mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-22 21:09:52 +00:00
More lint warning fixes
This commit is contained in:
parent
21c6594961
commit
e0c12c9547
@ -351,7 +351,7 @@ D3D11DrawContext::D3D11DrawContext(ID3D11Device *device, ID3D11DeviceContext *de
|
||||
|
||||
const size_t UP_MAX_BYTES = 65536 * 24;
|
||||
|
||||
upBuffer_ = CreateBuffer(UP_MAX_BYTES, BufferUsageFlag::DYNAMIC | BufferUsageFlag::VERTEXDATA);
|
||||
upBuffer_ = D3D11DrawContext::CreateBuffer(UP_MAX_BYTES, BufferUsageFlag::DYNAMIC | BufferUsageFlag::VERTEXDATA);
|
||||
|
||||
IDXGIDevice1 *dxgiDevice1 = nullptr;
|
||||
hr = device_->QueryInterface(__uuidof(IDXGIDevice), reinterpret_cast<void **>(&dxgiDevice1));
|
||||
|
@ -385,7 +385,7 @@ private:
|
||||
void PerformReadback(const GLRStep &pass);
|
||||
void PerformReadbackImage(const GLRStep &pass);
|
||||
|
||||
void fbo_ext_create(const GLRInitStep &step);
|
||||
void fbo_ext_create(const GLRInitStep &step); // Unused on some platforms
|
||||
void fbo_bind_fb_target(bool read, GLuint name);
|
||||
GLenum fbo_get_fb_target(bool read, GLuint **cached);
|
||||
void fbo_unbind();
|
||||
|
@ -245,7 +245,7 @@ private:
|
||||
};
|
||||
|
||||
bool OpenGLShaderModule::Compile(GLRenderManager *render, ShaderLanguage language, const uint8_t *data, size_t dataSize) {
|
||||
source_ = std::string((const char *)data);
|
||||
source_ = std::string((const char *)data, dataSize);
|
||||
// Add the prelude on automatically.
|
||||
if (glstage_ == GL_FRAGMENT_SHADER || glstage_ == GL_VERTEX_SHADER) {
|
||||
if (source_.find("#version") == source_.npos) {
|
||||
@ -646,7 +646,7 @@ OpenGLContext::OpenGLContext(bool canChangeSwapInterval) : renderManager_(frameT
|
||||
// Note: this is for Intel drivers with GL3+.
|
||||
// Also on Intel, see https://github.com/hrydgard/ppsspp/issues/10117
|
||||
// TODO: Remove entirely sometime reasonably far in driver years after 2015.
|
||||
const std::string ver = GetInfoString(Draw::InfoField::APIVERSION);
|
||||
const std::string ver = OpenGLContext::GetInfoString(Draw::InfoField::APIVERSION);
|
||||
int versions[4]{};
|
||||
if (sscanf(ver.c_str(), "Build %d.%d.%d.%d", &versions[0], &versions[1], &versions[2], &versions[3]) == 4) {
|
||||
if (HasIntelDualSrcBug(versions)) {
|
||||
@ -962,7 +962,7 @@ void OpenGLTexture::SetImageData(int x, int y, int z, int width, int height, int
|
||||
depth_ = depth;
|
||||
}
|
||||
|
||||
if (stride == 0)
|
||||
if (!stride)
|
||||
stride = width;
|
||||
|
||||
size_t alignment = DataFormatSizeInBytes(format_);
|
||||
|
@ -42,7 +42,6 @@ VKAPI_ATTR VkBool32 VKAPI_CALL VulkanDebugUtilsCallback(
|
||||
VkDebugUtilsMessageTypeFlagsEXT messageType,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData,
|
||||
void *pUserData) {
|
||||
const VulkanLogOptions *options = (const VulkanLogOptions *)pUserData;
|
||||
std::ostringstream message;
|
||||
|
||||
const char *pMessage = pCallbackData->pMessage;
|
||||
@ -149,6 +148,7 @@ VKAPI_ATTR VkBool32 VKAPI_CALL VulkanDebugUtilsCallback(
|
||||
std::string msg = message.str();
|
||||
|
||||
#ifdef _WIN32
|
||||
const VulkanLogOptions *options = (const VulkanLogOptions *)pUserData;
|
||||
OutputDebugStringA(msg.c_str());
|
||||
if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
|
||||
if (options->breakOnError && System_GetPropertyBool(SYSPROP_DEBUGGER_PRESENT)) {
|
||||
|
@ -51,10 +51,10 @@ bool VulkanTexture::CreateDirect(int w, int h, int depth, int numMips, VkFormat
|
||||
|
||||
Wipe();
|
||||
|
||||
width_ = w;
|
||||
height_ = h;
|
||||
depth_ = depth;
|
||||
numMips_ = numMips;
|
||||
width_ = (int16_t)w;
|
||||
height_ = (int16_t)h;
|
||||
depth_ = (int16_t)depth;
|
||||
numMips_ = (int16_t)numMips;
|
||||
format_ = format;
|
||||
|
||||
VkImageAspectFlags aspect = IsDepthStencilFormat(format) ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
@ -86,6 +86,14 @@ bool VulkanTexture::CreateDirect(int w, int h, int depth, int numMips, VkFormat
|
||||
allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
|
||||
VmaAllocationInfo allocInfo{};
|
||||
VkResult res = vmaCreateImage(vulkan_->Allocator(), &image_create_info, &allocCreateInfo, &image_, &allocation_, &allocInfo);
|
||||
if (res != VK_SUCCESS) {
|
||||
ERROR_LOG(Log::G3D, "vmaCreateImage failed: %s. Destroying image.", VulkanResultToString(res));
|
||||
_dbg_assert_msg_(res == VK_ERROR_OUT_OF_HOST_MEMORY || res == VK_ERROR_OUT_OF_DEVICE_MEMORY || res == VK_ERROR_TOO_MANY_OBJECTS, "%d", (int)res);
|
||||
view_ = VK_NULL_HANDLE;
|
||||
image_ = VK_NULL_HANDLE;
|
||||
allocation_ = VK_NULL_HANDLE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Apply the tag
|
||||
vulkan_->SetDebugName(image_, VK_OBJECT_TYPE_IMAGE, tag_);
|
||||
|
@ -373,6 +373,7 @@ static VulkanLibraryHandle VulkanLoadLibrary(std::string *errorString) {
|
||||
(std::string(fileRedirectDir.c_str()) + "/").c_str(), nullptr);
|
||||
if (!lib) {
|
||||
ERROR_LOG(Log::G3D, "Failed to load custom driver with AdrenoTools ('%s')", g_Config.sCustomDriver.c_str());
|
||||
*errorString = "Failed to load custom driver";
|
||||
} else {
|
||||
INFO_LOG(Log::G3D, "Vulkan library loaded with AdrenoTools ('%s')", g_Config.sCustomDriver.c_str());
|
||||
}
|
||||
@ -388,6 +389,9 @@ static VulkanLibraryHandle VulkanLoadLibrary(std::string *errorString) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!lib) {
|
||||
*errorString = "No vulkan library found";
|
||||
}
|
||||
}
|
||||
return lib;
|
||||
#endif
|
||||
@ -481,7 +485,7 @@ bool VulkanMayBeAvailable() {
|
||||
#elif defined(VK_USE_PLATFORM_METAL_EXT)
|
||||
const char * const platformSurfaceExtension = VK_EXT_METAL_SURFACE_EXTENSION_NAME;
|
||||
#else
|
||||
const char *platformSurfaceExtension = 0;
|
||||
const char *platformSurfaceExtension = nullptr;
|
||||
#endif
|
||||
|
||||
if (!localEnumerateInstanceExtensionProperties || !localCreateInstance || !localEnumerate || !localDestroyInstance || !localGetPhysicalDeviceProperties) {
|
||||
|
@ -390,7 +390,7 @@ public:
|
||||
data.blendColor.color = color;
|
||||
}
|
||||
|
||||
void PushConstants(VkPipelineLayout pipelineLayout, VkShaderStageFlags stages, int offset, int size, void *constants) {
|
||||
void PushConstants(VkShaderStageFlags stages, int offset, int size, void *constants) {
|
||||
_dbg_assert_(curRenderStep_ && curRenderStep_->stepType == VKRStepType::RENDER);
|
||||
_dbg_assert_(size + offset < 40);
|
||||
VkRenderData &data = curRenderStep_->commands.push_uninitialized();
|
||||
|
@ -148,7 +148,7 @@ public:
|
||||
|
||||
class VKRasterState : public RasterState {
|
||||
public:
|
||||
VKRasterState(VulkanContext *vulkan, const RasterStateDesc &desc) {
|
||||
VKRasterState(const RasterStateDesc &desc) {
|
||||
cullFace = desc.cull;
|
||||
frontFace = desc.frontFace;
|
||||
}
|
||||
@ -187,7 +187,7 @@ public:
|
||||
VKShaderModule(ShaderStage stage, const std::string &tag) : stage_(stage), tag_(tag) {
|
||||
vkstage_ = StageToVulkan(stage);
|
||||
}
|
||||
bool Compile(VulkanContext *vulkan, ShaderLanguage language, const uint8_t *data, size_t size);
|
||||
bool Compile(VulkanContext *vulkan, const uint8_t *data, size_t size);
|
||||
const std::string &GetSource() const { return source_; }
|
||||
~VKShaderModule() {
|
||||
if (module_) {
|
||||
@ -214,7 +214,7 @@ private:
|
||||
std::string tag_;
|
||||
};
|
||||
|
||||
bool VKShaderModule::Compile(VulkanContext *vulkan, ShaderLanguage language, const uint8_t *data, size_t size) {
|
||||
bool VKShaderModule::Compile(VulkanContext *vulkan, const uint8_t *data, size_t size) {
|
||||
// We'll need this to free it later.
|
||||
vulkan_ = vulkan;
|
||||
source_ = (const char *)data;
|
||||
@ -327,7 +327,7 @@ struct DescriptorSetKey {
|
||||
|
||||
class VKTexture : public Texture {
|
||||
public:
|
||||
VKTexture(VulkanContext *vulkan, VkCommandBuffer cmd, VulkanPushPool *pushBuffer, const TextureDesc &desc)
|
||||
VKTexture(VulkanContext *vulkan, const TextureDesc &desc)
|
||||
: vulkan_(vulkan), mipLevels_(desc.mipLevels) {
|
||||
format_ = desc.format;
|
||||
}
|
||||
@ -757,7 +757,7 @@ SamplerState *VKContext::CreateSamplerState(const SamplerStateDesc &desc) {
|
||||
}
|
||||
|
||||
RasterState *VKContext::CreateRasterState(const RasterStateDesc &desc) {
|
||||
return new VKRasterState(vulkan_, desc);
|
||||
return new VKRasterState(desc);
|
||||
}
|
||||
|
||||
void VKContext::BindSamplerStates(int start, int count, SamplerState **state) {
|
||||
@ -877,8 +877,6 @@ VKContext::VKContext(VulkanContext *vulkan, bool useRenderThread)
|
||||
: vulkan_(vulkan), renderManager_(vulkan, useRenderThread, frameTimeHistory_) {
|
||||
shaderLanguageDesc_.Init(GLSL_VULKAN);
|
||||
|
||||
VkFormat depthStencilFormat = vulkan->GetDeviceInfo().preferredDepthStencilFormat;
|
||||
|
||||
INFO_LOG(Log::G3D, "Determining Vulkan device caps");
|
||||
|
||||
caps_.setMaxFrameLatencySupported = true;
|
||||
@ -1160,7 +1158,6 @@ void VKContext::BindDescriptors(VkBuffer buf, PackedDescriptor descriptors[4]) {
|
||||
descriptors[0].buffer.offset = 0; // dynamic
|
||||
descriptors[0].buffer.range = curPipeline_->GetUBOSize();
|
||||
|
||||
int numDescs = 1;
|
||||
for (int i = 0; i < MAX_BOUND_TEXTURES; ++i) {
|
||||
VkImageView view;
|
||||
VkSampler sampler;
|
||||
@ -1252,7 +1249,6 @@ Pipeline *VKContext::CreateGraphicsPipeline(const PipelineDesc &desc, const char
|
||||
|
||||
gDesc.pipelineLayout = pipelineLayout_;
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rs{ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO };
|
||||
raster->ToVulkan(&gDesc.rs);
|
||||
|
||||
if (renderManager_.GetVulkanContext()->GetDeviceFeatures().enabled.provokingVertex.provokingVertexLast) {
|
||||
@ -1328,7 +1324,7 @@ Texture *VKContext::CreateTexture(const TextureDesc &desc) {
|
||||
ERROR_LOG(Log::G3D, "Can't create textures before the first frame has started.");
|
||||
return nullptr;
|
||||
}
|
||||
VKTexture *tex = new VKTexture(vulkan_, initCmd, push_, desc);
|
||||
VKTexture *tex = new VKTexture(vulkan_, desc);
|
||||
if (tex->Create(initCmd, &renderManager_.PostInitBarrier(), push_, desc)) {
|
||||
return tex;
|
||||
} else {
|
||||
@ -1396,7 +1392,7 @@ BlendState *VKContext::CreateBlendState(const BlendStateDesc &desc) {
|
||||
// to avoid synchronization issues.
|
||||
class VKBuffer : public Buffer {
|
||||
public:
|
||||
VKBuffer(size_t size, uint32_t flags) : dataSize_(size) {
|
||||
VKBuffer(size_t size) : dataSize_(size) {
|
||||
data_ = new uint8_t[size];
|
||||
}
|
||||
~VKBuffer() {
|
||||
@ -1411,7 +1407,7 @@ public:
|
||||
};
|
||||
|
||||
Buffer *VKContext::CreateBuffer(size_t size, uint32_t usageFlags) {
|
||||
return new VKBuffer(size, usageFlags);
|
||||
return new VKBuffer(size);
|
||||
}
|
||||
|
||||
void VKContext::UpdateBuffer(Buffer *buffer, const uint8_t *data, size_t offset, size_t size, UpdateBufferFlags flags) {
|
||||
@ -1451,7 +1447,7 @@ void VKContext::BindNativeTexture(int sampler, void *nativeTexture) {
|
||||
|
||||
ShaderModule *VKContext::CreateShaderModule(ShaderStage stage, ShaderLanguage language, const uint8_t *data, size_t size, const char *tag) {
|
||||
VKShaderModule *shader = new VKShaderModule(stage, tag);
|
||||
if (shader->Compile(vulkan_, language, data, size)) {
|
||||
if (shader->Compile(vulkan_, data, size)) {
|
||||
return shader;
|
||||
} else {
|
||||
ERROR_LOG(Log::G3D, "Failed to compile shader %s:\n%s", tag, (const char *)LineNumberString((const char *)data).c_str());
|
||||
|
@ -512,13 +512,13 @@ HTTPRequest::HTTPRequest(RequestMethod method, const std::string &url, const std
|
||||
}
|
||||
|
||||
HTTPRequest::~HTTPRequest() {
|
||||
g_OSD.RemoveProgressBar(url_, Failed() ? false : true, 0.5f);
|
||||
g_OSD.RemoveProgressBar(url_, !failed_, 0.5f);
|
||||
|
||||
_assert_msg_(joined_, "Download destructed without join");
|
||||
}
|
||||
|
||||
void HTTPRequest::Start() {
|
||||
thread_ = std::thread(std::bind(&HTTPRequest::Do, this));
|
||||
thread_ = std::thread([this] { Do(); });
|
||||
}
|
||||
|
||||
void HTTPRequest::Join() {
|
||||
|
@ -17,7 +17,7 @@ HTTPSRequest::HTTPSRequest(RequestMethod method, const std::string &url, const s
|
||||
}
|
||||
|
||||
HTTPSRequest::~HTTPSRequest() {
|
||||
Join();
|
||||
HTTPSRequest::Join();
|
||||
}
|
||||
|
||||
void HTTPSRequest::Start() {
|
||||
@ -53,7 +53,7 @@ void HTTPSRequest::Join() {
|
||||
if (!res_ || !req_)
|
||||
return; // No pending operation.
|
||||
// Tear down.
|
||||
if (completed_ && res_) {
|
||||
if (completed_) {
|
||||
_dbg_assert_(req_);
|
||||
naettClose(res_);
|
||||
naettFree(req_);
|
||||
|
@ -37,7 +37,7 @@ TextDrawerAndroid::~TextDrawerAndroid() {
|
||||
// At worst we leak one ref...
|
||||
// env_->DeleteGlobalRef(cls_textRenderer);
|
||||
ClearCache();
|
||||
ClearFonts();
|
||||
fontMap_.clear(); // size is precomputed using dpiScale_.
|
||||
}
|
||||
|
||||
bool TextDrawerAndroid::IsReady() const {
|
||||
@ -58,8 +58,8 @@ uint32_t TextDrawerAndroid::SetFont(const char *fontName, int size, int flags) {
|
||||
}
|
||||
|
||||
// Just chose a factor that looks good, don't know what unit size is in anyway.
|
||||
AndroidFontEntry entry;
|
||||
entry.size = (float)(size * 1.4f) / dpiScale_;
|
||||
AndroidFontEntry entry{};
|
||||
entry.size = ((float)size * 1.4f) / dpiScale_;
|
||||
fontMap_[fontHash] = entry;
|
||||
fontHash_ = fontHash;
|
||||
return fontHash;
|
||||
|
@ -61,7 +61,9 @@ void ScreenManager::switchScreen(Screen *screen) {
|
||||
WARN_LOG(Log::System, "Switching to a zero screen, this can't be good");
|
||||
}
|
||||
if (stack_.empty() || screen != stack_.back().screen) {
|
||||
screen->setScreenManager(this);
|
||||
if (screen) {
|
||||
screen->setScreenManager(this);
|
||||
}
|
||||
nextStack_.push_back({ screen, 0 });
|
||||
}
|
||||
}
|
||||
|
@ -53,7 +53,6 @@ class StringVectorListAdapter : public UIListAdapter {
|
||||
public:
|
||||
StringVectorListAdapter(const std::vector<std::string> *items) : items_(items) {}
|
||||
size_t getCount() const override { return items_->size(); }
|
||||
void drawItem(int item, int x, int y, int w, int h, bool active) const override;
|
||||
|
||||
private:
|
||||
const std::vector<std::string> *items_;
|
||||
|
@ -69,7 +69,7 @@ public:
|
||||
|
||||
virtual void SetBG(const Drawable &bg) { bg_ = bg; }
|
||||
|
||||
virtual void Clear();
|
||||
void Clear();
|
||||
void PersistData(PersistStatus status, std::string anonId, PersistMap &storage) override;
|
||||
View *GetViewByIndex(int index) { return views_[index]; }
|
||||
int GetNumSubviews() const { return (int)views_.size(); }
|
||||
|
@ -211,7 +211,6 @@ public:
|
||||
void FlushBGs(); // Gets rid of all BG textures. Also gets rid of bg sounds.
|
||||
|
||||
void CancelAll();
|
||||
void WaitUntilDone(std::shared_ptr<GameInfo> &info);
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
@ -520,8 +520,6 @@ void PromptScreen::CreateViews() {
|
||||
// Scrolling action menu to the right.
|
||||
using namespace UI;
|
||||
|
||||
Margins actionMenuMargins(0, 100, 15, 0);
|
||||
|
||||
root_ = new AnchorLayout();
|
||||
|
||||
root_->Add(new TextView(message_, ALIGN_LEFT | FLAG_WRAP_TEXT, false, new AnchorLayoutParams(WRAP_CONTENT, WRAP_CONTENT, 15, 15, 330, 10)))->SetClip(false);
|
||||
|
@ -187,8 +187,6 @@ static void MeasureOSDProgressBar(const UIContext &dc, const OnScreenDisplay::En
|
||||
}
|
||||
|
||||
static void RenderOSDProgressBar(UIContext &dc, const OnScreenDisplay::Entry &entry, Bounds bounds, int align, float alpha) {
|
||||
uint32_t foreGround = whiteAlpha(alpha);
|
||||
|
||||
dc.DrawRectDropShadow(bounds, 12.0f, 0.7f * alpha);
|
||||
|
||||
uint32_t backgroundColor = colorAlpha(0x806050, alpha);
|
||||
|
@ -77,7 +77,7 @@ RatingChoice::RatingChoice(std::string_view captionKey, int *value, LayoutParams
|
||||
Add(group_);
|
||||
|
||||
group_->SetSpacing(0.0f);
|
||||
SetupChoices();
|
||||
RatingChoice::SetupChoices();
|
||||
}
|
||||
|
||||
void RatingChoice::Update() {
|
||||
@ -147,7 +147,7 @@ protected:
|
||||
|
||||
CompatRatingChoice::CompatRatingChoice(const char *captionKey, int *value, LayoutParams *layoutParams)
|
||||
: RatingChoice(captionKey, value, layoutParams) {
|
||||
SetupChoices();
|
||||
CompatRatingChoice::SetupChoices();
|
||||
}
|
||||
|
||||
void CompatRatingChoice::SetupChoices() {
|
||||
|
@ -14,7 +14,7 @@
|
||||
#include "UI/OnScreenDisplay.h"
|
||||
|
||||
static inline std::string_view DeNull(const char *ptr) {
|
||||
return ptr ? std::string_view(ptr) : "";
|
||||
return std::string_view(ptr ? ptr : "");
|
||||
}
|
||||
|
||||
// Compound view, creating a FileChooserChoice inside.
|
||||
@ -221,9 +221,9 @@ void RetroAchievementsLeaderboardScreen::CreateTabs() {
|
||||
const rc_client_leaderboard_entry_t &entry = entryList_->entries[i];
|
||||
|
||||
char buffer[512];
|
||||
rc_client_leaderboard_entry_get_user_image_url(&entryList_->entries[i], buffer, sizeof(buffer));
|
||||
rc_client_leaderboard_entry_get_user_image_url(&entry, buffer, sizeof(buffer));
|
||||
// Can also show entry.submitted, which is a time_t. And maybe highlight recent ones?
|
||||
layout->Add(new LeaderboardEntryView(&entryList_->entries[i], is_self));
|
||||
layout->Add(new LeaderboardEntryView(&entry, is_self));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -65,7 +65,7 @@ void TiltAnalogSettingsScreen::CreateViews() {
|
||||
switch (g_Config.iTiltInputType) {
|
||||
case TILT_DPAD:
|
||||
{
|
||||
PSPDpad *pad = rightSide->Add(new PSPDpad(ImageID("I_DIR_LINE"), "D-pad", ImageID("I_DIR_LINE"), ImageID("I_ARROW"), 1.5f, 1.3f, new AnchorLayoutParams(NONE, NONE, NONE, NONE, true)));
|
||||
rightSide->Add(new PSPDpad(ImageID("I_DIR_LINE"), "D-pad", ImageID("I_DIR_LINE"), ImageID("I_ARROW"), 1.5f, 1.3f, new AnchorLayoutParams(NONE, NONE, NONE, NONE, true)));
|
||||
break;
|
||||
}
|
||||
case TILT_ACTION_BUTTON:
|
||||
|
@ -286,7 +286,6 @@ public:
|
||||
void Draw(UIContext &dc) override {
|
||||
float opacity = GamepadGetOpacity();
|
||||
uint32_t colorBg = colorAlpha(GetButtonColor(), opacity);
|
||||
uint32_t downBg = colorAlpha(0x00FFFFFF, opacity * 0.5f);
|
||||
|
||||
const ImageID stickImage = g_Config.iTouchButtonStyle ? ImageID("I_STICK_LINE") : ImageID("I_STICK");
|
||||
const ImageID stickBg = g_Config.iTouchButtonStyle ? ImageID("I_STICK_BG_LINE") : ImageID("I_STICK_BG");
|
||||
@ -379,7 +378,6 @@ bool ControlLayoutView::Touch(const TouchInput &touch) {
|
||||
|
||||
if ((touch.flags & TOUCH_MOVE) && pickedControl_ != nullptr) {
|
||||
if (mode_ == 0) {
|
||||
const Bounds &controlBounds = pickedControl_->GetBounds();
|
||||
|
||||
// Allow placing the control halfway outside the play area.
|
||||
Bounds validRange = this->GetBounds();
|
||||
@ -387,7 +385,9 @@ bool ControlLayoutView::Touch(const TouchInput &touch) {
|
||||
validRange.x = 0.0f;
|
||||
validRange.y = 0.0f;
|
||||
|
||||
// This make cure the controll is all inside the screen (commended out only half)
|
||||
// TODO: Worth keeping?
|
||||
// This make sure the control is all inside the screen (commented out only half)
|
||||
// const Bounds &controlBounds = pickedControl_->GetBounds();
|
||||
//validRange.x += controlBounds.w * 0.5f;
|
||||
//validRange.w -= controlBounds.w;
|
||||
//validRange.y += controlBounds.h * 0.5f;
|
||||
@ -478,7 +478,6 @@ void ControlLayoutView::CreateViews() {
|
||||
ImageID shoulderImage = g_Config.iTouchButtonStyle ? ImageID("I_SHOULDER_LINE") : ImageID("I_SHOULDER");
|
||||
ImageID stickImage = g_Config.iTouchButtonStyle ? ImageID("I_STICK_LINE") : ImageID("I_STICK");
|
||||
ImageID stickBg = g_Config.iTouchButtonStyle ? ImageID("I_STICK_BG_LINE") : ImageID("I_STICK_BG");
|
||||
ImageID roundImage = g_Config.iTouchButtonStyle ? ImageID("I_ROUND_LINE") : ImageID("I_ROUND");
|
||||
|
||||
auto addDragDropButton = [&](ConfigTouchPos &pos, const char *key, ImageID bgImg, ImageID img) {
|
||||
DragDropButton *b = nullptr;
|
||||
|
@ -291,7 +291,7 @@ OpenSLContext::~OpenSLContext() {
|
||||
(*outputMixObject)->Destroy(outputMixObject);
|
||||
outputMixObject = nullptr;
|
||||
}
|
||||
AudioRecord_Stop();
|
||||
OpenSLContext::AudioRecord_Stop();
|
||||
|
||||
INFO_LOG(Log::Audio, "OpenSL: Shutdown - deleting engine object");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user