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Merge pull request #17727 from hrydgard/switch-back-to-rcheevos-upstream
Switch back to rcheevos upstream
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commit
eaa131db48
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vendored
@ -46,4 +46,4 @@
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url = https://github.com/google/cpu_features.git
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[submodule "ext/rcheevos"]
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path = ext/rcheevos
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url = https://github.com/hrydgard/rcheevos.git
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url = https://github.com/RetroAchievements/rcheevos.git
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@ -161,12 +161,8 @@ static uint32_t read_memory_callback(uint32_t address, uint8_t *buffer, uint32_t
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WARN_LOG(G3D, "RetroAchievements PeekMemory: Bad address %08x (%d bytes) (%08x was passed in)", address, num_bytes, orig_address);
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}
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// TEMPORARY HACK: rcheevos' handling of bad memory accesses causes a LOT of extra work, since
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// for some reason these invalid accesses keeps happening. So we'll temporarily to back to the previous
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// behavior of simply returning 0. This is fixed in a PR upstream, not yet merged.
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uint32_t temp = 0;
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memcpy(buffer, &temp, num_bytes);
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return num_bytes;
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// This tells rcheevos that the access was bad, which should now be handled properly.
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return 0;
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}
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Memory::MemcpyUnchecked(buffer, address, num_bytes);
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@ -2604,13 +2604,6 @@ void FramebufferManagerCommon::NotifyRenderResized(int msaaLevel) {
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// No drawing is allowed here. This includes anything that might potentially touch a command buffer, like creating images!
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// So we need to defer the post processing initialization.
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updatePostShaders_ = true;
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#ifdef _WIN32
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// Seems related - if you're ok with numbers all the time, show some more :)
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if (g_Config.iShowStatusFlags != 0) {
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ShowScreenResolution();
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}
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#endif
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}
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void FramebufferManagerCommon::NotifyConfigChanged() {
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@ -2700,24 +2693,6 @@ void FramebufferManagerCommon::UpdateFramebufUsage(VirtualFramebuffer *vfb) {
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checkFlag(FB_USAGE_CLUT, vfb->last_frame_clut);
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}
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void FramebufferManagerCommon::ShowScreenResolution() {
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auto gr = GetI18NCategory(I18NCat::GRAPHICS);
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std::ostringstream messageStream;
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messageStream << gr->T("Internal Resolution") << ": ";
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messageStream << PSP_CoreParameter().renderWidth << "x" << PSP_CoreParameter().renderHeight << " ";
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if (postShaderIsUpscalingFilter_) {
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messageStream << gr->T("(upscaling)") << " ";
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} else if (postShaderIsSupersampling_) {
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messageStream << gr->T("(supersampling)") << " ";
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}
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messageStream << gr->T("Window Size") << ": ";
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messageStream << PSP_CoreParameter().pixelWidth << "x" << PSP_CoreParameter().pixelHeight;
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g_OSD.Show(OSDType::MESSAGE_INFO, messageStream.str(), 0.0f, "resize");
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INFO_LOG(SYSTEM, "%s", messageStream.str().c_str());
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}
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void FramebufferManagerCommon::ClearAllDepthBuffers() {
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for (auto vfb : vfbs_) {
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vfb->usageFlags |= FB_USAGE_INVALIDATE_DEPTH;
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@ -509,7 +509,6 @@ protected:
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void BlitFramebufferDepth(VirtualFramebuffer *src, VirtualFramebuffer *dst);
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void ResizeFramebufFBO(VirtualFramebuffer *vfb, int w, int h, bool force = false, bool skipCopy = false);
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void ShowScreenResolution();
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bool ShouldDownloadFramebufferColor(const VirtualFramebuffer *vfb) const;
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bool ShouldDownloadFramebufferDepth(const VirtualFramebuffer *vfb) const;
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@ -1 +1 @@
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Subproject commit 223df0761313c5c9d9f4d4dc4b5897cf41e7e036
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Subproject commit aa6324e886e12da0cf24dee1cf4e873571f39191
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