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https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
Use CharQueue in Buffer
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parent
cb27df02f3
commit
d1d7ddf310
@ -9,9 +9,7 @@
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char *Buffer::Append(size_t length) {
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if (length > 0) {
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size_t old_size = data_.size();
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data_.resize(old_size + length);
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return &data_[0] + old_size;
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return data_.push_back_write(length);
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} else {
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return nullptr;
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}
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@ -33,8 +31,11 @@ void Buffer::Append(const char *str) {
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void Buffer::Append(const Buffer &other) {
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size_t len = other.size();
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if (len > 0) {
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char *dest = Append(len);
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memcpy(dest, &other.data_[0], len);
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// Append other to the current buffer.
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other.data_.iterate_blocks([&](const char *data, size_t size) {
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data_.push_back(data, size);
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return true;
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});
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}
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}
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@ -57,8 +58,8 @@ void Buffer::Take(size_t length, std::string *dest) {
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}
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void Buffer::Take(size_t length, char *dest) {
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memcpy(dest, &data_[0], length);
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data_.erase(data_.begin(), data_.begin() + length);
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size_t retval = data_.pop_front_bulk(dest, length);
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_dbg_assert_(retval == length);
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}
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int Buffer::TakeLineCRLF(std::string *dest) {
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@ -79,7 +80,7 @@ void Buffer::Skip(size_t length) {
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ERROR_LOG(Log::IO, "Truncating length in Buffer::Skip()");
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length = data_.size();
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}
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data_.erase(data_.begin(), data_.begin() + length);
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data_.skip(length);
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}
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int Buffer::SkipLineCRLF() {
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@ -92,9 +93,10 @@ int Buffer::SkipLineCRLF() {
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}
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}
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// This relies on having buffered data!
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int Buffer::OffsetToAfterNextCRLF() {
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for (int i = 0; i < (int)data_.size() - 1; i++) {
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if (data_[i] == '\r' && data_[i + 1] == '\n') {
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if (data_.peek(i) == '\r' && data_.peek(i + 1) == '\n') {
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return i + 2;
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}
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}
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@ -124,7 +126,11 @@ bool Buffer::FlushToFile(const Path &filename) {
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if (!f)
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return false;
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if (!data_.empty()) {
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fwrite(&data_[0], 1, data_.size(), f);
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// Write the buffer to the file.
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data_.iterate_blocks([=](const char *blockData, size_t blockSize) {
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return fwrite(blockData, 1, blockSize, f) == blockSize;
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});
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data_.clear();
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}
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fclose(f);
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return true;
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@ -132,5 +138,8 @@ bool Buffer::FlushToFile(const Path &filename) {
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void Buffer::PeekAll(std::string *dest) {
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dest->resize(data_.size());
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memcpy(&(*dest)[0], &data_[0], data_.size());
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data_.iterate_blocks(([=](const char *blockData, size_t blockSize) {
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dest->append(blockData, blockSize);
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return true;
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}));
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}
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@ -4,6 +4,7 @@
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#include <vector>
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#include "Common/Common.h"
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#include "Common/Data/Collections/CharQueue.h"
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class Path;
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@ -72,12 +73,12 @@ public:
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// Utilities. Try to avoid checking for size.
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size_t size() const { return data_.size(); }
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bool empty() const { return size() == 0; }
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void clear() { data_.resize(0); }
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void clear() { data_.clear(); }
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bool IsVoid() const { return void_; }
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protected:
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// TODO: Find a better internal representation, like a cord.
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std::vector<char> data_;
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// Custom queue implementation.
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CharQueue data_;
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bool void_ = false;
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private:
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@ -36,27 +36,32 @@ void RequestProgress::Update(int64_t downloaded, int64_t totalBytes, bool done)
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bool Buffer::FlushSocket(uintptr_t sock, double timeout, bool *cancelled) {
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static constexpr float CANCEL_INTERVAL = 0.25f;
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for (size_t pos = 0, end = data_.size(); pos < end; ) {
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bool ready = false;
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double endTimeout = time_now_d() + timeout;
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while (!ready) {
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if (cancelled && *cancelled)
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return false;
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ready = fd_util::WaitUntilReady(sock, CANCEL_INTERVAL, true);
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if (!ready && time_now_d() > endTimeout) {
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ERROR_LOG(Log::IO, "FlushSocket timed out");
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data_.iterate_blocks([&](const char *data, size_t size) {
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for (size_t pos = 0, end = size; pos < end; ) {
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bool ready = false;
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double endTimeout = time_now_d() + timeout;
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while (!ready) {
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if (cancelled && *cancelled)
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return false;
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ready = fd_util::WaitUntilReady(sock, CANCEL_INTERVAL, true);
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if (!ready && time_now_d() > endTimeout) {
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ERROR_LOG(Log::IO, "FlushSocket timed out");
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return false;
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}
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}
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int sent = send(sock, &data[pos], end - pos, MSG_NOSIGNAL);
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// TODO: Do we need some retry logic here, instead of just giving up?
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if (sent < 0) {
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ERROR_LOG(Log::IO, "FlushSocket failed to send: %d", errno);
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return false;
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}
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pos += sent;
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}
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int sent = send(sock, &data_[pos], end - pos, MSG_NOSIGNAL);
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// TODO: Do we need some retry logic here, instead of just giving up?
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if (sent < 0) {
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ERROR_LOG(Log::IO, "FlushSocket failed to send: %d", errno);
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return false;
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}
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pos += sent;
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}
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data_.resize(0);
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return true;
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});
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data_.clear();
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return true;
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}
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