mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
c++11: Remove compat header base/functional.h
We want a proper C++11, not tr1. We don't target those compilers anyway.
This commit is contained in:
parent
4f655f8f3c
commit
e0ff68b3f6
@ -896,7 +896,6 @@ add_library(native STATIC
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ext/native/base/colorutil.h
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ext/native/base/display.cpp
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ext/native/base/display.h
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ext/native/base/functional.h
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ext/native/base/linked_ptr.h
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ext/native/base/logging.h
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ext/native/base/mutex.h
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@ -32,11 +32,7 @@
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#include <deque>
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#include <list>
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#include <set>
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#if defined(MACGNUSTD)
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#include <tr1/type_traits>
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#else
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#include <type_traits>
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#endif
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#include "Common.h"
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#include "FileUtil.h"
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@ -46,12 +42,6 @@
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#include "../ext/snappy/snappy-c.h"
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#endif
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#if defined(MACGNUSTD)
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namespace std {
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using tr1::is_pointer;
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}
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#endif
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template <class T>
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struct LinkedListItem : public T
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{
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@ -15,12 +15,12 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include <cstdlib>
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#include <ctime>
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#include <algorithm>
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#include <functional>
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#include "base/display.h"
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#include "base/functional.h"
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#include "base/NativeApp.h"
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#include "ext/vjson/json.h"
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#include "file/ini_file.h"
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@ -27,8 +27,9 @@
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// https://github.com/hrydgard/ppsspp/issues/1078
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#include <cstdlib>
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#include <functional>
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#include "base/basictypes.h"
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#include "base/functional.h"
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#include "base/mutex.h"
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#include "profiler/profiler.h"
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#include "thread/thread.h"
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@ -15,10 +15,10 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <functional>
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#include <string>
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#include <vector>
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#include "base/functional.h"
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#include "Common/ChunkFile.h"
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namespace SaveState
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@ -607,22 +607,22 @@ bool TextureScaler::Scale(u32* &data, u32 &dstFmt, int &width, int &height, int
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void TextureScaler::ScaleXBRZ(int factor, u32* source, u32* dest, int width, int height) {
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xbrz::ScalerCfg cfg;
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GlobalThreadPool::Loop(std::bind(&xbrz::scale, factor, source, dest, width, height, xbrz::ColorFormat::ARGB, cfg, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&xbrz::scale, factor, source, dest, width, height, xbrz::ColorFormat::ARGB, cfg, std::placeholders::_1, std::placeholders::_2), 0, height);
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}
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void TextureScaler::ScaleBilinear(int factor, u32* source, u32* dest, int width, int height) {
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bufTmp1.resize(width*height*factor);
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u32 *tmpBuf = bufTmp1.data();
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GlobalThreadPool::Loop(std::bind(&bilinearH, factor, source, tmpBuf, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&bilinearV, factor, tmpBuf, dest, width, 0, height, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&bilinearH, factor, source, tmpBuf, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&bilinearV, factor, tmpBuf, dest, width, 0, height, std::placeholders::_1, std::placeholders::_2), 0, height);
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}
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void TextureScaler::ScaleBicubicBSpline(int factor, u32* source, u32* dest, int width, int height) {
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GlobalThreadPool::Loop(std::bind(&scaleBicubicBSpline, factor, source, dest, width, height, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&scaleBicubicBSpline, factor, source, dest, width, height, std::placeholders::_1, std::placeholders::_2), 0, height);
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}
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void TextureScaler::ScaleBicubicMitchell(int factor, u32* source, u32* dest, int width, int height) {
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GlobalThreadPool::Loop(std::bind(&scaleBicubicMitchell, factor, source, dest, width, height, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&scaleBicubicMitchell, factor, source, dest, width, height, std::placeholders::_1, std::placeholders::_2), 0, height);
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}
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void TextureScaler::ScaleHybrid(int factor, u32* source, u32* dest, int width, int height, bool bicubic) {
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@ -638,8 +638,8 @@ void TextureScaler::ScaleHybrid(int factor, u32* source, u32* dest, int width, i
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bufTmp1.resize(width*height);
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bufTmp2.resize(width*height*factor*factor);
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bufTmp3.resize(width*height*factor*factor);
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GlobalThreadPool::Loop(std::bind(&generateDistanceMask, source, bufTmp1.data(), width, height, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convolve3x3, bufTmp1.data(), bufTmp2.data(), KERNEL_SPLAT, width, height, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&generateDistanceMask, source, bufTmp1.data(), width, height, std::placeholders::_1, std::placeholders::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convolve3x3, bufTmp1.data(), bufTmp2.data(), KERNEL_SPLAT, width, height, std::placeholders::_1, std::placeholders::_2), 0, height);
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ScaleBilinear(factor, bufTmp2.data(), bufTmp3.data(), width, height);
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// mask C is now in bufTmp3
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@ -652,13 +652,13 @@ void TextureScaler::ScaleHybrid(int factor, u32* source, u32* dest, int width, i
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// Now we can mix it all together
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// The factor 8192 was found through practical testing on a variety of textures
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GlobalThreadPool::Loop(std::bind(&mix, dest, bufTmp2.data(), bufTmp3.data(), 8192, width*factor, placeholder::_1, placeholder::_2), 0, height*factor);
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GlobalThreadPool::Loop(std::bind(&mix, dest, bufTmp2.data(), bufTmp3.data(), 8192, width*factor, std::placeholders::_1, std::placeholders::_2), 0, height*factor);
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}
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void TextureScaler::DePosterize(u32* source, u32* dest, int width, int height) {
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bufTmp3.resize(width*height);
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GlobalThreadPool::Loop(std::bind(&deposterizeH, source, bufTmp3.data(), width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&deposterizeV, bufTmp3.data(), dest, width, height, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&deposterizeH, dest, bufTmp3.data(), width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&deposterizeV, bufTmp3.data(), dest, width, height, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&deposterizeH, source, bufTmp3.data(), width, std::placeholders::_1, std::placeholders::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&deposterizeV, bufTmp3.data(), dest, width, height, std::placeholders::_1, std::placeholders::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&deposterizeH, dest, bufTmp3.data(), width, std::placeholders::_1, std::placeholders::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&deposterizeV, bufTmp3.data(), dest, width, height, std::placeholders::_1, std::placeholders::_2), 0, height);
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}
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@ -17,7 +17,8 @@
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#pragma once
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#include "base/functional.h"
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#include <functional>
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#include "Common/CommonTypes.h"
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#include "GPU/Common/GPUDebugInterface.h"
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@ -47,15 +47,15 @@ void TextureScalerDX9::ConvertTo8888(u32 format, u32* source, u32* &dest, int wi
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break;
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case D3DFMT_A4R4G4B4:
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GlobalThreadPool::Loop(std::bind(&convert4444_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convert4444_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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break;
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case D3DFMT_R5G6B5:
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GlobalThreadPool::Loop(std::bind(&convert565_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convert565_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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break;
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case D3DFMT_A1R5G5B5:
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GlobalThreadPool::Loop(std::bind(&convert5551_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convert5551_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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break;
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default:
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@ -64,4 +64,4 @@ void TextureScalerDX9::ConvertTo8888(u32 format, u32* source, u32* &dest, int wi
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}
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}
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} // namespace
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} // namespace
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@ -44,15 +44,15 @@ void TextureScalerGL::ConvertTo8888(u32 format, u32* source, u32* &dest, int wid
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break;
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case GL_UNSIGNED_SHORT_4_4_4_4:
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GlobalThreadPool::Loop(std::bind(&convert4444_gl, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convert4444_gl, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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break;
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case GL_UNSIGNED_SHORT_5_6_5:
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GlobalThreadPool::Loop(std::bind(&convert565_gl, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convert565_gl, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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break;
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case GL_UNSIGNED_SHORT_5_5_5_1:
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GlobalThreadPool::Loop(std::bind(&convert5551_gl, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convert5551_gl, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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break;
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default:
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@ -51,15 +51,15 @@ void TextureScalerVulkan::ConvertTo8888(u32 format, u32* source, u32* &dest, int
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break;
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case VULKAN_4444_FORMAT:
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GlobalThreadPool::Loop(std::bind(&convert4444_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convert4444_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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break;
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case VULKAN_565_FORMAT:
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GlobalThreadPool::Loop(std::bind(&convert565_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convert565_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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break;
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case VULKAN_1555_FORMAT:
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GlobalThreadPool::Loop(std::bind(&convert5551_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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GlobalThreadPool::Loop(std::bind(&convert5551_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height);
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break;
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default:
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@ -176,19 +176,19 @@ void ControlMapper::MappedCallback(KeyDef kdf) {
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UI::EventReturn ControlMapper::OnReplace(UI::EventParams ¶ms) {
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actionIndex_ = atoi(params.v->Tag().c_str());
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action_ = REPLACEONE;
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scrm_->push(new KeyMappingNewKeyDialog(pspKey_, true, std::bind(&ControlMapper::MappedCallback, this, placeholder::_1)));
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scrm_->push(new KeyMappingNewKeyDialog(pspKey_, true, std::bind(&ControlMapper::MappedCallback, this, std::placeholders::_1)));
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return UI::EVENT_DONE;
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}
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UI::EventReturn ControlMapper::OnReplaceAll(UI::EventParams ¶ms) {
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action_ = REPLACEALL;
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scrm_->push(new KeyMappingNewKeyDialog(pspKey_, true, std::bind(&ControlMapper::MappedCallback, this, placeholder::_1)));
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scrm_->push(new KeyMappingNewKeyDialog(pspKey_, true, std::bind(&ControlMapper::MappedCallback, this, std::placeholders::_1)));
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return UI::EVENT_DONE;
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}
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UI::EventReturn ControlMapper::OnAdd(UI::EventParams ¶ms) {
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action_ = ADD;
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scrm_->push(new KeyMappingNewKeyDialog(pspKey_, true, std::bind(&ControlMapper::MappedCallback, this, placeholder::_1)));
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scrm_->push(new KeyMappingNewKeyDialog(pspKey_, true, std::bind(&ControlMapper::MappedCallback, this, std::placeholders::_1)));
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return UI::EVENT_DONE;
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}
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@ -17,8 +17,9 @@
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#pragma once
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#include <functional>
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#include <vector>
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#include "base/functional.h"
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#include "base/mutex.h"
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#include "ui/view.h"
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#include "ui/ui_screen.h"
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@ -15,7 +15,8 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "base/functional.h"
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#include <functional>
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#include "ui/view.h"
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#include "ui/ui_screen.h"
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#include "ui/ui_context.h"
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@ -17,11 +17,11 @@
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#pragma once
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#include <vector>
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#include <functional>
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#include <map>
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#include <string>
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#include <vector>
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#include "base/functional.h"
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#include "file/file_util.h"
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#include "ui/ui_screen.h"
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@ -175,7 +175,7 @@ UI::EventReturn GameScreen::OnDeleteConfig(UI::EventParams &e)
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I18NCategory *ga = GetI18NCategory("Game");
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screenManager()->push(
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new PromptScreen(di->T("DeleteConfirmGameConfig", "Do you really want to delete the settings for this game?"), ga->T("ConfirmDelete"), di->T("Cancel"),
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std::bind(&GameScreen::CallbackDeleteConfig, this, placeholder::_1)));
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std::bind(&GameScreen::CallbackDeleteConfig, this, std::placeholders::_1)));
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return UI::EVENT_DONE;
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}
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@ -289,7 +289,7 @@ UI::EventReturn GameScreen::OnDeleteSaveData(UI::EventParams &e) {
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if (saveDirs.size()) {
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screenManager()->push(
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new PromptScreen(di->T("DeleteConfirmAll", "Do you really want to delete all\nyour save data for this game?"), ga->T("ConfirmDelete"), di->T("Cancel"),
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std::bind(&GameScreen::CallbackDeleteSaveData, this, placeholder::_1)));
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std::bind(&GameScreen::CallbackDeleteSaveData, this, std::placeholders::_1)));
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}
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}
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@ -313,7 +313,7 @@ UI::EventReturn GameScreen::OnDeleteGame(UI::EventParams &e) {
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if (info) {
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screenManager()->push(
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new PromptScreen(di->T("DeleteConfirmGame", "Do you really want to delete this game\nfrom your device? You can't undo this."), ga->T("ConfirmDelete"), di->T("Cancel"),
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std::bind(&GameScreen::CallbackDeleteGame, this, placeholder::_1)));
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std::bind(&GameScreen::CallbackDeleteGame, this, std::placeholders::_1)));
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}
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return UI::EVENT_DONE;
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@ -17,8 +17,9 @@
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#pragma once
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#include <functional>
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#include "UI/MiscScreens.h"
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#include "base/functional.h"
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#include "ui/ui_screen.h"
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// Game screen: Allows you to start a game, delete saves, delete the game,
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@ -961,7 +961,7 @@ UI::EventReturn GameSettingsScreen::OnRenderingBackend(UI::EventParams &e) {
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// It only makes sense to show the restart prompt if the backend was actually changed.
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if (g_Config.iGPUBackend != (int)GetGPUBackend()) {
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screenManager()->push(new PromptScreen(di->T("ChangingGPUBackends", "Changing GPU backends requires PPSSPP to restart. Restart now?"), di->T("Yes"), di->T("No"),
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std::bind(&GameSettingsScreen::CallbackRenderingBackend, this, placeholder::_1)));
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std::bind(&GameSettingsScreen::CallbackRenderingBackend, this, std::placeholders::_1)));
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}
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#endif
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return UI::EVENT_DONE;
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@ -1165,13 +1165,13 @@ UI::EventReturn GameSettingsScreen::OnRestoreDefaultSettings(UI::EventParams &e)
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{
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screenManager()->push(
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new PromptScreen(dev->T("RestoreGameDefaultSettings", "Are you sure you want to restore the game-specific settings back to the ppsspp defaults?\n"), di->T("OK"), di->T("Cancel"),
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std::bind(&GameSettingsScreen::CallbackRestoreDefaults, this, placeholder::_1)));
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std::bind(&GameSettingsScreen::CallbackRestoreDefaults, this, std::placeholders::_1)));
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}
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else
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{
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screenManager()->push(
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new PromptScreen(dev->T("RestoreDefaultSettings", "Are you sure you want to restore all settings(except control mapping)\nback to their defaults?\nYou can't undo this.\nPlease restart PPSSPP after restoring settings."), di->T("OK"), di->T("Cancel"),
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std::bind(&GameSettingsScreen::CallbackRestoreDefaults, this, placeholder::_1)));
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std::bind(&GameSettingsScreen::CallbackRestoreDefaults, this, std::placeholders::_1)));
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}
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return UI::EVENT_DONE;
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@ -17,7 +17,8 @@
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#pragma once
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#include "base/functional.h"
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#include <functional>
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#include "ui/view.h"
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#include "ui/ui_screen.h"
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@ -17,7 +17,8 @@
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#pragma once
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#include "base/functional.h"
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#include <functional>
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#include "file/path.h"
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#include "ui/ui_screen.h"
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#include "ui/viewgroup.h"
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@ -16,8 +16,8 @@
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include <functional>
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#include "base/functional.h"
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#include "base/colorutil.h"
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#include "base/display.h"
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#include "base/timeutil.h"
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@ -17,12 +17,12 @@
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|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "file/file_util.h"
|
||||
#include "base/functional.h"
|
||||
#include "ui/ui_screen.h"
|
||||
|
||||
struct ShaderInfo;
|
||||
|
@ -445,7 +445,7 @@ UI::EventReturn GamePauseScreen::OnDeleteConfig(UI::EventParams &e)
|
||||
I18NCategory *ga = GetI18NCategory("Game");
|
||||
screenManager()->push(
|
||||
new PromptScreen(di->T("DeleteConfirmGameConfig", "Do you really want to delete the settings for this game?"), ga->T("ConfirmDelete"), di->T("Cancel"),
|
||||
std::bind(&GamePauseScreen::CallbackDeleteConfig, this, placeholder::_1)));
|
||||
std::bind(&GamePauseScreen::CallbackDeleteConfig, this, std::placeholders::_1)));
|
||||
|
||||
return UI::EVENT_DONE;
|
||||
}
|
||||
|
@ -17,7 +17,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
#include "ui/ui_screen.h"
|
||||
#include "ui/viewgroup.h"
|
||||
#include "UI/MiscScreens.h"
|
||||
|
@ -17,7 +17,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
#include "ui/ui_screen.h"
|
||||
#include "ui/viewgroup.h"
|
||||
#include "UI/MiscScreens.h"
|
||||
|
@ -17,7 +17,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
#include "ui/ui_screen.h"
|
||||
#include "ui/viewgroup.h"
|
||||
#include "UI/MiscScreens.h"
|
||||
|
@ -17,9 +17,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
#include "base/functional.h"
|
||||
#include "ui/ui_screen.h"
|
||||
#include "ui/view.h"
|
||||
#include "ui/viewgroup.h"
|
||||
|
@ -15,7 +15,8 @@
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
#include "base/basictypes.h"
|
||||
#include "ext/vjson/json.h"
|
||||
|
||||
@ -135,7 +136,7 @@ void HttpImageFileView::DownloadCompletedCallback(http::Download &download) {
|
||||
|
||||
void HttpImageFileView::Draw(UIContext &dc) {
|
||||
if (!texture_ && !textureFailed_ && !path_.empty() && !download_) {
|
||||
download_ = downloader_->StartDownloadWithCallback(path_, "", std::bind(&HttpImageFileView::DownloadCompletedCallback, this, placeholder::_1));
|
||||
download_ = downloader_->StartDownloadWithCallback(path_, "", std::bind(&HttpImageFileView::DownloadCompletedCallback, this, std::placeholders::_1));
|
||||
download_->SetHidden(true);
|
||||
}
|
||||
|
||||
|
@ -17,7 +17,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
#include "ui/ui_screen.h"
|
||||
#include "ui/viewgroup.h"
|
||||
#include "net/http_client.h"
|
||||
|
@ -17,7 +17,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
#include "ui/view.h"
|
||||
#include "MiscScreens.h"
|
||||
|
||||
|
@ -17,11 +17,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
|
||||
#include "ui/view.h"
|
||||
#include "ui/viewgroup.h"
|
||||
#include "MiscScreens.h"
|
||||
#include <vector>
|
||||
|
||||
class DragDropButton;
|
||||
|
||||
|
@ -15,11 +15,11 @@
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <functional>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "base/functional.h"
|
||||
#include "Common/ColorConv.h"
|
||||
#include "Windows/GEDebugger/GEDebugger.h"
|
||||
#include "Windows/GEDebugger/SimpleGLWindow.h"
|
||||
|
@ -17,7 +17,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
#include "gfx_es2/glsl_program.h"
|
||||
#include "Common/CommonWindows.h"
|
||||
#include "Globals.h"
|
||||
@ -156,4 +157,4 @@ protected:
|
||||
u32 reformatBufSize_;
|
||||
|
||||
std::function<void(int, int)> hoverCallback_;
|
||||
};
|
||||
};
|
||||
|
@ -4,7 +4,8 @@
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
#include "thread/thread.h"
|
||||
#include "util/text/utf8.h"
|
||||
#include "ShellUtil.h"
|
||||
@ -163,4 +164,4 @@ namespace W32Util
|
||||
|
||||
PostMessage(parent_, completeMsg_, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,35 +0,0 @@
|
||||
// This file simply includes <functional> and applies any necessary compatibility fixes for
|
||||
// strange platforms like iOS.
|
||||
|
||||
// Use placeholder as the namespace for placeholders.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#if defined(MACGNUSTD)
|
||||
#include <tr1/functional>
|
||||
#include <tr1/memory>
|
||||
namespace std {
|
||||
using tr1::bind;
|
||||
using tr1::function;
|
||||
using tr1::shared_ptr;
|
||||
|
||||
template <typename T>
|
||||
inline shared_ptr<T> make_shared()
|
||||
{
|
||||
return shared_ptr<T>(new T());
|
||||
}
|
||||
|
||||
template <typename T, typename Arg1>
|
||||
inline shared_ptr<T> make_shared(Arg1& arg1)
|
||||
{
|
||||
return shared_ptr<T>(new T(arg1));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
namespace placeholder = std::placeholders;
|
||||
|
@ -196,7 +196,6 @@
|
||||
<ClInclude Include="base\colorutil.h" />
|
||||
<ClInclude Include="base\compat.h" />
|
||||
<ClInclude Include="base\display.h" />
|
||||
<ClInclude Include="base\functional.h" />
|
||||
<ClInclude Include="base\logging.h" />
|
||||
<ClInclude Include="base\mutex.h" />
|
||||
<ClInclude Include="base\NativeApp.h" />
|
||||
|
@ -203,9 +203,6 @@
|
||||
<ClInclude Include="net\url.h">
|
||||
<Filter>net</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="base\functional.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ui\ui_screen.h">
|
||||
<Filter>ui</Filter>
|
||||
</ClInclude>
|
||||
|
@ -1,11 +1,12 @@
|
||||
#ifndef _NET_HTTP_HTTP_CLIENT
|
||||
#define _NET_HTTP_HTTP_CLIENT
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
#include "base/basictypes.h"
|
||||
#include "base/buffer.h"
|
||||
#include "thread/thread.h"
|
||||
#include "base/functional.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define NOMINMAX
|
||||
|
@ -21,10 +21,11 @@
|
||||
#endif
|
||||
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "base/functional.h"
|
||||
#include "base/logging.h"
|
||||
#include "base/buffer.h"
|
||||
#include "file/fd_util.h"
|
||||
@ -114,8 +115,8 @@ void Request::Close() {
|
||||
|
||||
Server::Server(threading::Executor *executor)
|
||||
: port_(0), executor_(executor) {
|
||||
RegisterHandler("/", std::bind(&Server::HandleListing, this, placeholder::_1));
|
||||
SetFallbackHandler(std::bind(&Server::Handle404, this, placeholder::_1));
|
||||
RegisterHandler("/", std::bind(&Server::HandleListing, this, std::placeholders::_1));
|
||||
SetFallbackHandler(std::bind(&Server::Handle404, this, std::placeholders::_1));
|
||||
}
|
||||
|
||||
void Server::RegisterHandler(const char *url_path, UrlHandlerFunc handler) {
|
||||
|
@ -1,9 +1,9 @@
|
||||
#ifndef _HTTP_SERVER_H
|
||||
#define _HTTP_SERVER_H
|
||||
|
||||
#include <functional>
|
||||
#include <map>
|
||||
|
||||
#include "base/functional.h"
|
||||
#include "base/buffer.h"
|
||||
#include "net/http_headers.h"
|
||||
#include "thread/executor.h"
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "thread/executor.h"
|
||||
#include "base/functional.h"
|
||||
|
||||
#include <functional>
|
||||
|
||||
namespace threading {
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
namespace threading {
|
||||
|
||||
|
@ -1,4 +1,5 @@
|
||||
#include "base/functional.h"
|
||||
#include <functional>
|
||||
|
||||
#include "base/logging.h"
|
||||
#include "base/timeutil.h"
|
||||
#include "thread/thread.h"
|
||||
|
@ -1,8 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "thread.h"
|
||||
#include "base/mutex.h"
|
||||
#include "base/functional.h"
|
||||
|
||||
// This is the simplest possible worker implementation I can think of
|
||||
// but entirely sufficient for the given purpose.
|
||||
|
@ -332,7 +332,7 @@ UI::EventReturn PopupMultiChoice::HandleClick(UI::EventParams &e) {
|
||||
}
|
||||
|
||||
ListPopupScreen *popupScreen = new ListPopupScreen(ChopTitle(text_), choices, *value_ - minVal_,
|
||||
std::bind(&PopupMultiChoice::ChoiceCallback, this, placeholder::_1));
|
||||
std::bind(&PopupMultiChoice::ChoiceCallback, this, std::placeholders::_1));
|
||||
popupScreen->SetHiddenChoices(hidden_);
|
||||
screenManager_->push(popupScreen);
|
||||
return UI::EVENT_DONE;
|
||||
|
@ -7,15 +7,15 @@
|
||||
// Works very similarly to Android, there's a Measure pass and a Layout pass which you don't
|
||||
// really need to care about if you just use the standard containers and widgets.
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "base/logging.h"
|
||||
#include "base/functional.h"
|
||||
#include "base/mutex.h"
|
||||
#include "base/basictypes.h"
|
||||
#include "gfx/texture_atlas.h"
|
||||
@ -251,7 +251,7 @@ public:
|
||||
// This is suggested for use in most cases. Autobinds, allowing for neat syntax.
|
||||
template<class T>
|
||||
T *Handle(T *thiz, EventReturn (T::* theCallback)(EventParams &e)) {
|
||||
Add(std::bind(theCallback, thiz, placeholder::_1));
|
||||
Add(std::bind(theCallback, thiz, std::placeholders::_1));
|
||||
return thiz;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include <functional>
|
||||
#include <set>
|
||||
|
||||
#include "base/functional.h"
|
||||
#include "base/logging.h"
|
||||
#include "base/mutex.h"
|
||||
#include "base/stringutil.h"
|
||||
@ -1286,7 +1286,7 @@ void ListView::CreateAllItems() {
|
||||
for (int i = 0; i < adaptor_->GetNumItems(); i++) {
|
||||
if (hidden_.find(i) == hidden_.end()) {
|
||||
View * v = linLayout_->Add(adaptor_->CreateItemView(i));
|
||||
adaptor_->AddEventCallback(v, std::bind(&ListView::OnItemCallback, this, i, placeholder::_1));
|
||||
adaptor_->AddEventCallback(v, std::bind(&ListView::OnItemCallback, this, i, std::placeholders::_1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user