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Fix libretro makefile build
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f5d674e3c7
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@ -169,7 +169,6 @@ SOURCES_CXX += \
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$(COMMONDIR)/GPU/OpenGL/thin3d_gl.cpp \
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$(COMMONDIR)/GPU/OpenGL/GLDebugLog.cpp \
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$(COMMONDIR)/GPU/OpenGL/GLSLProgram.cpp \
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$(COMMONDIR)/GPU/OpenGL/gl3stub.c \
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$(COMMONDIR)/GPU/OpenGL/GLFeatures.cpp \
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$(COMMONDIR)/GPU/OpenGL/GLRenderManager.cpp \
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$(COMMONDIR)/GPU/OpenGL/GLQueueRunner.cpp \
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@ -223,6 +222,8 @@ SOURCES_CXX += \
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$(COMMONDIR)/StringUtils.cpp \
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$(COMMONDIR)/TimeUtil.cpp
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SOURCES_C +=\
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$(COMMONDIR)/GPU/OpenGL/gl3stub.c
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SOURCES_CXX += \
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$(GPUCOMMONDIR)/VertexDecoderCommon.cpp \
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@ -345,7 +346,6 @@ SOURCES_CXX += \
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$(COREDIR)/Config.cpp \
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$(COREDIR)/TextureReplacer.cpp \
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$(COREDIR)/Core.cpp \
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$(COREDIR)/KeyMap.cpp \
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$(COREDIR)/WaveFile.cpp \
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$(COREDIR)/KeyMap.cpp \
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$(COREDIR)/FileLoaders/HTTPFileLoader.cpp \
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@ -689,11 +689,13 @@ SOURCES_CXX += \
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$(LIBRETRODIR)/LibretroD3D11Context.cpp
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SOURCES_CXX += \
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$(COMMONDIR)/GPU/D3D9/thin3d_d3d9.cpp \
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$(COMMONDIR)/GPU/D3D11/thin3d_d3d11.cpp \
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$(COMMONDIR)/GPU/D3D11/D3D11Loader.cpp \
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$(COMMONDIR)/GPU/D3D9/D3DCompilerLoader.cpp
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$(COMMONDIR)/GPU/D3D9/D3D9ShaderCompiler.cpp \
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$(COMMONDIR)/GPU/D3D9/D3D9StateCache.cpp \
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$(COMMONDIR)/GPU/D3D9/D3DCompilerLoader.cpp \
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$(COMMONDIR)/GPU/D3D9/thin3d_d3d9.cpp \
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$(COMMONDIR)/GPU/D3D11/D3D11Loader.cpp \
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$(COMMONDIR)/GPU/D3D11/thin3d_d3d11.cpp
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INCFLAGS += -I$(CORE_DIR)/dx9sdk/Include -I$(CORE_DIR)/dx9sdk/Include/DX11
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endif
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