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https://github.com/hrydgard/ppsspp.git
synced 2025-01-22 13:48:34 +00:00
Minor fixes
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38263c9073
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@ -38,13 +38,16 @@ void cInterfaceEGL::DetectMode()
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// attributes for a visual in RGBA format with at least
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// 8 bits per color
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int attribs[] = {
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EGL_RENDERABLE_TYPE, renderable_type,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_ALPHA_SIZE, 8,
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EGL_DEPTH_SIZE, 16,
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EGL_STENCIL_SIZE, 8,
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EGL_RENDERABLE_TYPE, renderable_type,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_TRANSPARENT_TYPE, EGL_NONE,
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EGL_SAMPLES, 0,
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EGL_NONE
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};
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@ -569,20 +569,20 @@ extern "C" jint JNICALL Java_org_ppsspp_ppsspp_NativeApp_getDesiredBackbufferHei
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return desiredBackbufferSizeY;
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}
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extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeActivity_runEGLRenderLoop(JNIEnv *env, jobject obj, jobject _surf) {
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extern "C" bool JNICALL Java_org_ppsspp_ppsspp_NativeActivity_runEGLRenderLoop(JNIEnv *env, jobject obj, jobject _surf) {
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ANativeWindow *wnd = ANativeWindow_fromSurface(env, _surf);
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WLOG("runEGLRenderLoop. display_xres=%d display_yres=%d", display_xres, display_yres);
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if (wnd == nullptr) {
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ELOG("Error: Surface is null.");
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return;
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return false;
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}
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cInterfaceBase *gl = HostGL_CreateGLInterface();
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if (!gl) {
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ELOG("ERROR: Failed to create GL interface");
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return;
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return false;
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}
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ILOG("EGL interface created. Desired backbuffer size: %dx%d", desiredBackbufferSizeX, desiredBackbufferSizeY);
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@ -600,7 +600,7 @@ extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeActivity_runEGLRenderLoop(J
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if (!gl->Create(wnd, false, use565)) {
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ELOG("EGL creation failed");
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// TODO: What do we do now?
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return;
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return false;
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}
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gl->MakeCurrent();
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@ -671,4 +671,5 @@ extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeActivity_runEGLRenderLoop(J
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ANativeWindow_release(wnd);
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renderLoopRunning = false;
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WLOG("Render loop exited;");
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return true;
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}
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@ -299,12 +299,15 @@ public class NativeActivity extends Activity implements SurfaceHolder.Callback {
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Log.i(TAG, "Starting the render loop: " + mSurface);
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// Start emulation using the provided Surface.
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runEGLRenderLoop(mSurface);
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if (!runEGLRenderLoop(mSurface)) {
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// TODO: Add an alert dialog or something
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Log.e(TAG, "Failed to start up OpenGL");
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}
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Log.i(TAG, "Left the render loop: " + mSurface);
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}
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};
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public native void runEGLRenderLoop(Surface surface);
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public native boolean runEGLRenderLoop(Surface surface);
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// Tells the render loop thread to exit, so we can restart it.
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public native void exitEGLRenderLoop();
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@ -335,9 +338,7 @@ public class NativeActivity extends Activity implements SurfaceHolder.Callback {
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}
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// OK, config should be initialized, we can query for screen rotation.
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if (Build.VERSION.SDK_INT >= 9) {
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updateScreenRotation();
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}
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updateScreenRotation();
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// Keep the screen bright - very annoying if it goes dark when tilting away
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Window window = this.getWindow();
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@ -457,9 +458,7 @@ public class NativeActivity extends Activity implements SurfaceHolder.Callback {
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updateSystemUiVisibility();
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}
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// OK, config should be initialized, we can query for screen rotation.
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if (Build.VERSION.SDK_INT >= 9) {
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updateScreenRotation();
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}
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updateScreenRotation();
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Log.i(TAG, "onResume");
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if (mSurfaceView != null) {
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