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Forget DoState.
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@ -160,4 +160,11 @@ void PSPGamedataInstallDialog::DoState(PointerWrap &p) {
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PSPDialog::DoState(p);
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p.Do(request);
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p.Do(paramAddr);
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p.Do(inFileNames);
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p.Do(numFiles);
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p.Do(readFiles);
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p.Do(allFilesSize);
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p.Do(allReadSize);
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p.Do(progressValue);
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}
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@ -56,8 +56,8 @@ private:
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std::vector<std::string> inFileNames;
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int numFiles;
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int readFiles;
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u64 allFilesSize; // use this tp calculate progress value.
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u64 allReadSize; // use this tp calculate progress value.
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u64 allFilesSize; // use this to calculate progress value.
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u64 allReadSize; // use this to calculate progress value.
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int progressValue;
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void updateProgress();
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