README.md: Move 16.x to history.md

This commit is contained in:
Henrik Rydgård 2024-11-01 00:09:15 +01:00
parent 4d44c35e95
commit d9bd4c83a2
2 changed files with 121 additions and 122 deletions

121
README.md
View File

@ -133,127 +133,6 @@ What's new in 1.17
- Assorted multiplayer fixes ([#18435])
- Support for emulating the infrared port of the original PSP through sceSircs ([#18684])
What's new in 1.16.6
--------------------
- Fix performance issue with Vulkan descriptor set allocation ([#18332])
- Smoother loading of replacement textures
- Fix the store on iOS ([#18323])
- Fix problem with waves background ([#18310])
- Some translation updates
- Other minor fixes
What's new in 1.16.5
--------------------
- Additional crash and memory-leak fixes ([#18243], [#18244], [#18247])
- Revert bad change that broke things with hardware transform turned off ([#18261])
- Fix menu texture problem in Naruto Kizuna Drive in OpenGL ([#18255])
- Apply flicker fix to WWE SvR 2007
- More efficient handling of accelerometer events ([#18250])
- Fix for jumpy graphics in Harvest Moon ([#18249])
What's new in 1.16.4
--------------------
- Simplify shader cache lookups on Vulkan, hopefully fixing some crashes ([#18218])
- Assorted improvements to the IR JITs ([#18228], [#18235], [#18211], more)
- Other crash and stability fixes ([#18221], [#18220], [#18230], [#18216])
- Some translation updates ([#18237], more)
- Cleanups and assert fixes ([#18205], [#18201], [#18206])
What's new in 1.16.3
--------------------
- Fix crash bug and performance issue in Vulkan shader cache ([#18183], [#18189])
- Fix crash in icon loading in homebrew store ([#18185])
- Add some memory safety check ([#18184], [#18194])
- Fix problem when changing backend from the Windows menu ([#18182])
What's new in 1.16.2
--------------------
- Fix for HTTP support on Linux on networks with shaky or incomplete IPv6 support
- Assorted fixes for leaks and crashes ([#18169], [#18151])
- Fix hang when switching UMD with RetroAchievements enabled ([#18143])
- Fix math bug in new IR JIT for x86 ([#18165])
- Minor math optimization -fno-math-errno ([#18158])
- Fix for software renderer crash
What's new in 1.16.1
--------------------
- Move RetroAchievements to the Tools tab in settings ([#18127])
- Fix graphics regressions in Hot Shots Golf 2 / Everybody's Golf 2 and Final Fantasy Tactics ([#18142])
- Fix hang on startup with OpenGL, that happened often if "buffer commands" was set to off.
- Fix problem with the sc instruction that broke Beats ([#18133], [#18140])
- Fix problem with the chat window accidentally closing on typing X ([#18135])
- Fix some crashes, add some asserts and reporting hooks ([#18129])
- Fix some text rendering in the software renderer ([#18126])
What's new in 1.16
------------------
Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction.
- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements).
- New JIT backends:
- RISC-V, based on IR
- x86 JIT based on IR. Often faster than the existing one.
- Input fixes
- Improve behavior when analog and digital inputs clash ([#17960])
- Combo mapping is now disabled by default ([#17673])
- Android: Better tracking of devices names ([#17562], auto config)
- Fix mapping custom touch buttons to analog inputs ([#17433])
- Rendering performance and fixes
- Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
- Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965])
- On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922])
- Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087])
- On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831])
- Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
- Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
- Fix rendering issue in Lunar Silver Star ([#17451])
- Add a cache for MakePixelsTexture, improving perf in God of War ([#17534])
- Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], ...)
- Networking
- HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], ...)
- Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947])
- Texture replacement fixes
- Fix Tactics Ogre texture issues ([#18001], [#18011])
- Fix problem with anisotropic filtering ([#17930])
- Fix glitches on D3D11 with KTX2 textures ([#17749])
- UI changes
- Color emoji support on some platforms ([#17854], [#17856])
- Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651])
- Allow setting the PSP's MAC address directly ([#17755])
- Better looking notifications ([#17606], [#17674], [#17672])
- Cheats
- Fix loading cheat dbs on Android devices with scoped storage ([#17834])
- VR (Quest, other Android VR devices)
- Cinema screen mode improvements ([#17704], [#17752])
- Quest-only passthrough mode ([#17591])
- Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518])
- Other
- Fix horrible audio glitch in After Burner ([#18076])
- Emulate the vrnd instruction accurately ([#17506], [#17549])
- Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
- UWP keyboard support, many other updates ([#17952], [#17974])
- Allow choosing the display resolution on Android again ([#17473])
- Fix issue running some file types out of the Download folder on Android ([#17466])
Older news
----------
Looking for [older news](history.md)?
You can also find the full update history on [the website](https://www.ppsspp.org/news).
Adhoc support
-------------
Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](https://forums.ppsspp.org/forumdisplay.php?fid=34) for help.
Credit goes to:
- ANR2ME
- Igor Calabria
- [coldbird's code](https://code.google.com/archive/p/aemu/)
- Kyhel
- And more, of course.
[comment]: # (LINK_LIST_BEGIN_HERE)
[#17473]: https://github.com/hrydgard/ppsspp/issues/17473 "Revert \"Remove the Android display resolution selector\""
[#17466]: https://github.com/hrydgard/ppsspp/issues/17466 "Fix running some file formats from the Downloads folder"

View File

@ -1,6 +1,126 @@
This is history moved out from README.md, which was getting a bit long.
What's new in 1.16.6
--------------------
- Fix performance issue with Vulkan descriptor set allocation ([#18332])
- Smoother loading of replacement textures
- Fix the store on iOS ([#18323])
- Fix problem with waves background ([#18310])
- Some translation updates
- Other minor fixes
What's new in 1.16.5
--------------------
- Additional crash and memory-leak fixes ([#18243], [#18244], [#18247])
- Revert bad change that broke things with hardware transform turned off ([#18261])
- Fix menu texture problem in Naruto Kizuna Drive in OpenGL ([#18255])
- Apply flicker fix to WWE SvR 2007
- More efficient handling of accelerometer events ([#18250])
- Fix for jumpy graphics in Harvest Moon ([#18249])
What's new in 1.16.4
--------------------
- Simplify shader cache lookups on Vulkan, hopefully fixing some crashes ([#18218])
- Assorted improvements to the IR JITs ([#18228], [#18235], [#18211], more)
- Other crash and stability fixes ([#18221], [#18220], [#18230], [#18216])
- Some translation updates ([#18237], more)
- Cleanups and assert fixes ([#18205], [#18201], [#18206])
What's new in 1.16.3
--------------------
- Fix crash bug and performance issue in Vulkan shader cache ([#18183], [#18189])
- Fix crash in icon loading in homebrew store ([#18185])
- Add some memory safety check ([#18184], [#18194])
- Fix problem when changing backend from the Windows menu ([#18182])
What's new in 1.16.2
--------------------
- Fix for HTTP support on Linux on networks with shaky or incomplete IPv6 support
- Assorted fixes for leaks and crashes ([#18169], [#18151])
- Fix hang when switching UMD with RetroAchievements enabled ([#18143])
- Fix math bug in new IR JIT for x86 ([#18165])
- Minor math optimization -fno-math-errno ([#18158])
- Fix for software renderer crash
What's new in 1.16.1
--------------------
- Move RetroAchievements to the Tools tab in settings ([#18127])
- Fix graphics regressions in Hot Shots Golf 2 / Everybody's Golf 2 and Final Fantasy Tactics ([#18142])
- Fix hang on startup with OpenGL, that happened often if "buffer commands" was set to off.
- Fix problem with the sc instruction that broke Beats ([#18133], [#18140])
- Fix problem with the chat window accidentally closing on typing X ([#18135])
- Fix some crashes, add some asserts and reporting hooks ([#18129])
- Fix some text rendering in the software renderer ([#18126])
What's new in 1.16
------------------
Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction.
- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements).
- New JIT backends:
- RISC-V, based on IR
- x86 JIT based on IR. Often faster than the existing one.
- Input fixes
- Improve behavior when analog and digital inputs clash ([#17960])
- Combo mapping is now disabled by default ([#17673])
- Android: Better tracking of devices names ([#17562], auto config)
- Fix mapping custom touch buttons to analog inputs ([#17433])
- Rendering performance and fixes
- Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
- Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965])
- On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922])
- Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087])
- On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831])
- Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
- Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
- Fix rendering issue in Lunar Silver Star ([#17451])
- Add a cache for MakePixelsTexture, improving perf in God of War ([#17534])
- Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], ...)
- Networking
- HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], ...)
- Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947])
- Texture replacement fixes
- Fix Tactics Ogre texture issues ([#18001], [#18011])
- Fix problem with anisotropic filtering ([#17930])
- Fix glitches on D3D11 with KTX2 textures ([#17749])
- UI changes
- Color emoji support on some platforms ([#17854], [#17856])
- Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651])
- Allow setting the PSP's MAC address directly ([#17755])
- Better looking notifications ([#17606], [#17674], [#17672])
- Cheats
- Fix loading cheat dbs on Android devices with scoped storage ([#17834])
- VR (Quest, other Android VR devices)
- Cinema screen mode improvements ([#17704], [#17752])
- Quest-only passthrough mode ([#17591])
- Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518])
- Other
- Fix horrible audio glitch in After Burner ([#18076])
- Emulate the vrnd instruction accurately ([#17506], [#17549])
- Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
- UWP keyboard support, many other updates ([#17952], [#17974])
- Allow choosing the display resolution on Android again ([#17473])
- Fix issue running some file types out of the Download folder on Android ([#17466])
Older news
----------
Looking for [older news](history.md)?
You can also find the full update history on [the website](https://www.ppsspp.org/news).
Adhoc support
-------------
Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](https://forums.ppsspp.org/forumdisplay.php?fid=34) for help.
Credit goes to:
- ANR2ME
- Igor Calabria
- [coldbird's code](https://code.google.com/archive/p/aemu/)
- Kyhel
- And more, of course.
What's new in 1.15.4
====================
- Tilt controls: Restore "Low end radius" control ([#17489])