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https://github.com/hrydgard/ppsspp.git
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Make more savedata struct parts PSPPointers.
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parent
12232dcad4
commit
dae4156654
@ -264,7 +264,7 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save
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cryptedSize = param->dataSize;
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if(cryptedSize == 0 || (SceSize)cryptedSize > param->dataBufSize)
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cryptedSize = param->dataBufSize; // fallback, should never use this
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u8* data_ = (u8*)Memory::GetPointer(param->dataBuf);
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u8 *data_ = param->dataBuf;
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int aligned_len = align16(cryptedSize);
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cryptedData = new u8[aligned_len + 0x10];
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@ -369,7 +369,7 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save
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if(param->dataBuf != 0) // Can launch save without save data in mode 13
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{
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std::string filePath = dirPath+"/"+GetFileName(param);
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u8* data_ = 0;
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u8 *data_ = 0;
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SceSize saveSize = 0;
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if(cryptedData == 0) // Save decrypted data
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{
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@ -377,7 +377,7 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save
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if(saveSize == 0 || saveSize > param->dataBufSize)
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saveSize = param->dataBufSize; // fallback, should never use this
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data_ = (u8*)Memory::GetPointer(param->dataBuf);
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data_ = param->dataBuf;
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}
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else
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{
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@ -438,7 +438,7 @@ bool SavedataParam::Load(SceUtilitySavedataParam *param, const std::string &save
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return false;
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}
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u8 *data_ = (u8*)Memory::GetPointer(param->dataBuf);
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u8 *data_ = param->dataBuf;
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std::string dirPath = GetSaveFilePath(param, GetSaveDir(param, saveDirName));
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if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
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@ -1036,14 +1036,13 @@ int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
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listEmptyFile = false;
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}
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typedef char (*SaveNameListData_t)[20];
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SaveNameListData_t saveNameListData;
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SceUtilitySavedataSaveName *saveNameListData;
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bool hasMultipleFileName = false;
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if (param->saveNameList != 0)
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if (param->saveNameList.Valid())
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{
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Clear();
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saveNameListData = (SaveNameListData_t)Memory::GetPointer(param->saveNameList);
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saveNameListData = param->saveNameList;
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// Get number of fileName in array
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saveDataListCount = 0;
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@ -128,6 +128,8 @@ struct SceUtilitySavedataFileListInfo
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PSPPointer<SceUtilitySavedataFileListEntry> systemEntries;
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};
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typedef char SceUtilitySavedataSaveName[20];
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// Structure to hold the parameters for the sceUtilitySavedataInitStart function.
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struct SceUtilitySavedataParam
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{
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@ -142,14 +144,14 @@ struct SceUtilitySavedataParam
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char gameName[13];
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char unused[3];
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/** saveName: name of the particular save, normally a number */
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char saveName[20];
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u32 saveNameList;
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SceUtilitySavedataSaveName saveName;
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PSPPointer<SceUtilitySavedataSaveName> saveNameList;
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/** fileName: name of the data file of the game for example DATA.BIN */
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char fileName[13];
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char unused2[3];
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/** pointer to a buffer that will contain data file unencrypted data */
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u32 dataBuf; // Initially void*, but void* in 64bit system take 8 bytes.
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PSPPointer<u8> dataBuf;
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/** size of allocated space to dataBuf */
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SceSize dataBufSize;
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SceSize dataSize; // Size of the actual save data
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