Merge pull request #9782 from hrydgard/android-textrender

WIP: Android: Use native canvas API to draw text onto bitmaps.
This commit is contained in:
Unknown W. Brackets 2017-06-06 10:32:14 -04:00 committed by GitHub
commit d2ac92e0ec
20 changed files with 484 additions and 27 deletions

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@ -867,6 +867,8 @@ add_library(native STATIC
ext/native/gfx_es2/draw_text_win.h
ext/native/gfx_es2/draw_text_qt.cpp
ext/native/gfx_es2/draw_text_qt.h
ext/native/gfx_es2/draw_text_android.cpp
ext/native/gfx_es2/draw_text_android.h
ext/native/gfx_es2/gpu_features.cpp
ext/native/gfx_es2/gpu_features.h
ext/native/gfx_es2/glsl_program.cpp

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@ -966,7 +966,7 @@ static bool ExecuteCommands() {
break;
default:
ERROR_LOG(SYSTEM, "Unsupported GE dump command: %d", cmd.type);
ERROR_LOG(SYSTEM, "Unsupported GE dump command: %d", (int)cmd.type);
return false;
}
}

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@ -676,7 +676,7 @@ void GameSettingsScreen::CreateViews() {
systemSettings->Add(new ItemHeader(sy->T("General")));
#ifdef __ANDROID__
#if PPSSPP_PLATFORM(ANDROID)
if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) == DEVICE_TYPE_MOBILE) {
static const char *screenRotation[] = {"Auto", "Landscape", "Portrait", "Landscape Reversed", "Portrait Reversed"};
PopupMultiChoice *rot = systemSettings->Add(new PopupMultiChoice(&g_Config.iScreenRotation, co->T("Screen Rotation"), screenRotation, 0, ARRAY_SIZE(screenRotation), co->GetName(), screenManager()));

View File

@ -345,16 +345,18 @@ NewLanguageScreen::NewLanguageScreen(const std::string &title) : ListPopupScreen
continue;
}
#ifndef _WIN32
// ar_AE only works on Windows.
// We only support Arabic on platforms where we have support for the native text rendering
// APIs, as proper Arabic support is way too difficult to implement ourselves.
#if !(defined(USING_QT_UI) || PPSSPP_PLATFORM(WINDOWS) || PPSSPP_PLATFORM(ANDROID))
if (tempLangs[i].name.find("ar_AE") != std::string::npos) {
continue;
}
// Farsi also only works on Windows.
if (tempLangs[i].name.find("fa_IR") != std::string::npos) {
continue;
}
#endif
FileInfo lang = tempLangs[i];
langs_.push_back(lang);

View File

@ -28,6 +28,7 @@
#include "thread/threadutil.h"
#include "file/zip_read.h"
#include "input/input_state.h"
#include "input/keycodes.h"
#include "profiler/profiler.h"
#include "math/math_util.h"
#include "net/resolve.h"
@ -49,7 +50,9 @@
#include "app-android.h"
static JNIEnv *jniEnvUI;
JNIEnv *jniEnvMain;
JNIEnv *jniEnvGraphics;
JavaVM *javaVM;
enum {
ANDROID_VERSION_GINGERBREAD = 9,
@ -530,7 +533,9 @@ extern "C" void Java_org_ppsspp_ppsspp_NativeApp_init
(JNIEnv *env, jclass, jstring jmodel, jint jdeviceType, jstring jlangRegion, jstring japkpath,
jstring jdataDir, jstring jexternalDir, jstring jlibraryDir, jstring jcacheDir, jstring jshortcutParam,
jint jAndroidVersion, jstring jboard) {
jniEnvUI = env;
jniEnvMain = env;
env->GetJavaVM(&javaVM);
setCurrentThreadName("androidInit");
ILOG("NativeApp.init() -- begin");
@ -653,6 +658,12 @@ extern "C" void Java_org_ppsspp_ppsspp_NativeApp_shutdown(JNIEnv *, jclass) {
// JavaEGL
extern "C" void Java_org_ppsspp_ppsspp_NativeRenderer_displayInit(JNIEnv * env, jobject obj) {
// Need to get the local JNI env for the graphics thread. Used later in draw_text_android.
int res = javaVM->GetEnv((void **)&jniEnvGraphics, JNI_VERSION_1_6);
if (res != JNI_OK) {
ELOG("GetEnv failed: %d", res);
}
if (javaGL && !graphicsContext) {
graphicsContext = new AndroidJavaEGLGraphicsContext();
}
@ -1019,6 +1030,12 @@ static void ProcessFrameCommands(JNIEnv *env) {
extern "C" bool JNICALL Java_org_ppsspp_ppsspp_NativeActivity_runEGLRenderLoop(JNIEnv *env, jobject obj, jobject _surf) {
ANativeWindow *wnd = ANativeWindow_fromSurface(env, _surf);
// Need to get the local JNI env for the graphics thread. Used later in draw_text_android.
int res = javaVM->GetEnv((void **)&jniEnvGraphics, JNI_VERSION_1_6);
if (res != JNI_OK) {
ELOG("GetEnv failed: %d", res);
}
WLOG("runEGLRenderLoop. display_xres=%d display_yres=%d", display_xres, display_yres);
if (wnd == nullptr) {
@ -1093,6 +1110,7 @@ retry:
graphicsContext = nullptr;
renderLoopRunning = false;
WLOG("Render loop function exited.");
jniEnvGraphics = nullptr;
return true;
}

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@ -1,8 +1,13 @@
#pragma once
#include "input/keycodes.h"
#include "ppsspp_config.h"
// Compatability we alias the keycodes
// since native's keycodes are based on
// android keycodes.
typedef enum _keycode_t AndroidKeyCodes;
#if PPSSPP_PLATFORM(ANDROID)
#include <jni.h>
extern JNIEnv *jniEnvMain;
extern JNIEnv *jniEnvGraphics;
extern JavaVM *javaVM;
#endif

View File

@ -406,6 +406,7 @@ public class NativeActivity extends Activity implements SurfaceHolder.Callback {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
TextRenderer.init(this);
shuttingDown = false;
registerCallbacks();

View File

@ -0,0 +1,62 @@
package org.ppsspp.ppsspp;
import android.content.Context;
import android.graphics.*;
import android.util.Log;
import java.nio.ByteBuffer;
public class TextRenderer {
private static Paint p;
private static Paint bg;
private static Typeface robotoCondensed;
private static final String TAG = "TextRenderer";
static {
p = new Paint(Paint.SUBPIXEL_TEXT_FLAG | Paint.ANTI_ALIAS_FLAG);
p.setColor(Color.WHITE);
bg = new Paint();
bg.setColor(Color.BLACK);
}
public static void init(Context ctx) {
robotoCondensed = Typeface.createFromAsset(ctx.getAssets(), "Roboto-Condensed.ttf");
if (robotoCondensed != null) {
Log.i(TAG, "Successfully loaded Roboto Condensed");
p.setTypeface(robotoCondensed);
} else {
Log.e(TAG, "Failed to load Roboto Condensed");
}
}
private static Point measure(String string, double textSize) {
Rect bound = new Rect();
p.setTextSize((float)textSize);
p.getTextBounds(string, 0, string.length(), bound);
int w = bound.width();
int h = (int)(p.descent() - p.ascent() + 2.0f);
// Round width up to even already here to avoid annoyances from odd-width 16-bit textures which
// OpenGL does not like - each line must be 4-byte aligned
w = (w + 5) & ~1;
Point p = new Point();
p.x = w;
p.y = h;
return p;
}
public static int measureText(String string, double textSize) {
Point s = measure(string, textSize);
return (s.x << 16) | s.y;
}
public static int[] renderText(String string, double textSize) {
Point s = measure(string, textSize);
int w = s.x;
int h = s.y;
Bitmap bmp = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bmp);
canvas.drawRect(0.0f, 0.0f, w, h, bg);
p.setColor(Color.WHITE);
canvas.drawText(string, 1, -p.ascent() + 1, p);
int [] pixels = new int[w * h];
bmp.getPixels(pixels, 0, w, 0, 0, w, h);
return pixels;
}
}

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@ -74,7 +74,8 @@ LOCAL_SRC_FILES :=\
gfx_es2/gl3stub.c \
gfx_es2/draw_buffer.cpp.arm \
gfx_es2/draw_text.cpp.arm \
gfx/GLStateCache.cpp.arm \
gfx_es2/draw_text_android.cpp.arm \
gfx/GLStateCache.cpp.arm \
gfx/gl_debug_log.cpp \
gfx/gl_lost_manager.cpp \
gfx/texture_atlas.cpp \

View File

@ -8,6 +8,7 @@
#include "gfx_es2/draw_text.h"
#include "gfx_es2/draw_text_win.h"
#include "gfx_es2/draw_text_qt.h"
#include "gfx_es2/draw_text_android.h"
TextDrawer::TextDrawer(Draw::DrawContext *draw) : draw_(draw) {
// These probably shouldn't be state.
@ -41,11 +42,17 @@ float TextDrawer::CalculateDPIScale() {
}
TextDrawer *TextDrawer::Create(Draw::DrawContext *draw) {
TextDrawer *drawer = nullptr;
#if defined(_WIN32) && !PPSSPP_PLATFORM(UWP)
return new TextDrawerWin32(draw);
drawer = new TextDrawerWin32(draw);
#elif defined(USING_QT_UI)
return new TextDrawerQt(draw);
#else
return nullptr;
drawer = new TextDrawerQt(draw);
#elif PPSSPP_PLATFORM(ANDROID)
drawer = new TextDrawerAndroid(draw);
#endif
}
if (drawer && !drawer->IsReady()) {
delete drawer;
drawer = nullptr;
}
return drawer;
}

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@ -51,6 +51,7 @@ class TextDrawer {
public:
virtual ~TextDrawer();
virtual bool IsReady() const { return true; }
virtual uint32_t SetFont(const char *fontName, int size, int flags) = 0;
virtual void SetFont(uint32_t fontHandle) = 0; // Shortcut once you've set the font once.
void SetFontScale(float xscale, float yscale);
@ -71,7 +72,6 @@ protected:
Draw::DrawContext *draw_;
virtual void ClearCache() = 0;
virtual void RecreateFonts() = 0; // On DPI change
void WrapString(std::string &out, const char *str, float maxWidth);
int frameCount_;

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@ -0,0 +1,302 @@
#include "base/display.h"
#include "base/logging.h"
#include "base/stringutil.h"
#include "thin3d/thin3d.h"
#include "util/hash/hash.h"
#include "util/text/wrap_text.h"
#include "util/text/utf8.h"
#include "gfx_es2/draw_text.h"
#include "gfx_es2/draw_text_android.h"
#include "android/jni/app-android.h"
#include <assert.h>
#if PPSSPP_PLATFORM(ANDROID)
#include <jni.h>
TextDrawerAndroid::TextDrawerAndroid(Draw::DrawContext *draw) : TextDrawer(draw) {
env_ = jniEnvGraphics;
const char *textRendererClassName = "org/ppsspp/ppsspp/TextRenderer";
jclass localClass = env_->FindClass(textRendererClassName);
cls_textRenderer = reinterpret_cast<jclass>(env_->NewGlobalRef(localClass));
ILOG("cls_textRender: %p", cls_textRenderer);
if (cls_textRenderer) {
method_measureText = env_->GetStaticMethodID(cls_textRenderer, "measureText", "(Ljava/lang/String;D)I");
ILOG("method_measureText: %p", method_measureText);
method_renderText = env_->GetStaticMethodID(cls_textRenderer, "renderText", "(Ljava/lang/String;D)[I");
ILOG("method_renderText: %p", method_renderText);
} else {
ELOG("Failed to find class: '%s'", textRendererClassName);
}
dpiScale_ = 1.0f;
}
TextDrawerAndroid::~TextDrawerAndroid() {
// Not sure why we can't do this but it crashes. Likely some deeper threading issue.
// At worst we leak one ref...
// env_->DeleteGlobalRef(cls_textRenderer);
ClearCache();
}
bool TextDrawerAndroid::IsReady() const {
return cls_textRenderer != nullptr && method_measureText != nullptr && method_renderText != nullptr;
}
uint32_t TextDrawerAndroid::SetFont(const char *fontName, int size, int flags) {
// We will only use the default font but just for consistency let's still involve
// the font name.
uint32_t fontHash = hash::Fletcher((const uint8_t *)fontName, strlen(fontName));
fontHash ^= size;
fontHash ^= flags << 10;
auto iter = fontMap_.find(fontHash);
if (iter != fontMap_.end()) {
fontHash_ = fontHash;
return fontHash;
}
// Just chose a factor that looks good, don't know what unit size is in anyway.
AndroidFontEntry entry;
entry.size = (float)(size * 1.4f) / dpiScale_;
fontMap_[fontHash] = entry;
fontHash_ = fontHash;
return fontHash;
}
void TextDrawerAndroid::SetFont(uint32_t fontHandle) {
uint32_t fontHash = fontHandle;
auto iter = fontMap_.find(fontHash);
if (iter != fontMap_.end()) {
fontHash_ = fontHandle;
} else {
ELOG("Invalid font handle %08x", fontHandle);
}
}
std::string TextDrawerAndroid::NormalizeString(std::string str) {
return ReplaceAll(str, "&&", "&");
}
void TextDrawerAndroid::MeasureString(const char *str, size_t len, float *w, float *h) {
uint32_t stringHash = hash::Fletcher((const uint8_t *)str, len);
uint32_t entryHash = stringHash ^ fontHash_;
TextMeasureEntry *entry;
auto iter = sizeCache_.find(entryHash);
if (iter != sizeCache_.end()) {
entry = iter->second.get();
} else {
float scaledSize = 14;
auto iter = fontMap_.find(fontHash_);
if (iter != fontMap_.end()) {
scaledSize = iter->second.size;
} else {
ELOG("Missing font");
}
std::string text(NormalizeString(std::string(str, len)));
jstring jstr = env_->NewStringUTF(text.c_str());
uint32_t size = env_->CallStaticIntMethod(cls_textRenderer, method_measureText, jstr, scaledSize);
env_->DeleteLocalRef(jstr);
entry = new TextMeasureEntry();
entry->width = (size >> 16);
entry->height = (size & 0xFFFF);
sizeCache_[entryHash] = std::unique_ptr<TextMeasureEntry>(entry);
}
entry->lastUsedFrame = frameCount_;
*w = entry->width * fontScaleX_ * dpiScale_;
*h = entry->height * fontScaleY_ * dpiScale_;
}
void TextDrawerAndroid::MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align) {
double scaledSize = 14;
auto iter = fontMap_.find(fontHash_);
if (iter != fontMap_.end()) {
scaledSize = iter->second.size;
} else {
ELOG("Missing font");
}
std::string toMeasure = std::string(str, len);
if (align & FLAG_WRAP_TEXT) {
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
WrapString(toMeasure, toMeasure.c_str(), rotated ? bounds.h : bounds.w);
}
std::vector<std::string> lines;
SplitString(toMeasure, '\n', lines);
float total_w = 0.0f;
float total_h = 0.0f;
for (size_t i = 0; i < lines.size(); i++) {
uint32_t stringHash = hash::Fletcher((const uint8_t *)&lines[i][0], lines[i].length());
uint32_t entryHash = stringHash ^ fontHash_;
TextMeasureEntry *entry;
auto iter = sizeCache_.find(entryHash);
if (iter != sizeCache_.end()) {
entry = iter->second.get();
} else {
std::string text(NormalizeString(lines[i]));
jstring jstr = env_->NewStringUTF(text.c_str());
uint32_t size = env_->CallStaticIntMethod(cls_textRenderer, method_measureText, jstr, scaledSize);
env_->DeleteLocalRef(jstr);
int sizecx = size >> 16;
int sizecy = size & 0xFFFF;
entry = new TextMeasureEntry();
entry->width = sizecx;
entry->height = sizecy;
sizeCache_[entryHash] = std::unique_ptr<TextMeasureEntry>(entry);
}
entry->lastUsedFrame = frameCount_;
if (total_w < entry->width * fontScaleX_) {
total_w = entry->width * fontScaleX_;
}
total_h += entry->height * fontScaleY_;
}
*w = total_w * dpiScale_;
*h = total_h * dpiScale_;
}
void TextDrawerAndroid::DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align) {
using namespace Draw;
std::string text(NormalizeString(std::string(str)));
if (text.empty())
return;
JNIEnv *env;
int result = javaVM->GetEnv((void **)&env, JNI_VERSION_1_6);
assert(env == env_);
uint32_t stringHash = hash::Fletcher((const uint8_t *)text.data(), text.size());
uint32_t entryHash = stringHash ^ fontHash_ ^ (align << 24);
target.Flush(true);
TextStringEntry *entry;
auto iter = cache_.find(entryHash);
if (iter != cache_.end()) {
entry = iter->second.get();
entry->lastUsedFrame = frameCount_;
draw_->BindTexture(0, entry->texture);
} else {
double size;
auto iter = fontMap_.find(fontHash_);
if (iter != fontMap_.end()) {
size = iter->second.size;
} else {
ELOG("Missing font");
}
jstring jstr = env_->NewStringUTF(text.c_str());
uint32_t textSize = env_->CallStaticIntMethod(cls_textRenderer, method_measureText, jstr, size);
int imageWidth = (textSize >> 16);
int imageHeight = (textSize & 0xFFFF);
jintArray imageData = (jintArray)env_->CallStaticObjectMethod(cls_textRenderer, method_renderText, jstr, size);
env_->DeleteLocalRef(jstr);
entry = new TextStringEntry();
entry->bmWidth = entry->width = imageWidth;
entry->bmHeight = entry->height = imageHeight;
entry->lastUsedFrame = frameCount_;
TextureDesc desc{};
desc.type = TextureType::LINEAR2D;
desc.format = Draw::DataFormat::B4G4R4A4_UNORM_PACK16;
desc.width = entry->bmWidth;
desc.height = entry->bmHeight;
desc.depth = 1;
desc.mipLevels = 1;
uint16_t *bitmapData = new uint16_t[entry->bmWidth * entry->bmHeight];
jint* jimage = env_->GetIntArrayElements(imageData, nullptr);
int arraySize = env_->GetArrayLength(imageData);
assert(arraySize == imageWidth * imageHeight);
for (int x = 0; x < entry->bmWidth; x++) {
for (int y = 0; y < entry->bmHeight; y++) {
uint32_t v = jimage[imageWidth * y + x];
v = 0xFFF0 | ((v >> 12) & 0xF); // Just grab some bits from the green channel.
bitmapData[entry->bmWidth * y + x] = (uint16_t)v;
}
}
env_->ReleaseIntArrayElements(imageData, jimage, 0);
desc.initData.push_back((uint8_t *)bitmapData);
entry->texture = draw_->CreateTexture(desc);
delete[] bitmapData;
cache_[entryHash] = std::unique_ptr<TextStringEntry>(entry);
draw_->BindTexture(0, entry->texture);
}
float w = entry->bmWidth * fontScaleX_ * dpiScale_;
float h = entry->bmHeight * fontScaleY_ * dpiScale_;
DrawBuffer::DoAlign(align, &x, &y, &w, &h);
target.DrawTexRect(x, y, x + w, y + h, 0.0f, 0.0f, 1.0f, 1.0f, color);
target.Flush(true);
}
void TextDrawerAndroid::ClearCache() {
for (auto &iter : cache_) {
if (iter.second->texture)
iter.second->texture->Release();
}
cache_.clear();
sizeCache_.clear();
}
void TextDrawerAndroid::DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) {
float x = bounds.x;
float y = bounds.y;
if (align & ALIGN_HCENTER) {
x = bounds.centerX();
} else if (align & ALIGN_RIGHT) {
x = bounds.x2();
}
if (align & ALIGN_VCENTER) {
y = bounds.centerY();
} else if (align & ALIGN_BOTTOM) {
y = bounds.y2();
}
std::string toDraw = str;
if (align & FLAG_WRAP_TEXT) {
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
WrapString(toDraw, str, rotated ? bounds.h : bounds.w);
}
DrawString(target, toDraw.c_str(), x, y, color, align);
}
void TextDrawerAndroid::OncePerFrame() {
frameCount_++;
// If DPI changed (small-mode, future proper monitor DPI support), drop everything.
float newDpiScale = CalculateDPIScale();
if (newDpiScale != dpiScale_) {
ILOG("Scale changed - wiping cache");
dpiScale_ = newDpiScale;
ClearCache();
fontMap_.clear(); // size is precomputed using dpiScale_.
}
// Drop old strings. Use a prime number to reduce clashing with other rhythms
if (frameCount_ % 23 == 0) {
for (auto iter = cache_.begin(); iter != cache_.end();) {
if (frameCount_ - iter->second->lastUsedFrame > 100) {
if (iter->second->texture)
iter->second->texture->Release();
cache_.erase(iter++);
} else {
iter++;
}
}
for (auto iter = sizeCache_.begin(); iter != sizeCache_.end(); ) {
if (frameCount_ - iter->second->lastUsedFrame > 100) {
sizeCache_.erase(iter++);
} else {
iter++;
}
}
}
}
#endif

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@ -0,0 +1,52 @@
#pragma once
#include "ppsspp_config.h"
#include <map>
#include "gfx_es2/draw_text.h"
#if PPSSPP_PLATFORM(ANDROID)
#include <jni.h>
struct AndroidFontEntry {
double size;
};
class TextDrawerAndroid : public TextDrawer {
public:
TextDrawerAndroid(Draw::DrawContext *draw);
~TextDrawerAndroid();
bool IsReady() const override;
uint32_t SetFont(const char *fontName, int size, int flags) override;
void SetFont(uint32_t fontHandle) override; // Shortcut once you've set the font once.
void MeasureString(const char *str, size_t len, float *w, float *h) override;
void MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
void DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
void DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) override;
// Use for housekeeping like throwing out old strings.
void OncePerFrame() override;
protected:
void ClearCache() override;
private:
std::string NormalizeString(std::string str);
// JNI functions
JNIEnv *env_;
jclass cls_textRenderer;
jmethodID method_measureText;
jmethodID method_renderText;
uint32_t fontHash_;
std::map<uint32_t, AndroidFontEntry> fontMap_;
// The key is the CityHash of the string xor the fontHash_.
std::map<uint32_t, std::unique_ptr<TextStringEntry>> cache_;
std::map<uint32_t, std::unique_ptr<TextMeasureEntry>> sizeCache_;
};
#endif

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@ -15,7 +15,6 @@
#include <QtGui/QFontMetrics>
#include <QtOpenGL/QGLWidget>
TextDrawerQt::TextDrawerQt(Draw::DrawContext *draw) : TextDrawer(draw) {
}
@ -46,10 +45,6 @@ void TextDrawerQt::SetFont(uint32_t fontHandle) {
}
void TextDrawerQt::RecreateFonts() {
}
void TextDrawerQt::MeasureString(const char *str, size_t len, float *w, float *h) {
QFont* font = fontMap_.find(fontHash_)->second;
QFontMetrics fm(*font);
@ -177,7 +172,6 @@ void TextDrawerQt::OncePerFrame() {
if (newDpiScale != dpiScale_) {
dpiScale_ = newDpiScale;
ClearCache();
RecreateFonts();
}
// Drop old strings. Use a prime number to reduce clashing with other rhythms

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@ -23,7 +23,6 @@ public:
protected:
void ClearCache() override;
void RecreateFonts() override; // On DPI change
uint32_t fontHash_;
std::map<uint32_t, QFont *> fontMap_;

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@ -30,7 +30,7 @@ public:
protected:
void ClearCache() override;
void RecreateFonts() override; // On DPI change
void RecreateFonts(); // On DPI change
TextDrawerContext *ctx_;
std::map<uint32_t, std::unique_ptr<TextDrawerFontContext>> fontMap_;

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@ -237,6 +237,7 @@
<ClInclude Include="gfx\gl_debug_log.h" />
<ClInclude Include="gfx\gl_lost_manager.h" />
<ClInclude Include="gfx\texture_atlas.h" />
<ClInclude Include="gfx_es2\draw_text_android.h" />
<ClInclude Include="gfx_es2\draw_text_qt.h" />
<ClInclude Include="gfx_es2\draw_text_win.h" />
<ClInclude Include="thin3d\d3d11_loader.h" />
@ -692,6 +693,7 @@
<ClCompile Include="gfx\gl_debug_log.cpp" />
<ClCompile Include="gfx\gl_lost_manager.cpp" />
<ClCompile Include="gfx\texture_atlas.cpp" />
<ClCompile Include="gfx_es2\draw_text_android.cpp" />
<ClCompile Include="gfx_es2\draw_text_qt.cpp" />
<ClCompile Include="gfx_es2\draw_text_win.cpp" />
<ClCompile Include="thin3d\d3d11_loader.cpp" />

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@ -320,6 +320,9 @@
<ClInclude Include="gfx_es2\draw_text_qt.h">
<Filter>gfx</Filter>
</ClInclude>
<ClInclude Include="gfx_es2\draw_text_android.h">
<Filter>gfx</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="gfx\gl_debug_log.cpp">
@ -778,6 +781,9 @@
<ClCompile Include="gfx_es2\draw_text_qt.cpp">
<Filter>gfx</Filter>
</ClCompile>
<ClCompile Include="gfx_es2\draw_text_android.cpp">
<Filter>gfx</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="gfx">

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@ -675,6 +675,7 @@ OpenGLTexture::OpenGLTexture(const TextureDesc &desc) {
type_ = desc.type;
target_ = TypeToTarget(desc.type);
canWrap_ = isPowerOf2(width_) && isPowerOf2(height_);
mipLevels_ = desc.mipLevels;
if (!desc.initData.size())
return;

View File

@ -675,6 +675,9 @@ enum class TextureState {
};
bool VKTexture::Create(const TextureDesc &desc) {
// Zero-sized textures not allowed.
if (desc.width * desc.height * desc.depth == 0)
return false;
format_ = desc.format;
mipLevels_ = desc.mipLevels;
width_ = desc.width;