Build fix Blackberry and Linux Qt.

This commit is contained in:
Sacha 2013-08-23 12:31:12 +10:00
parent d1f816f738
commit cfbc64f50e
3 changed files with 7 additions and 5 deletions

View File

@ -3,7 +3,7 @@
<id>com.Qtness.PPSSPP</id>
<name>PPSSPP</name>
<filename>PPSSPPBlackberry</filename>
<versionNumber>0.9</versionNumber>
<versionNumber>0.9.1</versionNumber>
<buildId>1</buildId>
<description>Playstation portable emulator.</description>

View File

@ -1002,7 +1002,6 @@ add_library(GPU OBJECT
GPU/GLES/ShaderManager.cpp
GPU/GLES/ShaderManager.h
GPU/GLES/Spline.cpp
GPU/GLES/Spline.h
GPU/GLES/StateMapping.cpp
GPU/GLES/StateMapping.h
GPU/GLES/TextureCache.cpp

View File

@ -11,11 +11,14 @@
#include "base/NativeApp.h"
#include "UI/EmuScreen.h"
#include "UI/UIShader.h"
#include "UI/GameInfoCache.h"
#include "UI/PluginScreen.h"
#include "UI/OnScreenDisplay.h"
#include "UI/ui_atlas.h"
#include "ui/ui.h"
#include "ui/ui_context.h"
#include "GPU/ge_constants.h"
#include "EmuThread.h"
#include "UI/GameInfoCache.h"
const char *stateToLoad = NULL;
@ -349,8 +352,8 @@ void NativeInitGraphics()
theme.uiFont = UBUNTU24;
theme.uiFontSmall = UBUNTU24;
theme.uiFontSmaller = UBUNTU24;
theme.buttonImage = I_BUTTON;
theme.buttonSelected = I_BUTTON_SELECTED;
theme.buttonImage = I_SOLIDWHITE; // not using classic buttons
theme.buttonSelected = I_SOLIDWHITE;
theme.checkOn = I_CHECKEDBOX;
theme.checkOff = I_SQUARE;