mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
README.md: Move 16.x to history.md
This commit is contained in:
parent
4d44c35e95
commit
d9bd4c83a2
121
README.md
121
README.md
@ -133,127 +133,6 @@ What's new in 1.17
|
|||||||
- Assorted multiplayer fixes ([#18435])
|
- Assorted multiplayer fixes ([#18435])
|
||||||
- Support for emulating the infrared port of the original PSP through sceSircs ([#18684])
|
- Support for emulating the infrared port of the original PSP through sceSircs ([#18684])
|
||||||
|
|
||||||
What's new in 1.16.6
|
|
||||||
--------------------
|
|
||||||
- Fix performance issue with Vulkan descriptor set allocation ([#18332])
|
|
||||||
- Smoother loading of replacement textures
|
|
||||||
- Fix the store on iOS ([#18323])
|
|
||||||
- Fix problem with waves background ([#18310])
|
|
||||||
- Some translation updates
|
|
||||||
- Other minor fixes
|
|
||||||
|
|
||||||
What's new in 1.16.5
|
|
||||||
--------------------
|
|
||||||
- Additional crash and memory-leak fixes ([#18243], [#18244], [#18247])
|
|
||||||
- Revert bad change that broke things with hardware transform turned off ([#18261])
|
|
||||||
- Fix menu texture problem in Naruto Kizuna Drive in OpenGL ([#18255])
|
|
||||||
- Apply flicker fix to WWE SvR 2007
|
|
||||||
- More efficient handling of accelerometer events ([#18250])
|
|
||||||
- Fix for jumpy graphics in Harvest Moon ([#18249])
|
|
||||||
|
|
||||||
What's new in 1.16.4
|
|
||||||
--------------------
|
|
||||||
- Simplify shader cache lookups on Vulkan, hopefully fixing some crashes ([#18218])
|
|
||||||
- Assorted improvements to the IR JITs ([#18228], [#18235], [#18211], more)
|
|
||||||
- Other crash and stability fixes ([#18221], [#18220], [#18230], [#18216])
|
|
||||||
- Some translation updates ([#18237], more)
|
|
||||||
- Cleanups and assert fixes ([#18205], [#18201], [#18206])
|
|
||||||
|
|
||||||
What's new in 1.16.3
|
|
||||||
--------------------
|
|
||||||
- Fix crash bug and performance issue in Vulkan shader cache ([#18183], [#18189])
|
|
||||||
- Fix crash in icon loading in homebrew store ([#18185])
|
|
||||||
- Add some memory safety check ([#18184], [#18194])
|
|
||||||
- Fix problem when changing backend from the Windows menu ([#18182])
|
|
||||||
|
|
||||||
What's new in 1.16.2
|
|
||||||
--------------------
|
|
||||||
- Fix for HTTP support on Linux on networks with shaky or incomplete IPv6 support
|
|
||||||
- Assorted fixes for leaks and crashes ([#18169], [#18151])
|
|
||||||
- Fix hang when switching UMD with RetroAchievements enabled ([#18143])
|
|
||||||
- Fix math bug in new IR JIT for x86 ([#18165])
|
|
||||||
- Minor math optimization -fno-math-errno ([#18158])
|
|
||||||
- Fix for software renderer crash
|
|
||||||
|
|
||||||
What's new in 1.16.1
|
|
||||||
--------------------
|
|
||||||
|
|
||||||
- Move RetroAchievements to the Tools tab in settings ([#18127])
|
|
||||||
- Fix graphics regressions in Hot Shots Golf 2 / Everybody's Golf 2 and Final Fantasy Tactics ([#18142])
|
|
||||||
- Fix hang on startup with OpenGL, that happened often if "buffer commands" was set to off.
|
|
||||||
- Fix problem with the sc instruction that broke Beats ([#18133], [#18140])
|
|
||||||
- Fix problem with the chat window accidentally closing on typing X ([#18135])
|
|
||||||
- Fix some crashes, add some asserts and reporting hooks ([#18129])
|
|
||||||
- Fix some text rendering in the software renderer ([#18126])
|
|
||||||
|
|
||||||
What's new in 1.16
|
|
||||||
------------------
|
|
||||||
Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction.
|
|
||||||
|
|
||||||
- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements).
|
|
||||||
- New JIT backends:
|
|
||||||
- RISC-V, based on IR
|
|
||||||
- x86 JIT based on IR. Often faster than the existing one.
|
|
||||||
- Input fixes
|
|
||||||
- Improve behavior when analog and digital inputs clash ([#17960])
|
|
||||||
- Combo mapping is now disabled by default ([#17673])
|
|
||||||
- Android: Better tracking of devices names ([#17562], auto config)
|
|
||||||
- Fix mapping custom touch buttons to analog inputs ([#17433])
|
|
||||||
- Rendering performance and fixes
|
|
||||||
- Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
|
|
||||||
- Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965])
|
|
||||||
- On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922])
|
|
||||||
- Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087])
|
|
||||||
- On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831])
|
|
||||||
- Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
|
|
||||||
- Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
|
|
||||||
- Fix rendering issue in Lunar Silver Star ([#17451])
|
|
||||||
- Add a cache for MakePixelsTexture, improving perf in God of War ([#17534])
|
|
||||||
- Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], ...)
|
|
||||||
- Networking
|
|
||||||
- HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], ...)
|
|
||||||
- Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947])
|
|
||||||
- Texture replacement fixes
|
|
||||||
- Fix Tactics Ogre texture issues ([#18001], [#18011])
|
|
||||||
- Fix problem with anisotropic filtering ([#17930])
|
|
||||||
- Fix glitches on D3D11 with KTX2 textures ([#17749])
|
|
||||||
- UI changes
|
|
||||||
- Color emoji support on some platforms ([#17854], [#17856])
|
|
||||||
- Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651])
|
|
||||||
- Allow setting the PSP's MAC address directly ([#17755])
|
|
||||||
- Better looking notifications ([#17606], [#17674], [#17672])
|
|
||||||
- Cheats
|
|
||||||
- Fix loading cheat dbs on Android devices with scoped storage ([#17834])
|
|
||||||
- VR (Quest, other Android VR devices)
|
|
||||||
- Cinema screen mode improvements ([#17704], [#17752])
|
|
||||||
- Quest-only passthrough mode ([#17591])
|
|
||||||
- Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518])
|
|
||||||
- Other
|
|
||||||
- Fix horrible audio glitch in After Burner ([#18076])
|
|
||||||
- Emulate the vrnd instruction accurately ([#17506], [#17549])
|
|
||||||
- Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
|
|
||||||
- UWP keyboard support, many other updates ([#17952], [#17974])
|
|
||||||
- Allow choosing the display resolution on Android again ([#17473])
|
|
||||||
- Fix issue running some file types out of the Download folder on Android ([#17466])
|
|
||||||
|
|
||||||
Older news
|
|
||||||
----------
|
|
||||||
Looking for [older news](history.md)?
|
|
||||||
|
|
||||||
You can also find the full update history on [the website](https://www.ppsspp.org/news).
|
|
||||||
|
|
||||||
Adhoc support
|
|
||||||
-------------
|
|
||||||
Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](https://forums.ppsspp.org/forumdisplay.php?fid=34) for help.
|
|
||||||
|
|
||||||
Credit goes to:
|
|
||||||
- ANR2ME
|
|
||||||
- Igor Calabria
|
|
||||||
- [coldbird's code](https://code.google.com/archive/p/aemu/)
|
|
||||||
- Kyhel
|
|
||||||
- And more, of course.
|
|
||||||
|
|
||||||
|
|
||||||
[comment]: # (LINK_LIST_BEGIN_HERE)
|
[comment]: # (LINK_LIST_BEGIN_HERE)
|
||||||
[#17473]: https://github.com/hrydgard/ppsspp/issues/17473 "Revert \"Remove the Android display resolution selector\""
|
[#17473]: https://github.com/hrydgard/ppsspp/issues/17473 "Revert \"Remove the Android display resolution selector\""
|
||||||
[#17466]: https://github.com/hrydgard/ppsspp/issues/17466 "Fix running some file formats from the Downloads folder"
|
[#17466]: https://github.com/hrydgard/ppsspp/issues/17466 "Fix running some file formats from the Downloads folder"
|
||||||
|
120
history.md
120
history.md
@ -1,6 +1,126 @@
|
|||||||
This is history moved out from README.md, which was getting a bit long.
|
This is history moved out from README.md, which was getting a bit long.
|
||||||
|
|
||||||
|
|
||||||
|
What's new in 1.16.6
|
||||||
|
--------------------
|
||||||
|
- Fix performance issue with Vulkan descriptor set allocation ([#18332])
|
||||||
|
- Smoother loading of replacement textures
|
||||||
|
- Fix the store on iOS ([#18323])
|
||||||
|
- Fix problem with waves background ([#18310])
|
||||||
|
- Some translation updates
|
||||||
|
- Other minor fixes
|
||||||
|
|
||||||
|
What's new in 1.16.5
|
||||||
|
--------------------
|
||||||
|
- Additional crash and memory-leak fixes ([#18243], [#18244], [#18247])
|
||||||
|
- Revert bad change that broke things with hardware transform turned off ([#18261])
|
||||||
|
- Fix menu texture problem in Naruto Kizuna Drive in OpenGL ([#18255])
|
||||||
|
- Apply flicker fix to WWE SvR 2007
|
||||||
|
- More efficient handling of accelerometer events ([#18250])
|
||||||
|
- Fix for jumpy graphics in Harvest Moon ([#18249])
|
||||||
|
|
||||||
|
What's new in 1.16.4
|
||||||
|
--------------------
|
||||||
|
- Simplify shader cache lookups on Vulkan, hopefully fixing some crashes ([#18218])
|
||||||
|
- Assorted improvements to the IR JITs ([#18228], [#18235], [#18211], more)
|
||||||
|
- Other crash and stability fixes ([#18221], [#18220], [#18230], [#18216])
|
||||||
|
- Some translation updates ([#18237], more)
|
||||||
|
- Cleanups and assert fixes ([#18205], [#18201], [#18206])
|
||||||
|
|
||||||
|
What's new in 1.16.3
|
||||||
|
--------------------
|
||||||
|
- Fix crash bug and performance issue in Vulkan shader cache ([#18183], [#18189])
|
||||||
|
- Fix crash in icon loading in homebrew store ([#18185])
|
||||||
|
- Add some memory safety check ([#18184], [#18194])
|
||||||
|
- Fix problem when changing backend from the Windows menu ([#18182])
|
||||||
|
|
||||||
|
What's new in 1.16.2
|
||||||
|
--------------------
|
||||||
|
- Fix for HTTP support on Linux on networks with shaky or incomplete IPv6 support
|
||||||
|
- Assorted fixes for leaks and crashes ([#18169], [#18151])
|
||||||
|
- Fix hang when switching UMD with RetroAchievements enabled ([#18143])
|
||||||
|
- Fix math bug in new IR JIT for x86 ([#18165])
|
||||||
|
- Minor math optimization -fno-math-errno ([#18158])
|
||||||
|
- Fix for software renderer crash
|
||||||
|
|
||||||
|
What's new in 1.16.1
|
||||||
|
--------------------
|
||||||
|
|
||||||
|
- Move RetroAchievements to the Tools tab in settings ([#18127])
|
||||||
|
- Fix graphics regressions in Hot Shots Golf 2 / Everybody's Golf 2 and Final Fantasy Tactics ([#18142])
|
||||||
|
- Fix hang on startup with OpenGL, that happened often if "buffer commands" was set to off.
|
||||||
|
- Fix problem with the sc instruction that broke Beats ([#18133], [#18140])
|
||||||
|
- Fix problem with the chat window accidentally closing on typing X ([#18135])
|
||||||
|
- Fix some crashes, add some asserts and reporting hooks ([#18129])
|
||||||
|
- Fix some text rendering in the software renderer ([#18126])
|
||||||
|
|
||||||
|
What's new in 1.16
|
||||||
|
------------------
|
||||||
|
Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction.
|
||||||
|
|
||||||
|
- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements).
|
||||||
|
- New JIT backends:
|
||||||
|
- RISC-V, based on IR
|
||||||
|
- x86 JIT based on IR. Often faster than the existing one.
|
||||||
|
- Input fixes
|
||||||
|
- Improve behavior when analog and digital inputs clash ([#17960])
|
||||||
|
- Combo mapping is now disabled by default ([#17673])
|
||||||
|
- Android: Better tracking of devices names ([#17562], auto config)
|
||||||
|
- Fix mapping custom touch buttons to analog inputs ([#17433])
|
||||||
|
- Rendering performance and fixes
|
||||||
|
- Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
|
||||||
|
- Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965])
|
||||||
|
- On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922])
|
||||||
|
- Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087])
|
||||||
|
- On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831])
|
||||||
|
- Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
|
||||||
|
- Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
|
||||||
|
- Fix rendering issue in Lunar Silver Star ([#17451])
|
||||||
|
- Add a cache for MakePixelsTexture, improving perf in God of War ([#17534])
|
||||||
|
- Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], ...)
|
||||||
|
- Networking
|
||||||
|
- HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], ...)
|
||||||
|
- Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947])
|
||||||
|
- Texture replacement fixes
|
||||||
|
- Fix Tactics Ogre texture issues ([#18001], [#18011])
|
||||||
|
- Fix problem with anisotropic filtering ([#17930])
|
||||||
|
- Fix glitches on D3D11 with KTX2 textures ([#17749])
|
||||||
|
- UI changes
|
||||||
|
- Color emoji support on some platforms ([#17854], [#17856])
|
||||||
|
- Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651])
|
||||||
|
- Allow setting the PSP's MAC address directly ([#17755])
|
||||||
|
- Better looking notifications ([#17606], [#17674], [#17672])
|
||||||
|
- Cheats
|
||||||
|
- Fix loading cheat dbs on Android devices with scoped storage ([#17834])
|
||||||
|
- VR (Quest, other Android VR devices)
|
||||||
|
- Cinema screen mode improvements ([#17704], [#17752])
|
||||||
|
- Quest-only passthrough mode ([#17591])
|
||||||
|
- Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518])
|
||||||
|
- Other
|
||||||
|
- Fix horrible audio glitch in After Burner ([#18076])
|
||||||
|
- Emulate the vrnd instruction accurately ([#17506], [#17549])
|
||||||
|
- Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
|
||||||
|
- UWP keyboard support, many other updates ([#17952], [#17974])
|
||||||
|
- Allow choosing the display resolution on Android again ([#17473])
|
||||||
|
- Fix issue running some file types out of the Download folder on Android ([#17466])
|
||||||
|
|
||||||
|
Older news
|
||||||
|
----------
|
||||||
|
Looking for [older news](history.md)?
|
||||||
|
|
||||||
|
You can also find the full update history on [the website](https://www.ppsspp.org/news).
|
||||||
|
|
||||||
|
Adhoc support
|
||||||
|
-------------
|
||||||
|
Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](https://forums.ppsspp.org/forumdisplay.php?fid=34) for help.
|
||||||
|
|
||||||
|
Credit goes to:
|
||||||
|
- ANR2ME
|
||||||
|
- Igor Calabria
|
||||||
|
- [coldbird's code](https://code.google.com/archive/p/aemu/)
|
||||||
|
- Kyhel
|
||||||
|
- And more, of course.
|
||||||
|
|
||||||
What's new in 1.15.4
|
What's new in 1.15.4
|
||||||
====================
|
====================
|
||||||
- Tilt controls: Restore "Low end radius" control ([#17489])
|
- Tilt controls: Restore "Low end radius" control ([#17489])
|
||||||
|
Loading…
Reference in New Issue
Block a user