diff --git a/UI/EmuScreen.cpp b/UI/EmuScreen.cpp index 10d419a608..f5404020d8 100644 --- a/UI/EmuScreen.cpp +++ b/UI/EmuScreen.cpp @@ -455,11 +455,13 @@ void EmuScreen::update(InputState &input) { // Apply tilt to left stick // TODO: Make into an axis +#ifndef _WIN32 if (g_Config.bAccelerometerToAnalogHoriz) { // TODO: Deadzone, etc. leftstick_x += clamp1(curve1(input.acc.y) * 2.0f) * g_Config.iTiltSensitivity / 100; __CtrlSetAnalogX(clamp1(leftstick_x), CTRL_STICK_LEFT); } +#endif // Make sure fpsLimit starts at 0 if (PSP_CoreParameter().fpsLimit != 0 && PSP_CoreParameter().fpsLimit != 1) {