Add "Arm64EmitterTest" which can run on startup to play around with instructions.

This commit is contained in:
Henrik Rydgard 2015-03-21 19:22:24 +01:00
parent 6cb107d6fc
commit db0fd1042f
8 changed files with 127 additions and 10 deletions

View File

@ -60,8 +60,8 @@ static const ARM64Reg neonScratchRegQ = Q1;
// S8-S15 are used during matrix generation
// These only live through the matrix multiplication
static const ARM64Reg src[3] = { S8, S9, S10 }; // skin source
static const ARM64Reg acc[3] = { S11, S12, S13 }; // skin accumulator
static const ARM64Reg src[3] = { S16, S17, S18 }; // skin source
static const ARM64Reg acc[3] = { S19, S20, S21 }; // skin accumulator
static const ARM64Reg srcNEON = Q2;
static const ARM64Reg accNEON = Q3;
@ -139,9 +139,14 @@ static const JitLookup jitLookup[] = {
JittedVertexDecoder VertexDecoderJitCache::Compile(const VertexDecoder &dec) {
dec_ = &dec;
const u32 ALL_CALLEE_SAVED = 0x7FF80000;
BitSet32 regs_to_save(ALL_CALLEE_SAVED);
const u8 *start = AlignCode16();
WARN_LOG(HLE, "VertexDecoderJitCache::Compile");
ABI_PushRegisters(regs_to_save);
// TODO: Also push D8-D15, the fp registers we need to save.
bool prescaleStep = false;
bool skinning = false;
@ -195,7 +200,8 @@ JittedVertexDecoder VertexDecoderJitCache::Compile(const VertexDecoder &dec) {
SetJumpTarget(skip);
}
// POP(6, R4, R5, R6, R7, R8, R_PC);
ABI_PopRegisters(regs_to_save);
RET();
FlushIcache();

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@ -105,6 +105,8 @@ static UI::Theme ui_theme;
#ifdef ARM
#include "../../android/jni/ArmEmitterTest.h"
#elif defined(ARM64)
#include "../../android/jni/Arm64EmitterTest.h"
#endif
#ifdef IOS
@ -256,6 +258,8 @@ void NativeGetAppInfo(std::string *app_dir_name, std::string *app_nice_name, boo
#if defined(ARM) && defined(ANDROID)
ArmEmitterTest();
#elif defined(ARM64) && defined(ANDROID)
Arm64EmitterTest();
#endif
}

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@ -283,6 +283,12 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\android\jni\Arm64EmitterTest.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\android\jni\TestRunner.cpp" />
<ClCompile Include="..\native\ext\glew\glew.c">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
@ -349,7 +355,8 @@
<ClCompile Include="XinputDevice.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\android\jni\ARMEmitterTest.h" />
<ClInclude Include="..\android\jni\ArmEmitterTest.h" />
<ClInclude Include="..\android\jni\Arm64EmitterTest.h" />
<ClInclude Include="..\android\jni\TestRunner.h" />
<ClInclude Include="..\ios\ViewController.h" />
<ClInclude Include="ControlMapping.h" />
@ -451,4 +458,4 @@
<UserProperties RESOURCE_FILE="DaSh.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>
</Project>

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@ -98,6 +98,9 @@
<ClCompile Include="..\android\jni\ArmEmitterTest.cpp">
<Filter>Other Platforms</Filter>
</ClCompile>
<ClCompile Include="..\android\jni\Arm64EmitterTest.cpp">
<Filter>Other Platforms</Filter>
</ClCompile>
<ClCompile Include="..\android\jni\TestRunner.cpp">
<Filter>Other Platforms</Filter>
</ClCompile>
@ -218,7 +221,10 @@
<Filter>Windows\Input</Filter>
</ClInclude>
<ClInclude Include="stdafx.h" />
<ClInclude Include="..\android\jni\ARMEmitterTest.h">
<ClInclude Include="..\android\jni\ArmEmitterTest.h">
<Filter>Other Platforms</Filter>
</ClInclude>
<ClInclude Include="..\android\jni\Arm64EmitterTest.h">
<Filter>Other Platforms</Filter>
</ClInclude>
<ClInclude Include="..\android\jni\TestRunner.h">
@ -332,4 +338,4 @@
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>

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@ -92,7 +92,8 @@ ARCH_FILES := \
$(SRC)/Core/MIPS/ARM64/Arm64RegCache.cpp \
$(SRC)/Core/MIPS/ARM64/Arm64RegCacheFPU.cpp \
$(SRC)/Core/Util/DisArm64.cpp \
$(SRC)/GPU/Common/VertexDecoderArm64.cpp
$(SRC)/GPU/Common/VertexDecoderArm64.cpp \
Arm64EmitterTest.cpp
endif
ifeq ($(TARGET_ARCH_ABI),armeabi)

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@ -2,6 +2,6 @@ APP_STL := gnustl_static
APP_PLATFORM := android-9
#APP_ABI := armeabi-v7a x86
#APP_ABI := armeabi-v7a
APP_ABI := arm64-v8a
APP_ABI := arm64-v8a armeabi-v7a
APP_GNUSTL_CPP_FEATURES :=
# NDK_TOOLCHAIN_VERSION := 4.9

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@ -0,0 +1,88 @@
#include "base/logging.h"
#include "Arm64EmitterTest.h"
#include "Common/Arm64Emitter.h"
#include "Common/BitSet.h"
#include "Common/CPUDetect.h"
static bool functionWasCalled;
using namespace Arm64Gen;
class TestCode : public Arm64Gen::ARM64CodeBlock {
public:
TestCode();
void Generate();
const u8 *testCodePtr;
const u8 *testCodePtr2;
ARM64FloatEmitter fp;
};
TestCode::TestCode() : fp(this)
{
AllocCodeSpace(0x10000);
}
static float abc[256] = {1.0f, 2.0f, 0.0f};
static float a[4] = {1.0f, 2.0f, 3.0f, 4.5f};
static float b[4] = {1.0f, 1.0f, 1.0f, 0.5f};
static float c[4] = {0.0f, 0.0f, 0.0f, 0.0f};
static u32 x[4] = {0x04030201, 0x08070605, 0x0, 0x0};
static u32 y[4] = {0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF};
static u32 z[4] = {0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF};
void TestCode::Generate()
{
testCodePtr = this->GetCodePtr();
const u32 ALL_CALLEE_SAVED = 0x7FF80000;
BitSet32 regs_to_save(ALL_CALLEE_SAVED);
const u8 *start = AlignCode16();
ABI_PushRegisters(regs_to_save);
fp.SCVTF(S0, W3, 12);
fp.SCVTF(S3, W12);
MOVI2R(X0, 1337);
ABI_PopRegisters(regs_to_save);
RET();
FlushIcache();
}
static u32 CallPtr(const void *ptr) {
return ((u32(*)())ptr)();
}
void Arm64EmitterTest() {
for (int i = 0; i < 6; i++) {
ILOG("---------------------------");
}
ILOG("---------------------------");
ILOG("Running ARM64 emitter test!");
ILOG("---------------------------");
TestCode gen;
gen.ReserveCodeSpace(0x1000);
const u8 *codeStart = gen.GetCodePtr();
gen.Generate();
u32 retval = CallPtr(gen.testCodePtr);
ILOG("Returned %d", retval);
// ILOG("ARM emitter test 1 passed if %f == 3.0! retval = %08x", abc[32 + 31], retval);
/*
ILOG("x: %08x %08x %08x %08x", x[0], x[1], x[2], x[3]);
ILOG("y: %08x %08x %08x %08x", y[0], y[1], y[2], y[3]);
ILOG("z: %08x %08x %08x %08x", z[0], z[1], z[2], z[3]);
ILOG("c: %f %f %f %f", c[0], c[1], c[2], c[3]);*/
for (int i = 0; i < 6; i++) {
ILOG("--------------------------");
}
// DisassembleArm(codeStart, gen.GetCodePtr()-codeStart);
}

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@ -0,0 +1,5 @@
#pragma once
// Just a test of the ARM64 emitter, playing around with running some code without having the whole emu around.
void Arm64EmitterTest();