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Merge pull request #14478 from unknownbrackets/sdl-joystick
SDL: Ignore commas in joystick names
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commit
dce79a0dcb
@ -1,11 +1,12 @@
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#include <iostream>
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#include <string>
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#include "Common/File/FileUtil.h"
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#include "Common/File/VFS/VFS.h"
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#include "Common/StringUtils.h"
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#include "Common/System/NativeApp.h"
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#include "Common/System/System.h"
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#include "Common/File/VFS/VFS.h"
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#include "Common/File/FileUtil.h"
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#include "Core/Config.h"
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#include "SDL/SDLJoystick.h"
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@ -61,7 +62,8 @@ void SDLJoystick::setUpController(int deviceIndex) {
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if (joystick) {
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SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick), pszGUID, cbGUID);
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// create default mapping - this is the PS3 dual shock mapping
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std::string mapping = string(pszGUID) + "," + string(SDL_JoystickName(joystick)) + ",x:b3,a:b0,b:b1,y:b2,back:b8,guide:b10,start:b9,dpleft:b15,dpdown:b14,dpright:b16,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6,rightshoulder:b5,righttrigger:a5,leftstick:b7,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4";
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const std::string safeName = ReplaceAll(SDL_JoystickName(joystick), ",", "");
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std::string mapping = std::string(pszGUID) + "," + safeName + ",x:b3,a:b0,b:b1,y:b2,back:b8,guide:b10,start:b9,dpleft:b15,dpdown:b14,dpright:b16,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6,rightshoulder:b5,righttrigger:a5,leftstick:b7,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4";
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if (SDL_GameControllerAddMapping(mapping.c_str()) == 1){
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cout << "Added default mapping ok" << endl;
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} else {
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