaderCommon.h" />
<ClInclude Include="Common\Draw2D.h" />
<ClInclude Include="Common\GeometryShaderGenerator.h" />
@ -456,6 +458,8 @@
<ItemGroup>
<ClCompile Include="..\ext\xbrz\xbrz.cpp" />
<ClCompile Include="Common\DepthBufferCommon.cpp" />
<ClCompile Include="Common\ReplacedTexture.cpp" />
<ClCompile Include="Common\TextureReplacer.cpp" />
<ClCompile Include="Common\TextureShaderCommon.cpp" />
<ClCompile Include="Common\Draw2D.cpp" />
<ClCompile Include="Common\GeometryShaderGenerator.cpp" />

View File

@ -267,6 +267,12 @@
<ClInclude Include="GPUCommonHW.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="Common\ReplacedTexture.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="Common\TextureReplacer.h">
<Filter>Common</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Math3D.cpp">
@ -530,6 +536,12 @@
<ClCompile Include="GPUCommonHW.cpp">
<Filter>Common</Filter>
</ClCompile>
<ClCompile Include="Common\ReplacedTexture.cpp">
<Filter>Common</Filter>
</ClCompile>
<ClCompile Include="Common\TextureReplacer.cpp">
<Filter>Common</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<FxCompile Include="..\assets\shaders\tex_4xbrz.csh">

View File

@ -66,10 +66,10 @@
#include "Core/Instance.h"
#include "Core/System.h"
#include "Core/Reporting.h"
#include "Core/TextureReplacer.h"
#include "Core/WebServer.h"
#include "Core/HLE/sceUsbCam.h"
#include "Core/HLE/sceUsbMic.h"
#include "GPU/Common/TextureReplacer.h"
#include "GPU/Common/PostShader.h"
#include "android/jni/TestRunner.h"
#include "GPU/GPUInterface.h"

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@ -476,7 +476,6 @@
<ClInclude Include="..\..\Core\SaveState.h" />
<ClInclude Include="..\..\Core\Screenshot.h" />
<ClInclude Include="..\..\Core\System.h" />
<ClInclude Include="..\..\Core\TextureReplacer.h" />
<ClInclude Include="..\..\Core\ThreadEventQueue.h" />
<ClInclude Include="..\..\Core\ThreadPools.h" />
<ClInclude Include="..\..\Core\TiltEventProcessor.h" />
@ -739,7 +738,6 @@
<ClCompile Include="..\..\Core\SaveState.cpp" />
<ClCompile Include="..\..\Core\Screenshot.cpp" />
<ClCompile Include="..\..\Core\System.cpp" />
<ClCompile Include="..\..\Core\TextureReplacer.cpp" />
<ClCompile Include="..\..\Core\ThreadPools.cpp" />
<ClCompile Include="..\..\Core\TiltEventProcessor.cpp" />
<ClCompile Include="..\..\Core\Util\PortManager.cpp" />
@ -758,459 +756,573 @@
<ClCompile Include="..\..\ext\jpge\jpge.cpp" />
<ClCompile Include="..\..\ext\libzip\zip_add.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
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<ClCompile Include="..\..\ext\libzip\zip_add_dir.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
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<ClCompile Include="..\..\ext\libzip\zip_add_entry.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
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<ClCompile Include="..\..\ext\libzip\zip_algorithm_deflate.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
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<ClCompile Include="..\..\ext\libzip\zip_set_archive_flag.c">
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<ClCompile Include="..\..\ext\libzip\zip_set_default_password.c">
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<ClCompile Include="..\..\ext\libzip\zip_set_file_comment.c">
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<ClCompile Include="..\..\ext\libzip\zip_set_file_compression.c">
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<ClCompile Include="..\..\ext\libzip\zip_set_name.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_accept_empty.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_begin_write.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_begin_write_cloning.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_buffer.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_call.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_close.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ClCompile Include="..\..\ext\libzip\zip_source_commit_write.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ClCompile Include="..\..\ext\libzip\zip_source_compress.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_crc.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_error.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ClCompile Include="..\..\ext\libzip\zip_source_file_common.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_file_stdio.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_file_win32_utf16.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_file_win32_utf8.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_function.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_get_file_attributes.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_is_deleted.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_layered.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_open.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_pkware_decode.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_read.c">
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</ForcedIncludeFiles>
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<ClCompile Include="..\..\ext\libzip\zip_source_remove.c">
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<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_source_rollback_write.c">
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<ForcedIncludeFiles>
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<ClCompile Include="..\..\ext\libzip\zip_source_seek.c">
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<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_source_seek_write.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_source_stat.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_source_supports.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_tell.c">
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</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_source_tell_write.c">
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<ForcedIncludeFiles>
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</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_source_window.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_write.c">
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<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_source_zip.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_source_zip_new.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_stat.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_stat_index.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_stat_init.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_strerror.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_string.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_unchange.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_unchange_all.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_unchange_archive.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_unchange_data.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_utf-8.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles></ForcedIncludeFiles>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\..\ext\sfmt19937\SFMT.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>

View File

@ -108,7 +108,6 @@
<ClCompile Include="..\..\Core\SaveState.cpp" />
<ClCompile Include="..\..\Core\Screenshot.cpp" />
<ClCompile Include="..\..\Core\System.cpp" />
<ClCompile Include="..\..\Core\TextureReplacer.cpp" />
<ClCompile Include="..\..\Core\WaveFile.cpp" />
<ClCompile Include="..\..\Core\MIPS\ARM\ArmAsm.cpp">
<Filter>MIPS\ARM</Filter>
@ -1150,7 +1149,6 @@
<ClInclude Include="..\..\Core\SaveState.h" />
<ClInclude Include="..\..\Core\Screenshot.h" />
<ClInclude Include="..\..\Core\System.h" />
<ClInclude Include="..\..\Core\TextureReplacer.h" />
<ClInclude Include="..\..\Core\ThreadEventQueue.h" />
<ClInclude Include="..\..\Core\WaveFile.h" />
<ClInclude Include="..\..\Core\MIPS\ARM\ArmCompVFPUNEONUtil.h">

View File

@ -90,7 +90,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -105,7 +105,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -120,7 +120,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -135,7 +135,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -150,7 +150,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -165,7 +165,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -180,7 +180,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -195,7 +195,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -210,7 +210,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -225,7 +225,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -240,7 +240,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -255,7 +255,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext;../../ext/glslang;../../ext/zstd/lib;../../ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@ -265,6 +265,8 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\GPU\Common\ReplacedTexture.h" />
<ClInclude Include="..\..\GPU\Common\TextureReplacer.h" />
<ClInclude Include="..\..\GPU\Common\TextureShaderCommon.h" />
<ClInclude Include="..\..\GPU\Common\DepalettizeShaderCommon.h" />
<ClInclude Include="..\..\GPU\Common\Draw2D.h" />
@ -329,6 +331,8 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\GPU\Common\DepthBufferCommon.cpp" />
<ClCompile Include="..\..\GPU\Common\ReplacedTexture.cpp" />
<ClCompile Include="..\..\GPU\Common\TextureReplacer.cpp" />
<ClCompile Include="..\..\GPU\Common\TextureShaderCommon.cpp" />
<ClCompile Include="..\..\GPU\Common\DepalettizeShaderCommon.cpp" />
<ClCompile Include="..\..\GPU\Common\Draw2D.cpp" />

View File

@ -62,6 +62,8 @@
<ClCompile Include="..\..\GPU\Common\TextureShaderCommon.cpp" />
<ClCompile Include="..\..\GPU\Common\DepthBufferCommon.cpp" />
<ClCompile Include="..\..\GPU\GPUCommonHW.cpp" />
<ClCompile Include="..\..\GPU\Common\ReplacedTexture.cpp" />
<ClCompile Include="..\..\GPU\Common\TextureReplacer.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\GPU\Common\DepalettizeShaderCommon.h" />
@ -125,5 +127,7 @@
<ClInclude Include="..\..\GPU\Common\Draw2D.h" />
<ClInclude Include="..\..\GPU\Common\TextureShaderCommon.h" />
<ClInclude Include="..\..\GPU\GPUCommonHW.h" />
<ClInclude Include="..\..\GPU\Common\ReplacedTexture.h" />
<ClInclude Include="..\..\GPU\Common\TextureReplacer.h" />
</ItemGroup>
</Project>

View File

@ -389,6 +389,8 @@ EXEC_AND_LIB_FILES := \
$(SRC)/GPU/Common/ShaderUniforms.cpp \
$(SRC)/GPU/Common/VertexShaderGenerator.cpp \
$(SRC)/GPU/Common/GeometryShaderGenerator.cpp \
$(SRC)/GPU/Common/TextureReplacer.cpp \
$(SRC)/GPU/Common/ReplacedTexture.cpp \
$(SRC)/GPU/Debugger/Breakpoints.cpp \
$(SRC)/GPU/Debugger/Debugger.cpp \
$(SRC)/GPU/Debugger/GECommandTable.cpp \
@ -456,7 +458,6 @@ EXEC_AND_LIB_FILES := \
$(SRC)/Core/SaveState.cpp \
$(SRC)/Core/Screenshot.cpp \
$(SRC)/Core/System.cpp \
$(SRC)/Core/TextureReplacer.cpp \
$(SRC)/Core/TiltEventProcessor.cpp \
$(SRC)/Core/ThreadPools.cpp \
$(SRC)/Core/WebServer.cpp \

View File

@ -386,6 +386,8 @@ SOURCES_CXX += \
$(GPUCOMMONDIR)/IndexGenerator.cpp \
$(GPUCOMMONDIR)/TextureDecoder.cpp \
$(GPUCOMMONDIR)/PostShader.cpp \
$(GPUCOMMONDIR)/TextureReplacer.cpp \
$(GPUCOMMONDIR)/ReplacedTexture.cpp \
$(COMMONDIR)/Data/Convert/ColorConv.cpp \
$(GPUDIR)/Debugger/Breakpoints.cpp \
$(GPUDIR)/Debugger/Debugger.cpp \
@ -495,7 +497,6 @@ SOURCES_CXX += \
$(COREDIR)/AVIDump.cpp \
$(COREDIR)/Config.cpp \
$(COREDIR)/ControlMapper.cpp \
$(COREDIR)/TextureReplacer.cpp \
$(COREDIR)/Core.cpp \
$(COREDIR)/WaveFile.cpp \
$(COREDIR)/KeyMap.cpp \