From d9bd4c83a2ff09dbd138ef9a22c8c9e2f5f25bb4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Fri, 1 Nov 2024 00:09:15 +0100 Subject: [PATCH] README.md: Move 16.x to history.md --- README.md | 121 ---------------------------------------------------- history.md | 122 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 121 insertions(+), 122 deletions(-) diff --git a/README.md b/README.md index bdfd37ece8..dfaf7a428a 100644 --- a/README.md +++ b/README.md @@ -133,127 +133,6 @@ What's new in 1.17 - Assorted multiplayer fixes ([#18435]) - Support for emulating the infrared port of the original PSP through sceSircs ([#18684]) -What's new in 1.16.6 --------------------- -- Fix performance issue with Vulkan descriptor set allocation ([#18332]) -- Smoother loading of replacement textures -- Fix the store on iOS ([#18323]) -- Fix problem with waves background ([#18310]) -- Some translation updates -- Other minor fixes - -What's new in 1.16.5 --------------------- -- Additional crash and memory-leak fixes ([#18243], [#18244], [#18247]) -- Revert bad change that broke things with hardware transform turned off ([#18261]) -- Fix menu texture problem in Naruto Kizuna Drive in OpenGL ([#18255]) -- Apply flicker fix to WWE SvR 2007 -- More efficient handling of accelerometer events ([#18250]) -- Fix for jumpy graphics in Harvest Moon ([#18249]) - -What's new in 1.16.4 --------------------- -- Simplify shader cache lookups on Vulkan, hopefully fixing some crashes ([#18218]) -- Assorted improvements to the IR JITs ([#18228], [#18235], [#18211], more) -- Other crash and stability fixes ([#18221], [#18220], [#18230], [#18216]) -- Some translation updates ([#18237], more) -- Cleanups and assert fixes ([#18205], [#18201], [#18206]) - -What's new in 1.16.3 --------------------- -- Fix crash bug and performance issue in Vulkan shader cache ([#18183], [#18189]) -- Fix crash in icon loading in homebrew store ([#18185]) -- Add some memory safety check ([#18184], [#18194]) -- Fix problem when changing backend from the Windows menu ([#18182]) - -What's new in 1.16.2 --------------------- -- Fix for HTTP support on Linux on networks with shaky or incomplete IPv6 support -- Assorted fixes for leaks and crashes ([#18169], [#18151]) -- Fix hang when switching UMD with RetroAchievements enabled ([#18143]) -- Fix math bug in new IR JIT for x86 ([#18165]) -- Minor math optimization -fno-math-errno ([#18158]) -- Fix for software renderer crash - -What's new in 1.16.1 --------------------- - -- Move RetroAchievements to the Tools tab in settings ([#18127]) -- Fix graphics regressions in Hot Shots Golf 2 / Everybody's Golf 2 and Final Fantasy Tactics ([#18142]) -- Fix hang on startup with OpenGL, that happened often if "buffer commands" was set to off. -- Fix problem with the sc instruction that broke Beats ([#18133], [#18140]) -- Fix problem with the chat window accidentally closing on typing X ([#18135]) -- Fix some crashes, add some asserts and reporting hooks ([#18129]) -- Fix some text rendering in the software renderer ([#18126]) - -What's new in 1.16 ------------------- -Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction. - -- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements). -- New JIT backends: - - RISC-V, based on IR - - x86 JIT based on IR. Often faster than the existing one. -- Input fixes - - Improve behavior when analog and digital inputs clash ([#17960]) - - Combo mapping is now disabled by default ([#17673]) - - Android: Better tracking of devices names ([#17562], auto config) - - Fix mapping custom touch buttons to analog inputs ([#17433]) -- Rendering performance and fixes - - Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008]) - - Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965]) - - On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922]) - - Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087]) - - On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831]) - - Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442]) - - Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem) - - Fix rendering issue in Lunar Silver Star ([#17451]) - - Add a cache for MakePixelsTexture, improving perf in God of War ([#17534]) - - Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], ...) -- Networking - - HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], ...) - - Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947]) -- Texture replacement fixes - - Fix Tactics Ogre texture issues ([#18001], [#18011]) - - Fix problem with anisotropic filtering ([#17930]) - - Fix glitches on D3D11 with KTX2 textures ([#17749]) -- UI changes - - Color emoji support on some platforms ([#17854], [#17856]) - - Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651]) - - Allow setting the PSP's MAC address directly ([#17755]) - - Better looking notifications ([#17606], [#17674], [#17672]) -- Cheats - - Fix loading cheat dbs on Android devices with scoped storage ([#17834]) -- VR (Quest, other Android VR devices) - - Cinema screen mode improvements ([#17704], [#17752]) - - Quest-only passthrough mode ([#17591]) - - Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518]) -- Other - - Fix horrible audio glitch in After Burner ([#18076]) - - Emulate the vrnd instruction accurately ([#17506], [#17549]) - - Fix timing issue causing slowdowns in MLB games ([#17676], [#17677]) - - UWP keyboard support, many other updates ([#17952], [#17974]) - - Allow choosing the display resolution on Android again ([#17473]) - - Fix issue running some file types out of the Download folder on Android ([#17466]) - -Older news ----------- -Looking for [older news](history.md)? - -You can also find the full update history on [the website](https://www.ppsspp.org/news). - -Adhoc support -------------- -Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](https://forums.ppsspp.org/forumdisplay.php?fid=34) for help. - -Credit goes to: - - ANR2ME - - Igor Calabria - - [coldbird's code](https://code.google.com/archive/p/aemu/) - - Kyhel - - And more, of course. - - [comment]: # (LINK_LIST_BEGIN_HERE) [#17473]: https://github.com/hrydgard/ppsspp/issues/17473 "Revert \"Remove the Android display resolution selector\"" [#17466]: https://github.com/hrydgard/ppsspp/issues/17466 "Fix running some file formats from the Downloads folder" diff --git a/history.md b/history.md index 8abc589945..ccfd04c09a 100644 --- a/history.md +++ b/history.md @@ -1,6 +1,126 @@ This is history moved out from README.md, which was getting a bit long. +What's new in 1.16.6 +-------------------- +- Fix performance issue with Vulkan descriptor set allocation ([#18332]) +- Smoother loading of replacement textures +- Fix the store on iOS ([#18323]) +- Fix problem with waves background ([#18310]) +- Some translation updates +- Other minor fixes + +What's new in 1.16.5 +-------------------- +- Additional crash and memory-leak fixes ([#18243], [#18244], [#18247]) +- Revert bad change that broke things with hardware transform turned off ([#18261]) +- Fix menu texture problem in Naruto Kizuna Drive in OpenGL ([#18255]) +- Apply flicker fix to WWE SvR 2007 +- More efficient handling of accelerometer events ([#18250]) +- Fix for jumpy graphics in Harvest Moon ([#18249]) + +What's new in 1.16.4 +-------------------- +- Simplify shader cache lookups on Vulkan, hopefully fixing some crashes ([#18218]) +- Assorted improvements to the IR JITs ([#18228], [#18235], [#18211], more) +- Other crash and stability fixes ([#18221], [#18220], [#18230], [#18216]) +- Some translation updates ([#18237], more) +- Cleanups and assert fixes ([#18205], [#18201], [#18206]) + +What's new in 1.16.3 +-------------------- +- Fix crash bug and performance issue in Vulkan shader cache ([#18183], [#18189]) +- Fix crash in icon loading in homebrew store ([#18185]) +- Add some memory safety check ([#18184], [#18194]) +- Fix problem when changing backend from the Windows menu ([#18182]) + +What's new in 1.16.2 +-------------------- +- Fix for HTTP support on Linux on networks with shaky or incomplete IPv6 support +- Assorted fixes for leaks and crashes ([#18169], [#18151]) +- Fix hang when switching UMD with RetroAchievements enabled ([#18143]) +- Fix math bug in new IR JIT for x86 ([#18165]) +- Minor math optimization -fno-math-errno ([#18158]) +- Fix for software renderer crash + +What's new in 1.16.1 +-------------------- + +- Move RetroAchievements to the Tools tab in settings ([#18127]) +- Fix graphics regressions in Hot Shots Golf 2 / Everybody's Golf 2 and Final Fantasy Tactics ([#18142]) +- Fix hang on startup with OpenGL, that happened often if "buffer commands" was set to off. +- Fix problem with the sc instruction that broke Beats ([#18133], [#18140]) +- Fix problem with the chat window accidentally closing on typing X ([#18135]) +- Fix some crashes, add some asserts and reporting hooks ([#18129]) +- Fix some text rendering in the software renderer ([#18126]) + +What's new in 1.16 +------------------ +Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction. + +- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements). +- New JIT backends: + - RISC-V, based on IR + - x86 JIT based on IR. Often faster than the existing one. +- Input fixes + - Improve behavior when analog and digital inputs clash ([#17960]) + - Combo mapping is now disabled by default ([#17673]) + - Android: Better tracking of devices names ([#17562], auto config) + - Fix mapping custom touch buttons to analog inputs ([#17433]) +- Rendering performance and fixes + - Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008]) + - Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965]) + - On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922]) + - Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087]) + - On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831]) + - Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442]) + - Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem) + - Fix rendering issue in Lunar Silver Star ([#17451]) + - Add a cache for MakePixelsTexture, improving perf in God of War ([#17534]) + - Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], ...) +- Networking + - HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], ...) + - Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947]) +- Texture replacement fixes + - Fix Tactics Ogre texture issues ([#18001], [#18011]) + - Fix problem with anisotropic filtering ([#17930]) + - Fix glitches on D3D11 with KTX2 textures ([#17749]) +- UI changes + - Color emoji support on some platforms ([#17854], [#17856]) + - Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651]) + - Allow setting the PSP's MAC address directly ([#17755]) + - Better looking notifications ([#17606], [#17674], [#17672]) +- Cheats + - Fix loading cheat dbs on Android devices with scoped storage ([#17834]) +- VR (Quest, other Android VR devices) + - Cinema screen mode improvements ([#17704], [#17752]) + - Quest-only passthrough mode ([#17591]) + - Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518]) +- Other + - Fix horrible audio glitch in After Burner ([#18076]) + - Emulate the vrnd instruction accurately ([#17506], [#17549]) + - Fix timing issue causing slowdowns in MLB games ([#17676], [#17677]) + - UWP keyboard support, many other updates ([#17952], [#17974]) + - Allow choosing the display resolution on Android again ([#17473]) + - Fix issue running some file types out of the Download folder on Android ([#17466]) + +Older news +---------- +Looking for [older news](history.md)? + +You can also find the full update history on [the website](https://www.ppsspp.org/news). + +Adhoc support +------------- +Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](https://forums.ppsspp.org/forumdisplay.php?fid=34) for help. + +Credit goes to: + - ANR2ME + - Igor Calabria + - [coldbird's code](https://code.google.com/archive/p/aemu/) + - Kyhel + - And more, of course. + What's new in 1.15.4 ==================== - Tilt controls: Restore "Low end radius" control ([#17489]) @@ -1517,4 +1637,4 @@ go to see there http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59 [#16798]: https://github.com/hrydgard/ppsspp/issues/16798 "Add workaround for hung music notes in Rockman Dash 2" [#16795]: https://github.com/hrydgard/ppsspp/issues/16795 "Improve the use of space on the main screen in vertical mode." [#16785]: https://github.com/hrydgard/ppsspp/issues/16785 "UI: Make vertical scrollbars directly draggable" -[#16699]: https://github.com/hrydgard/ppsspp/issues/16699 "Fix smooth touchpad scrolling on Windows" \ No newline at end of file +[#16699]: https://github.com/hrydgard/ppsspp/issues/16699 "Fix smooth touchpad scrolling on Windows"