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https://github.com/hrydgard/ppsspp.git
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ReportScreen: Calculate the disc CRC while filling out the form.
Prevents a temporary hang after the refactor.
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14bb7a6062
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@ -23,7 +23,6 @@
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// If http isn't loaded (seems unlikely), most functions should return SCE_KERNEL_ERROR_LIBRARY_NOTFOUND
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// Could come in handy someday if we ever implement sceHttp* for real.
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enum PSPHttpMethod {
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PSP_HTTP_METHOD_GET,
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@ -36,15 +35,6 @@ class HTTPTemplate {
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char useragent[512];
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};
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class HTTPConnection {
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};
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class HTTPRequest {
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};
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int sceHttpSetResolveRetry(int connectionID, int retryCount) {
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ERROR_LOG(Log::sceNet, "UNIMPL sceHttpSetResolveRetry(%d, %d)", connectionID, retryCount);
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return 0;
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@ -160,10 +160,13 @@ void CompatRatingChoice::SetupChoices() {
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AddChoice(4, rp->T("Nothing"));
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}
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ReportScreen::ReportScreen(const Path &gamePath) // unused gamePath, after removing the background
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ReportScreen::ReportScreen(const Path &gamePath)
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: UIDialogScreen(), gamePath_(gamePath) {
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enableReporting_ = Reporting::IsEnabled();
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ratingEnabled_ = enableReporting_;
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// Start computing a CRC immediately, we'll need it on submit.
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// We won't enable the submit button until it's done.
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Reporting::QueueCRC(gamePath_);
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}
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ScreenRenderFlags ReportScreen::render(ScreenRenderMode mode) {
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@ -296,7 +299,7 @@ void ReportScreen::CreateViews() {
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if (tookScreenshot_ && !screenshotFilename_.empty()) {
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leftColumnItems->Add(new CheckBox(&includeScreenshot_, rp->T("FeedbackIncludeScreen", "Include a screenshot")))->SetEnabledPtr(&enableReporting_);
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screenshot_ = leftColumnItems->Add(new AsyncImageFileView(screenshotFilename_, IS_KEEP_ASPECT, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, Margins(12, 0))));
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screenshot_ = leftColumnItems->Add(new AsyncImageFileView(screenshotFilename_, IS_KEEP_ASPECT, new LinearLayoutParams(300, WRAP_CONTENT, Margins(12, 0))));
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} else {
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if (tookScreenshot_) {
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includeScreenshot_ = false;
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@ -317,10 +320,9 @@ void ReportScreen::CreateViews() {
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rightColumnItems->SetSpacing(0.0f);
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rightColumnItems->Add(new Choice(rp->T("Open Browser")))->OnClick.Handle(this, &ReportScreen::HandleBrowser);
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showCrcButton_ = new Choice(rp->T("Show disc CRC"));
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rightColumnItems->Add(showCrcButton_)->OnClick.Handle(this, &ReportScreen::HandleShowCRC);
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submit_ = new Choice(rp->T("Submit Feedback"));
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rightColumnItems->Add(submit_)->OnClick.Handle(this, &ReportScreen::HandleSubmit);
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submit_->SetEnabled(false); // Waiting for CRC
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UpdateSubmit();
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UpdateOverallDescription();
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@ -348,14 +350,14 @@ void ReportScreen::UpdateCRCInfo() {
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if (Reporting::HasCRC(gamePath_)) {
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std::string crc = StringFromFormat("%08X", Reporting::RetrieveCRC(gamePath_));
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updated = ApplySafeSubstitutions(rp->T("FeedbackCRCValue", "Disc CRC: %1"), crc);
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} else if (showCRC_) {
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submit_->SetEnabled(true);
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} else {
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updated = rp->T("FeedbackCRCCalculating", "Disc CRC: Calculating...");
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}
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if (!updated.empty()) {
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crcInfo_->SetText(updated);
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crcInfo_->SetVisibility(V_VISIBLE);
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showCrcButton_->SetEnabled(false);
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}
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}
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@ -405,12 +407,6 @@ EventReturn ReportScreen::HandleBrowser(EventParams &e) {
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return EVENT_DONE;
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}
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EventReturn ReportScreen::HandleShowCRC(EventParams &e) {
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Reporting::QueueCRC(gamePath_);
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showCRC_ = true;
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return EVENT_DONE;
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}
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ReportFinishScreen::ReportFinishScreen(const Path &gamePath, ReportingOverallScore score)
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: UIDialogScreen(), gamePath_(gamePath), score_(score) {
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}
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@ -54,7 +54,6 @@ protected:
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UI::EventReturn HandleChoice(UI::EventParams &e);
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UI::EventReturn HandleSubmit(UI::EventParams &e);
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UI::EventReturn HandleBrowser(UI::EventParams &e);
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UI::EventReturn HandleShowCRC(UI::EventParams &e);
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UI::EventReturn HandleReportingChange(UI::EventParams &e);
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UI::Choice *submit_ = nullptr;
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@ -62,7 +61,6 @@ protected:
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UI::TextView *reportingNotice_ = nullptr;
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UI::TextView *overallDescription_ = nullptr;
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UI::TextView *crcInfo_ = nullptr;
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UI::Choice *showCrcButton_ = nullptr;
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Path gamePath_;
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Path screenshotFilename_;
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@ -74,7 +72,6 @@ protected:
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bool ratingEnabled_;
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bool tookScreenshot_ = false;
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bool includeScreenshot_ = true;
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bool showCRC_ = false;
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};
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class ReportFinishScreen : public UIDialogScreen {
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