GPU: Fix black screen on buffered render enable.

We were never clearing the skip flag.  Has been a bug since before v1.0.
This commit is contained in:
Unknown W. Brackets 2017-04-24 11:59:12 -07:00
parent fd4399e108
commit d7ca05b6b5

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@ -1736,6 +1736,8 @@ void FramebufferManagerCommon::Resized() {
PSP_CoreParameter().renderHeight = 272 * zoom;
}
gstate_c.skipDrawReason &= ~SKIPDRAW_NON_DISPLAYED_FB;
#ifdef _WIN32
// Seems related - if you're ok with numbers all the time, show some more :)
if (g_Config.iShowFPSCounter != 0) {