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synced 2024-11-26 23:10:38 +00:00
Implement new fast queue data structure CharQueue
This commit is contained in:
parent
2853bcd8f8
commit
cb27df02f3
@ -653,6 +653,7 @@ add_library(Common STATIC
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Common/Data/Collections/Hashmaps.h
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Common/Data/Collections/Hashmaps.h
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Common/Data/Collections/TinySet.h
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Common/Data/Collections/TinySet.h
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Common/Data/Collections/FastVec.h
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Common/Data/Collections/FastVec.h
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Common/Data/Collections/CharQueue.h
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Common/Data/Collections/CyclicBuffer.h
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Common/Data/Collections/CyclicBuffer.h
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Common/Data/Collections/ThreadSafeList.h
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Common/Data/Collections/ThreadSafeList.h
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Common/Data/Color/RGBAUtil.cpp
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Common/Data/Color/RGBAUtil.cpp
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@ -456,6 +456,7 @@
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<ClInclude Include="BitSet.h" />
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<ClInclude Include="BitSet.h" />
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<ClInclude Include="Buffer.h" />
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<ClInclude Include="Buffer.h" />
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<ClInclude Include="Data\Collections\ConstMap.h" />
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<ClInclude Include="Data\Collections\ConstMap.h" />
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<ClInclude Include="Data\Collections\CharQueue.h" />
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<ClInclude Include="Data\Collections\FixedSizeQueue.h" />
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<ClInclude Include="Data\Collections\FixedSizeQueue.h" />
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<ClInclude Include="Data\Collections\Hashmaps.h" />
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<ClInclude Include="Data\Collections\Hashmaps.h" />
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<ClInclude Include="Data\Collections\Slice.h" />
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<ClInclude Include="Data\Collections\Slice.h" />
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@ -671,6 +671,9 @@
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<ClInclude Include="..\ext\lua\lzio.h">
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<ClInclude Include="..\ext\lua\lzio.h">
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<Filter>ext\lua</Filter>
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<Filter>ext\lua</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="Data\Collections\CharQueue.h">
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<Filter>Data\Collections</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="ABI.cpp" />
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<ClCompile Include="ABI.cpp" />
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210
Common/Data/Collections/CharQueue.h
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210
Common/Data/Collections/CharQueue.h
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@ -0,0 +1,210 @@
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#pragma once
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#include "Common/Log.h"
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#include "Common/Data/Collections/Slice.h"
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#include <cstdlib>
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#include <string_view>
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// Queue with a dynamic size, optimized for bulk inserts and retrievals - and optimized
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// to be fast in debug builds, hence it's pretty much C internally.
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class CharQueue {
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public:
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explicit CharQueue(size_t blockSize = 16384) : blockSize_(blockSize) {
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head_ = new Block{};
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tail_ = head_;
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head_->data = (char *)malloc(blockSize_);
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head_->size = (int)blockSize_;
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head_->next = nullptr;
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}
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// Remove copy constructors.
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CharQueue(const CharQueue &) = delete;
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void operator=(const CharQueue &) = delete;
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// But let's have a move constructor.
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CharQueue(CharQueue &&src) noexcept {
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// Steal the data from the other queue.
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blockSize_ = src.blockSize_;
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head_ = src.head_;
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tail_ = src.tail_;
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// Give the old queue a new block. Could probably also leave it in an invalid state and get rid of it.
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src.head_ = new Block{};
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src.tail_ = src.head_;
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src.head_->data = (char *)malloc(src.blockSize_);
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src.head_->size = (int)src.blockSize_;
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}
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~CharQueue() {
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clear();
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_dbg_assert_(head_ == tail_);
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_dbg_assert_(head_->size == blockSize_);
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_dbg_assert_(size() == 0);
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// delete the final block
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delete head_;
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}
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char *push_back_write(size_t size) {
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int remain = tail_->size - tail_->tail;
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_dbg_assert_(remain >= 0);
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if (remain >= (int)size) {
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char *retval = tail_->data + tail_->tail;
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tail_->tail += (int)size;
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return retval;
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} else {
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// Can't fit? Just allocate a new block and fill it up with the new data.
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int bsize = (int)blockSize_;
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if (size > bsize) {
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bsize = (int)size;
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}
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Block *b = new Block{};
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b->head = 0;
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b->tail = (int)size;
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b->size = bsize;
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b->data = (char *)malloc(bsize);
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tail_->next = b;
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tail_ = b;
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return tail_->data;
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}
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}
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void push_back(const char *data, size_t size) {
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memcpy(push_back_write(size), data, size);
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}
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void push_back(std::string_view chars) {
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memcpy(push_back_write(chars.size()), chars.data(), chars.size());
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}
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// For debugging, mainly.
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size_t block_count() const {
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int count = 0;
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Block *b = head_;
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do {
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count++;
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b = b->next;
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} while (b);
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return count;
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}
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size_t size() const {
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size_t s = 0;
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Block *b = head_;
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do {
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s += b->tail - b->head;
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b = b->next;
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} while (b);
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return s;
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}
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char peek(size_t peekOff) {
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Block *b = head_;
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do {
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int remain = b->tail - b->head;
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if (remain > peekOff) {
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return b->data[b->head + peekOff];
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} else {
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peekOff -= remain;
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}
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b = b->next;
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} while (b);
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// Ran out of data.
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_dbg_assert_(false);
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return 0;
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}
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bool empty() const {
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return size() == 0;
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}
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// Pass in a lambda that takes each partial buffer as char*, size_t.
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template<typename Func>
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bool iterate_blocks(Func callback) const {
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Block *b = head_;
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do {
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if (b->tail > b->head) {
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if (!callback(b->data + b->head, b->tail - b->head)) {
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return false;
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}
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}
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b = b->next;
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} while (b);
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return true;
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}
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size_t pop_front_bulk(char *dest, size_t size) {
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int popSize = (int)size;
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int writeOff = 0;
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while (popSize > 0) {
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int remain = head_->tail - head_->head;
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int readSize = popSize;
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if (readSize > remain) {
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readSize = remain;
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}
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if (dest) {
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memcpy(dest + writeOff, head_->data + head_->head, readSize);
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}
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writeOff += readSize;
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head_->head += readSize;
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popSize -= readSize;
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if (head_->head == head_->tail) {
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// Ran out of data in this block. Let's hope there's more...
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if (head_ == tail_) {
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// Can't read any more, bail.
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break;
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}
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Block *next = head_->next;
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delete head_;
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head_ = next;
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}
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}
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return (int)size - popSize;
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}
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size_t skip(size_t size) {
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return pop_front_bulk(nullptr, size);
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}
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void clear() {
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Block *b = head_;
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// Delete all blocks except the last.
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while (b != tail_) {
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Block *next = b->next;
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delete b;
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b = next;
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}
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if (b->size != blockSize_) {
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// Restore the remaining block to default size.
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free(b->data);
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b->data = (char *)malloc(blockSize_);
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b->size = (int)blockSize_;
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}
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b->head = 0;
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b->tail = 0;
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// head and tail are now equal.
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head_ = b;
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}
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private:
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struct Block {
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~Block() {
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if (data) {
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free(data);
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data = 0;
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}
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size = 0;
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}
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Block *next;
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char *data;
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int size; // Can be bigger than the default block size if a push is very large.
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// Internal head and tail inside the block.
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int head;
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int tail;
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};
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// There's always at least one block, initialized in the constructor.
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Block *head_;
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Block *tail_;
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// Default min block size for new blocks.
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size_t blockSize_;
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};
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@ -1,6 +1,7 @@
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#pragma once
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#pragma once
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#include <vector>
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#include <vector>
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#include <cstdlib>
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// Like a const begin/end pair, just more convenient to use (and can only be used for linear array data).
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// Like a const begin/end pair, just more convenient to use (and can only be used for linear array data).
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// Inspired by Rust's slices and Google's StringPiece.
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// Inspired by Rust's slices and Google's StringPiece.
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#include "Common/Data/Collections/TinySet.h"
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#include "Common/Data/Collections/TinySet.h"
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#include "Common/Data/Collections/FastVec.h"
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#include "Common/Data/Collections/FastVec.h"
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#include "Common/Data/Collections/CharQueue.h"
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#include "Common/Data/Convert/SmallDataConvert.h"
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#include "Common/Data/Convert/SmallDataConvert.h"
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#include "Common/Data/Text/Parsers.h"
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#include "Common/Data/Text/Parsers.h"
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#include "Common/Data/Text/WrapText.h"
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#include "Common/Data/Text/WrapText.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/Buffer.h"
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#include "Common/File/Path.h"
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#include "Common/File/Path.h"
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#include "Common/Input/InputState.h"
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#include "Common/Input/InputState.h"
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#include "Common/Math/math_util.h"
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#include "Common/Math/math_util.h"
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@ -1034,6 +1036,59 @@ bool TestColorConv() {
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return true;
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return true;
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}
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}
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CharQueue GetQueue() {
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CharQueue queue(5);
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return queue;
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}
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bool TestCharQueue() {
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// We use a tiny block size for testing.
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CharQueue queue = std::move(GetQueue());
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// Add 16 chars.
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queue.push_back("abcdefghijkl");
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queue.push_back("mnop");
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std::string testStr;
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queue.iterate_blocks([&](const char *buf, size_t sz) {
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testStr.append(buf, sz);
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return true;
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});
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EXPECT_EQ_STR(testStr, std::string("abcdefghijklmnop"));
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EXPECT_EQ_CHAR(queue.peek(11), 'l');
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EXPECT_EQ_CHAR(queue.peek(12), 'm');
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EXPECT_EQ_CHAR(queue.peek(15), 'p');
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EXPECT_EQ_INT(queue.block_count(), 3); // Didn't fit in the first block, so the two pushes above should have each created one additional block.
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EXPECT_EQ_INT(queue.size(), 16);
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char dest[15];
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EXPECT_EQ_INT(queue.pop_front_bulk(dest, 4), 4);
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EXPECT_EQ_INT(queue.size(), 12);
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EXPECT_EQ_MEM(dest, "abcd", 4);
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EXPECT_EQ_INT(queue.pop_front_bulk(dest, 6), 6);
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EXPECT_EQ_INT(queue.size(), 6);
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EXPECT_EQ_MEM(dest, "efghij", 6);
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queue.push_back("qr");
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EXPECT_EQ_INT(queue.pop_front_bulk(dest, 4), 4); // should pop off klmn
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EXPECT_EQ_MEM(dest, "klmn", 4);
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EXPECT_EQ_INT(queue.size(), 4);
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EXPECT_EQ_CHAR(queue.peek(3), 'r');
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queue.pop_front_bulk(dest, 4);
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EXPECT_EQ_MEM(dest, "opqr", 4);
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EXPECT_TRUE(queue.empty());
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return true;
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}
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bool TestBuffer() {
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Buffer b = Buffer::Void();
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b.Append("hello");
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b.Append("world");
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std::string temp;
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b.Take(10, &temp);
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EXPECT_EQ_STR(temp, std::string("helloworld"));
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return true;
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}
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typedef bool (*TestFunc)();
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typedef bool (*TestFunc)();
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struct TestItem {
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struct TestItem {
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const char *name;
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const char *name;
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@ -1094,6 +1149,8 @@ TestItem availableTests[] = {
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TEST_ITEM(Substitutions),
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TEST_ITEM(Substitutions),
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TEST_ITEM(IniFile),
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TEST_ITEM(IniFile),
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TEST_ITEM(ColorConv),
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TEST_ITEM(ColorConv),
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TEST_ITEM(CharQueue),
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TEST_ITEM(Buffer),
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};
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};
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int main(int argc, const char *argv[]) {
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int main(int argc, const char *argv[]) {
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@ -17,10 +17,12 @@ inline bool rel_equal(float a, float b, float precision) {
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#define EXPECT_TRUE(a) if (!(a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; }
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#define EXPECT_TRUE(a) if (!(a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; }
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#define EXPECT_FALSE(a) if ((a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; }
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#define EXPECT_FALSE(a) if ((a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; }
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#define EXPECT_EQ_INT(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%d\nvs\n%d\n", __FUNCTION__, __LINE__, (int)(a), (int)(b)); return false; }
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#define EXPECT_EQ_INT(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%d\nvs\n%d\n", __FUNCTION__, __LINE__, (int)(a), (int)(b)); return false; }
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#define EXPECT_EQ_CHAR(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%c\nvs\n%c\n", __FUNCTION__, __LINE__, (int)(a), (int)(b)); return false; }
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#define EXPECT_EQ_HEX(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%x\nvs\n%x\n", __FUNCTION__, __LINE__, a, b); return false; }
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#define EXPECT_EQ_HEX(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%x\nvs\n%x\n", __FUNCTION__, __LINE__, a, b); return false; }
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#define EXPECT_EQ_FLOAT(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%0.7f\nvs\n%0.7f\n", __FUNCTION__, __LINE__, a, b); return false; }
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#define EXPECT_EQ_FLOAT(a, b) if ((a) != (b)) { printf("%s:%i: Test Fail\n%0.7f\nvs\n%0.7f\n", __FUNCTION__, __LINE__, a, b); return false; }
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#define EXPECT_APPROX_EQ_FLOAT(a, b) if (fabsf((a)-(b))>0.00001f) { printf("%s:%i: Test Fail\n%f\nvs\n%f\n", __FUNCTION__, __LINE__, a, b); /*return false;*/ }
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#define EXPECT_APPROX_EQ_FLOAT(a, b) if (fabsf((a)-(b))>0.00001f) { printf("%s:%i: Test Fail\n%f\nvs\n%f\n", __FUNCTION__, __LINE__, a, b); /*return false;*/ }
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#define EXPECT_REL_EQ_FLOAT(a, b, precision) if (!rel_equal(a, b, precision)) { printf("%s:%i: Test Fail\n%0.9f\nvs\n%0.9f\n", __FUNCTION__, __LINE__, a, b); /*return false;*/ }
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#define EXPECT_REL_EQ_FLOAT(a, b, precision) if (!rel_equal(a, b, precision)) { printf("%s:%i: Test Fail\n%0.9f\nvs\n%0.9f\n", __FUNCTION__, __LINE__, a, b); /*return false;*/ }
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#define EXPECT_EQ_STR(a, b) if (a != b) { printf("%s: Test Fail\n%s\nvs\n%s\n", __FUNCTION__, a.c_str(), b.c_str()); return false; }
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#define EXPECT_EQ_STR(a, b) if (a != b) { printf("%s: Test Fail\n%s\nvs\n%s\n", __FUNCTION__, a.c_str(), b.c_str()); return false; }
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#define EXPECT_EQ_MEM(a, b, sz) if (memcmp(a, b, sz) != 0) { printf("%s: Test Fail\n%.*s\nvs\n%.*s\n", __FUNCTION__, (int)sz, a, (int)sz, b); return false; }
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#define RET(a) if (!(a)) { return false; }
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#define RET(a) if (!(a)) { return false; }
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Loading…
Reference in New Issue
Block a user