Use CharQueue in Buffer

This commit is contained in:
Henrik Rydgård 2024-11-21 23:40:27 +01:00
parent cb27df02f3
commit d1d7ddf310
3 changed files with 47 additions and 32 deletions

View File

@ -9,9 +9,7 @@
char *Buffer::Append(size_t length) {
if (length > 0) {
size_t old_size = data_.size();
data_.resize(old_size + length);
return &data_[0] + old_size;
return data_.push_back_write(length);
} else {
return nullptr;
}
@ -33,8 +31,11 @@ void Buffer::Append(const char *str) {
void Buffer::Append(const Buffer &other) {
size_t len = other.size();
if (len > 0) {
char *dest = Append(len);
memcpy(dest, &other.data_[0], len);
// Append other to the current buffer.
other.data_.iterate_blocks([&](const char *data, size_t size) {
data_.push_back(data, size);
return true;
});
}
}
@ -57,8 +58,8 @@ void Buffer::Take(size_t length, std::string *dest) {
}
void Buffer::Take(size_t length, char *dest) {
memcpy(dest, &data_[0], length);
data_.erase(data_.begin(), data_.begin() + length);
size_t retval = data_.pop_front_bulk(dest, length);
_dbg_assert_(retval == length);
}
int Buffer::TakeLineCRLF(std::string *dest) {
@ -79,7 +80,7 @@ void Buffer::Skip(size_t length) {
ERROR_LOG(Log::IO, "Truncating length in Buffer::Skip()");
length = data_.size();
}
data_.erase(data_.begin(), data_.begin() + length);
data_.skip(length);
}
int Buffer::SkipLineCRLF() {
@ -92,9 +93,10 @@ int Buffer::SkipLineCRLF() {
}
}
// This relies on having buffered data!
int Buffer::OffsetToAfterNextCRLF() {
for (int i = 0; i < (int)data_.size() - 1; i++) {
if (data_[i] == '\r' && data_[i + 1] == '\n') {
if (data_.peek(i) == '\r' && data_.peek(i + 1) == '\n') {
return i + 2;
}
}
@ -124,7 +126,11 @@ bool Buffer::FlushToFile(const Path &filename) {
if (!f)
return false;
if (!data_.empty()) {
fwrite(&data_[0], 1, data_.size(), f);
// Write the buffer to the file.
data_.iterate_blocks([=](const char *blockData, size_t blockSize) {
return fwrite(blockData, 1, blockSize, f) == blockSize;
});
data_.clear();
}
fclose(f);
return true;
@ -132,5 +138,8 @@ bool Buffer::FlushToFile(const Path &filename) {
void Buffer::PeekAll(std::string *dest) {
dest->resize(data_.size());
memcpy(&(*dest)[0], &data_[0], data_.size());
data_.iterate_blocks(([=](const char *blockData, size_t blockSize) {
dest->append(blockData, blockSize);
return true;
}));
}

View File

@ -4,6 +4,7 @@
#include <vector>
#include "Common/Common.h"
#include "Common/Data/Collections/CharQueue.h"
class Path;
@ -72,12 +73,12 @@ public:
// Utilities. Try to avoid checking for size.
size_t size() const { return data_.size(); }
bool empty() const { return size() == 0; }
void clear() { data_.resize(0); }
void clear() { data_.clear(); }
bool IsVoid() const { return void_; }
protected:
// TODO: Find a better internal representation, like a cord.
std::vector<char> data_;
// Custom queue implementation.
CharQueue data_;
bool void_ = false;
private:

View File

@ -36,7 +36,9 @@ void RequestProgress::Update(int64_t downloaded, int64_t totalBytes, bool done)
bool Buffer::FlushSocket(uintptr_t sock, double timeout, bool *cancelled) {
static constexpr float CANCEL_INTERVAL = 0.25f;
for (size_t pos = 0, end = data_.size(); pos < end; ) {
data_.iterate_blocks([&](const char *data, size_t size) {
for (size_t pos = 0, end = size; pos < end; ) {
bool ready = false;
double endTimeout = time_now_d() + timeout;
while (!ready) {
@ -48,7 +50,7 @@ bool Buffer::FlushSocket(uintptr_t sock, double timeout, bool *cancelled) {
return false;
}
}
int sent = send(sock, &data_[pos], end - pos, MSG_NOSIGNAL);
int sent = send(sock, &data[pos], end - pos, MSG_NOSIGNAL);
// TODO: Do we need some retry logic here, instead of just giving up?
if (sent < 0) {
ERROR_LOG(Log::IO, "FlushSocket failed to send: %d", errno);
@ -56,7 +58,10 @@ bool Buffer::FlushSocket(uintptr_t sock, double timeout, bool *cancelled) {
}
pos += sent;
}
data_.resize(0);
return true;
});
data_.clear();
return true;
}