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Remove unused variable.
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@ -28,9 +28,6 @@ static HWND hWnd; // Holds Our Window Handle
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static D3DPRESENT_PARAMETERS pp;
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static HMODULE hD3D9;
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// TODO: Make config?
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static bool enableGLDebug = true;
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void D3D9_SwapBuffers() {
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if (has9Ex) {
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deviceEx->EndScene();
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