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Allow disabling HTTPS through the config file
Simply set: ```ini [General] DisableHTTPS = True ``` Added to help debug issue #17969
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@ -5,6 +5,7 @@
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#include "Common/StringUtils.h"
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#include "Common/Log.h"
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#include "Common/System/OSD.h"
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#include "Common/System/System.h"
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namespace http {
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@ -37,7 +38,7 @@ bool RequestManager::IsHttpsUrl(const std::string &url) {
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std::shared_ptr<Request> RequestManager::StartDownload(const std::string &url, const Path &outfile, ProgressBarMode mode, const char *acceptMime) {
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std::shared_ptr<Request> dl;
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if (IsHttpsUrl(url)) {
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if (IsHttpsUrl(url) && System_GetPropertyBool(SYSPROP_SUPPORTS_HTTPS)) {
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#ifndef HTTPS_NOT_AVAILABLE
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dl.reset(new HTTPSRequest(RequestMethod::GET, url, "", "", outfile, mode));
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#else
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@ -64,7 +65,7 @@ std::shared_ptr<Request> RequestManager::StartDownloadWithCallback(
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const std::string &name,
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const char *acceptMime) {
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std::shared_ptr<Request> dl;
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if (IsHttpsUrl(url)) {
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if (IsHttpsUrl(url) && System_GetPropertyBool(SYSPROP_SUPPORTS_HTTPS)) {
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#ifndef HTTPS_NOT_AVAILABLE
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dl.reset(new HTTPSRequest(RequestMethod::GET, url, "", "", outfile, mode, name));
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#else
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@ -91,7 +92,7 @@ std::shared_ptr<Request> RequestManager::AsyncPostWithCallback(
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std::function<void(Request &)> callback,
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const std::string &name) {
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std::shared_ptr<Request> dl;
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if (IsHttpsUrl(url)) {
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if (IsHttpsUrl(url) && System_GetPropertyBool(SYSPROP_SUPPORTS_HTTPS)) {
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#ifndef HTTPS_NOT_AVAILABLE
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dl.reset(new HTTPSRequest(RequestMethod::POST, url, postData, postMime, Path(), mode, name));
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#else
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@ -183,6 +183,7 @@ static const ConfigSetting generalSettings[] = {
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ConfigSetting("DiscordPresence", &g_Config.bDiscordPresence, true, CfgFlag::DEFAULT), // Or maybe it makes sense to have it per-game? Race conditions abound...
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ConfigSetting("UISound", &g_Config.bUISound, false, CfgFlag::DEFAULT),
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ConfigSetting("DisableHTTPS", &g_Config.bDisableHTTPS, false, CfgFlag::DONT_SAVE),
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ConfigSetting("AutoLoadSaveState", &g_Config.iAutoLoadSaveState, 0, CfgFlag::PER_GAME),
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ConfigSetting("EnableCheats", &g_Config.bEnableCheats, false, CfgFlag::PER_GAME | CfgFlag::REPORT),
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ConfigSetting("CwCheatRefreshRate", &g_Config.iCwCheatRefreshRate, 77, CfgFlag::PER_GAME),
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@ -92,6 +92,8 @@ public:
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bool bPreloadFunctions;
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uint32_t uJitDisableFlags;
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bool bDisableHTTPS;
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bool bSeparateSASThread;
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int iIOTimingMethod;
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int iLockedCPUSpeed;
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@ -573,7 +573,7 @@ bool System_GetPropertyBool(SystemProperty prop) {
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return true; // FileUtil.cpp: OpenFileInEditor
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#ifndef HTTPS_NOT_AVAILABLE
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case SYSPROP_SUPPORTS_HTTPS:
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return true;
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return !g_Config.bDisableHTTPS;
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#endif
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#if PPSSPP_PLATFORM(MAC)
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case SYSPROP_HAS_FOLDER_BROWSER:
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@ -374,7 +374,7 @@ bool System_GetPropertyBool(SystemProperty prop) {
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case SYSPROP_SUPPORTS_OPEN_FILE_IN_EDITOR:
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return true; // FileUtil.cpp: OpenFileInEditor
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case SYSPROP_SUPPORTS_HTTPS:
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return true;
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return !g_Config.bDisableHTTPS;
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default:
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return false;
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}
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@ -597,7 +597,7 @@ bool System_MakeRequest(SystemRequestType type, int requestId, const std::string
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case SystemRequestType::SHOW_FILE_IN_FOLDER:
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W32Util::ShowFileInFolder(param1);
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break;
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return true;
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case SystemRequestType::TOGGLE_FULLSCREEN_STATE:
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{
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@ -620,7 +620,6 @@ bool System_MakeRequest(SystemRequestType type, int requestId, const std::string
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return true;
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}
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case SystemRequestType::CREATE_GAME_SHORTCUT:
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// This is not actually working, but ported it to the request framework anyway.
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return W32Util::CreateDesktopShortcut(param1, param2);
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default:
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return false;
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@ -533,7 +533,7 @@ bool System_GetPropertyBool(SystemProperty prop) {
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return deviceType != DEVICE_TYPE_VR;
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#ifndef HTTPS_NOT_AVAILABLE
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case SYSPROP_SUPPORTS_HTTPS:
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return true;
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return !g_Config.bDisableHTTPS;
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#endif
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default:
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return false;
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