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Core: Fix unused variable warning.
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@ -187,7 +187,6 @@ void InitMemoryForGamePBP(FileLoader *fileLoader) {
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UseLargeMem(paramSFO.GetValueInt("MEMSIZE"));
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// Take this moment to bring over the title, if set.
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bool updateTitle = false;
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std::string title = paramSFO.GetValueString("TITLE");
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if (g_paramSFO.GetValueString("TITLE").empty() && !title.empty()) {
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g_paramSFO.SetValue("TITLE", title, (int)title.size());
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