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VertexDecoder: Fix a typo #1
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@ -41,7 +41,7 @@ void PrintDecodedVertex(VertexReader &vtx) {
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vtx.ReadColor0(col0);
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printf("C0: %f %f %f %f\n", col0[0], col0[1], col0[2], col0[3]);
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}
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if (vtx.hasColor0()) {
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if (vtx.hasColor1()) {
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float col1[3];
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vtx.ReadColor1(col1);
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printf("C1: %f %f %f\n", col1[0], col1[1], col1[2]);
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@ -860,4 +860,4 @@ int VertexDecoder::ToString(char *output) const {
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output += sprintf(output, " (size: %i)", VertexSize());
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return output - start;
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}
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}
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