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https://github.com/hrydgard/ppsspp.git
synced 2025-02-12 09:38:20 +00:00
Move clear game list to new menu
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parent
e3c130d238
commit
d8405b6f5b
@ -722,9 +722,6 @@ void GameSettingsScreen::CreateViews() {
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#endif
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systemSettings->Add(new CheckBox(&g_Config.bCheckForNewVersion, sy->T("VersionCheck", "Check for new versions of PPSSPP")));
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if (g_Config.iMaxRecent > 0)
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systemSettings->Add(new Choice(sy->T("Clear Recent Games List")))->OnClick.Handle(this, &GameSettingsScreen::OnClearRecents);
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const std::string bgPng = GetSysDirectory(DIRECTORY_SYSTEM) + "background.png";
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const std::string bgJpg = GetSysDirectory(DIRECTORY_SYSTEM) + "background.jpg";
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if (File::Exists(bgPng) || File::Exists(bgJpg)) {
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@ -988,12 +985,6 @@ UI::EventReturn GameSettingsScreen::OnSavePathOther(UI::EventParams &e) {
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#endif
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UI::EventReturn GameSettingsScreen::OnClearRecents(UI::EventParams &e) {
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g_Config.recentIsos.clear();
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OnRecentChanged.Trigger(e);
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameSettingsScreen::OnChangeBackground(UI::EventParams &e) {
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const std::string bgPng = GetSysDirectory(DIRECTORY_SYSTEM) + "background.png";
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const std::string bgJpg = GetSysDirectory(DIRECTORY_SYSTEM) + "background.jpg";
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@ -36,7 +36,6 @@ public:
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void onFinish(DialogResult result) override;
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void sendMessage(const char *message, const char *value) override;
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std::string tag() const override { return "settings"; }
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UI::Event OnRecentChanged;
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protected:
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void CreateViews() override;
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@ -86,7 +85,6 @@ private:
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UI::EventReturn OnChangeNickname(UI::EventParams &e);
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UI::EventReturn OnChangeproAdhocServerAddress(UI::EventParams &e);
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UI::EventReturn OnChangeMacAddress(UI::EventParams &e);
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UI::EventReturn OnClearRecents(UI::EventParams &e);
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UI::EventReturn OnChangeBackground(UI::EventParams &e);
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UI::EventReturn OnFullscreenChange(UI::EventParams &e);
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UI::EventReturn OnDisplayLayoutEditor(UI::EventParams &e);
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@ -861,6 +861,25 @@ UI::EventReturn GameBrowser::NavigateClick(UI::EventParams &e) {
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameBrowser::GridSettingsClick(UI::EventParams &e) {
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auto sy = GetI18NCategory("System");
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auto gridSettings = new GridSettingsScreen(sy->T("Games list settings"));
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gridSettings->OnRecentChanged.Handle(this, &GameBrowser::OnRecentClear);
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if (e.v)
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gridSettings->SetPopupOrigin(e.v);
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screenManager_->push(gridSettings);
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameBrowser::OnRecentClear(UI::EventParams &e) {
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screenManager_->RecreateAllViews();
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if (host) {
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host->UpdateUI();
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}
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return UI::EVENT_DONE;
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}
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MainScreen::MainScreen() : highlightProgress_(0.0f), prevHighlightProgress_(0.0f), backFromStore_(false), lockBackgroundAudio_(false) {
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System_SendMessage("event", "mainscreen");
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SetBackgroundAudioGame("");
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@ -1267,27 +1286,7 @@ UI::EventReturn MainScreen::OnGameSelectedInstant(UI::EventParams &e) {
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}
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UI::EventReturn MainScreen::OnGameSettings(UI::EventParams &e) {
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auto gameSettings = new GameSettingsScreen("", "");
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gameSettings->OnRecentChanged.Handle(this, &MainScreen::OnRecentChange);
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screenManager()->push(gameSettings);
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return UI::EVENT_DONE;
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}
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UI::EventReturn MainScreen::OnRecentChange(UI::EventParams &e) {
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RecreateViews();
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if (host) {
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host->UpdateUI();
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}
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameBrowser::GridSettingsClick(UI::EventParams &e) {
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auto sy = GetI18NCategory("System");
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auto *gridSettings = new GridSettingsScreen(sy->T("Games list settings"));
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if (e.v)
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gridSettings->SetPopupOrigin(e.v);
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screenManager_->push(gridSettings);
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screenManager()->push(new GameSettingsScreen("", ""));
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return UI::EVENT_DONE;
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}
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@ -1456,7 +1455,6 @@ void GridSettingsScreen::CreatePopupContents(UI::ViewGroup *parent) {
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ScrollView *scroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0f));
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LinearLayout *items = new LinearLayout(ORIENT_VERTICAL);
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items->Add(new ItemHeader(sy->T("View style")));
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items->Add(new CheckBox(&g_Config.bGridView1, sy->T("Display Recent on a grid")));
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items->Add(new CheckBox(&g_Config.bGridView2, sy->T("Display Games on a grid")));
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items->Add(new CheckBox(&g_Config.bGridView3, sy->T("Display Homebrew on a grid")));
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@ -1465,9 +1463,14 @@ void GridSettingsScreen::CreatePopupContents(UI::ViewGroup *parent) {
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items->Add(new Choice(sy->T("Increase size")))->OnClick.Handle(this, &GridSettingsScreen::GridPlusClick);
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items->Add(new Choice(sy->T("Decrease size")))->OnClick.Handle(this, &GridSettingsScreen::GridMinusClick);
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items->Add(new ItemHeader(sy->T("Extra info")));
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items->Add(new CheckBox(&g_Config.bShowIDOnGameIcon, sy->T("Show ID on game selection screen")));
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items->Add(new CheckBox(&g_Config.bShowRegionOnGameIcon, sy->T("Show region flag on game selection screen")));
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items->Add(new ItemHeader(sy->T("Display Extra Info")));
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items->Add(new CheckBox(&g_Config.bShowIDOnGameIcon, sy->T("Show ID")));
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items->Add(new CheckBox(&g_Config.bShowRegionOnGameIcon, sy->T("Show region flag")));
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if (g_Config.iMaxRecent > 0) {
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items->Add(new ItemHeader(sy->T("Clear Recent")));
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items->Add(new Choice(sy->T("Clear Recent Games List")))->OnClick.Handle(this, &GridSettingsScreen::OnRecentClearClick);
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}
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scroll->Add(items);
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parent->Add(scroll);
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@ -1482,3 +1485,9 @@ UI::EventReturn GridSettingsScreen::GridMinusClick(UI::EventParams &e) {
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g_Config.fGameGridScale = std::max(g_Config.fGameGridScale/1.25f, MIN_GAME_GRID_SCALE);
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return UI::EVENT_DONE;
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}
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UI::EventReturn GridSettingsScreen::OnRecentClearClick(UI::EventParams &e) {
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g_Config.recentIsos.clear();
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OnRecentChanged.Trigger(e);
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return UI::EVENT_DONE;
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}
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@ -80,6 +80,7 @@ private:
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UI::EventReturn HomeClick(UI::EventParams &e);
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UI::EventReturn PinToggleClick(UI::EventParams &e);
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UI::EventReturn GridSettingsClick(UI::EventParams &e);
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UI::EventReturn OnRecentClear(UI::EventParams &e);
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UI::ViewGroup *gameList_ = nullptr;
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PathBrowser path_;
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@ -123,7 +124,6 @@ protected:
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// Event handlers
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UI::EventReturn OnLoadFile(UI::EventParams &e);
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UI::EventReturn OnGameSettings(UI::EventParams &e);
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UI::EventReturn OnRecentChange(UI::EventParams &e);
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UI::EventReturn OnCredits(UI::EventParams &e);
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UI::EventReturn OnSupport(UI::EventParams &e);
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UI::EventReturn OnPPSSPPOrg(UI::EventParams &e);
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@ -173,10 +173,12 @@ class GridSettingsScreen : public PopupScreen {
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public:
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GridSettingsScreen(std::string label) : PopupScreen(label) {}
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void CreatePopupContents(UI::ViewGroup *parent) override;
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UI::Event OnRecentChanged;
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private:
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UI::EventReturn GridPlusClick(UI::EventParams &e);
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UI::EventReturn GridMinusClick(UI::EventParams &e);
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UI::EventReturn OnRecentClearClick(UI::EventParams &e);
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const float MAX_GAME_GRID_SCALE = 3.0;
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const float MIN_GAME_GRID_SCALE = 0.8;
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};
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