Make the intr handler public, will need for timers.

The idea here is that alarm/vtimers/etc. can implement a subclass
to pass more arguments / do whatever they need to.
This commit is contained in:
Unknown W. Brackets 2012-12-19 07:38:35 -08:00
parent aadbe50357
commit d6d1f687a8
2 changed files with 104 additions and 83 deletions

View File

@ -35,9 +35,9 @@ struct Interrupt
// Yeah, this bit is a bit silly.
static int interruptsEnabled = 1;
static bool inInterrupt;
void __InterruptsInit()
{
interruptsEnabled = 1;
@ -127,74 +127,19 @@ bool __CanExecuteInterrupt()
return !inInterrupt;
}
class AllegrexInterruptHandler;
struct PendingInterrupt {
AllegrexInterruptHandler *handler;
int arg;
bool hasArg;
};
class AllegrexInterruptHandler
{
public:
virtual ~AllegrexInterruptHandler() {}
virtual void copyArgsToCPU(const PendingInterrupt &pend) = 0;
virtual void queueUp() = 0;
virtual void queueUpWithArg(int arg) = 0;
};
std::list<PendingInterrupt> pendingInterrupts;
class SubIntrHandler : public AllegrexInterruptHandler
{
public:
SubIntrHandler() {}
virtual void queueUp()
{
if (!enabled)
return;
PendingInterrupt pend;
pend.handler = this;
pend.hasArg = false;
pendingInterrupts.push_back(pend);
}
virtual void queueUpWithArg(int arg)
{
if (!enabled)
return;
PendingInterrupt pend;
pend.handler = this;
pend.arg = arg;
pend.hasArg = true;
pendingInterrupts.push_back(pend);
}
virtual void copyArgsToCPU(const PendingInterrupt &pend)
{
DEBUG_LOG(CPU, "Entering interrupt handler %08x", handlerAddress);
currentMIPS->pc = handlerAddress;
currentMIPS->r[MIPS_REG_A0] = pend.hasArg ? pend.arg : number;
currentMIPS->r[MIPS_REG_A1] = handlerArg;
// RA is already taken care of
}
bool enabled;
int number;
u32 handlerAddress;
u32 handlerArg;
};
class IntrHandler {
public:
void add(int subIntrNum, SubIntrHandler handler)
void add(int subIntrNum, SubIntrHandler *handler)
{
subIntrHandlers[subIntrNum] = handler;
}
void remove(int subIntrNum)
{
subIntrHandlers.erase(subIntrNum);
if (has(subIntrNum))
{
delete subIntrHandlers[subIntrNum];
subIntrHandlers.erase(subIntrNum);
}
}
bool has(int subIntrNum) const
{
@ -203,7 +148,7 @@ public:
SubIntrHandler *get(int subIntrNum)
{
if (has(subIntrNum))
return &subIntrHandlers[subIntrNum];
return subIntrHandlers[subIntrNum];
else
return 0;
// what to do, what to do...
@ -213,10 +158,10 @@ public:
{
// Just call execute on all the subintr handlers for this interrupt.
// They will get queued up.
for (std::map<int, SubIntrHandler>::iterator iter = subIntrHandlers.begin(); iter != subIntrHandlers.end(); ++iter)
for (std::map<int, SubIntrHandler *>::iterator iter = subIntrHandlers.begin(); iter != subIntrHandlers.end(); ++iter)
{
if (subintr == -1 || iter->first == subintr)
iter->second.queueUp();
iter->second->queueUp();
}
}
@ -224,18 +169,17 @@ public:
{
// Just call execute on all the subintr handlers for this interrupt.
// They will get queued up.
for (std::map<int, SubIntrHandler>::iterator iter = subIntrHandlers.begin(); iter != subIntrHandlers.end(); ++iter)
for (std::map<int, SubIntrHandler *>::iterator iter = subIntrHandlers.begin(); iter != subIntrHandlers.end(); ++iter)
{
if (subintr == -1 || iter->first == subintr)
iter->second.queueUpWithArg(arg);
iter->second->queueUpWithArg(arg);
}
}
private:
std::map<int, SubIntrHandler> subIntrHandlers;
std::map<int, SubIntrHandler *> subIntrHandlers;
};
class InterruptState
{
public:
@ -261,11 +205,43 @@ public:
InterruptState intState;
IntrHandler intrHandlers[PSP_NUMBER_INTERRUPTS];
std::list<PendingInterrupt> pendingInterrupts;
// http://forums.ps2dev.org/viewtopic.php?t=5687
// http://www.google.se/url?sa=t&rct=j&q=&esrc=s&source=web&cd=7&ved=0CFYQFjAG&url=http%3A%2F%2Fdev.psnpt.com%2Fredmine%2Fprojects%2Fuofw%2Frepository%2Frevisions%2F65%2Fraw%2Ftrunk%2Finclude%2Finterruptman.h&ei=J4pCUKvyK4nl4QSu-YC4Cg&usg=AFQjCNFxJcgzQnv6dK7aiQlht_BM9grfQQ&sig2=GGk5QUEWI6qouYDoyE07YQ
void SubIntrHandler::queueUp()
{
if (!enabled)
return;
PendingInterrupt pend;
pend.handler = this;
pend.hasArg = false;
pendingInterrupts.push_back(pend);
};
void SubIntrHandler::queueUpWithArg(int arg)
{
if (!enabled)
return;
PendingInterrupt pend;
pend.handler = this;
pend.arg = arg;
pend.hasArg = true;
pendingInterrupts.push_back(pend);
}
void SubIntrHandler::copyArgsToCPU(const PendingInterrupt &pend)
{
DEBUG_LOG(CPU, "Entering interrupt handler %08x", handlerAddress);
currentMIPS->pc = handlerAddress;
currentMIPS->r[MIPS_REG_A0] = pend.hasArg ? pend.arg : number;
currentMIPS->r[MIPS_REG_A1] = handlerArg;
// RA is already taken care of
}
// Returns true if anything was executed.
bool __RunOnePendingInterrupt()
@ -331,6 +307,24 @@ void __KernelReturnFromInterrupt()
}
}
u32 __RegisterSubInterruptHandler(u32 intrNumber, u32 subIntrNumber, SubIntrHandler *subIntrHandler)
{
subIntrHandler->number = subIntrNumber;
intrHandlers[intrNumber].add(subIntrNumber, subIntrHandler);
return 0;
}
u32 __ReleaseSubInterruptHandler(u32 intrNumber, u32 subIntrNumber)
{
if (!intrHandlers[intrNumber].has(subIntrNumber))
return -1;
// TODO: should check if it's pending and remove it from pending list! (although that's probably unlikely)
intrHandlers[intrNumber].remove(subIntrNumber);
return 0;
}
u32 sceKernelRegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 handler, u32 handlerArg)
{
DEBUG_LOG(HLE,"sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x)", intrNumber, subIntrNumber, handler, handlerArg);
@ -338,29 +332,21 @@ u32 sceKernelRegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 handl
if (intrNumber >= PSP_NUMBER_INTERRUPTS)
return -1;
SubIntrHandler subIntrHandler;
subIntrHandler.number = subIntrNumber;
subIntrHandler.enabled = false;
subIntrHandler.handlerAddress = handler;
subIntrHandler.handlerArg = handlerArg;
intrHandlers[intrNumber].add(subIntrNumber, subIntrHandler);
return 0;
SubIntrHandler *subIntrHandler = new SubIntrHandler();
subIntrHandler->enabled = false;
subIntrHandler->handlerAddress = handler;
subIntrHandler->handlerArg = handlerArg;
return __RegisterSubInterruptHandler(intrNumber, subIntrNumber, subIntrHandler);
}
u32 sceKernelReleaseSubIntrHandler(u32 intrNumber, u32 subIntrNumber)
{
DEBUG_LOG(HLE,"sceKernelReleaseSubIntrHandler(%i, %i)", PARAM(0), PARAM(1));
// TODO: should check if it's pending and remove it from pending list! (although that's probably unlikely)
if (intrNumber >= PSP_NUMBER_INTERRUPTS)
return -1;
if (!intrHandlers[intrNumber].has(subIntrNumber))
return -1;
intrHandlers[intrNumber].remove(subIntrNumber);
return 0;
return __ReleaseSubInterruptHandler(intrNumber, subIntrNumber);
}
u32 sceKernelEnableSubIntr(u32 intrNumber, u32 subIntrNumber)

View File

@ -54,6 +54,38 @@ enum PSPGeSubInterrupts {
PSP_GE_SUBINTR_SIGNAL = 15
};
class AllegrexInterruptHandler;
struct PendingInterrupt {
AllegrexInterruptHandler *handler;
int arg;
bool hasArg;
};
class AllegrexInterruptHandler
{
public:
virtual ~AllegrexInterruptHandler() {}
virtual void copyArgsToCPU(const PendingInterrupt &pend) = 0;
virtual void queueUp() = 0;
virtual void queueUpWithArg(int arg) = 0;
};
class SubIntrHandler : public AllegrexInterruptHandler
{
public:
SubIntrHandler() {}
virtual void queueUp();
virtual void queueUpWithArg(int arg);
virtual void copyArgsToCPU(const PendingInterrupt &pend);
bool enabled;
int number;
u32 handlerAddress;
u32 handlerArg;
};
bool __IsInInterrupt();
void __InterruptsInit();
void __InterruptsShutdown();
@ -62,6 +94,9 @@ void __TriggerInterruptWithArg(PSPInterrupt intno, int subintr, int arg); // Fo
bool __RunOnePendingInterrupt();
void __KernelReturnFromInterrupt();
u32 __RegisterSubInterruptHandler(u32 intrNumber, u32 subIntrNumber, SubIntrHandler *subIntrHandler);
u32 __ReleaseSubInterruptHandler(u32 intrNumber, u32 subIntrNumber);
u32 sceKernelRegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 handler, u32 handlerArg);
u32 sceKernelReleaseSubIntrHandler(u32 intrNumber, u32 subIntrNumber);
u32 sceKernelEnableSubIntr(u32 intrNumber, u32 subIntrNumber);