lang: Remove obsolete keys, add new untranslated ones :(

This commit is contained in:
Henrik Rydgård 2022-11-06 19:40:02 +01:00
parent c91e7912bf
commit f02c983a63
44 changed files with 139 additions and 95 deletions

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@ -96,12 +96,14 @@ impl Section {
continue;
}
if !other.lines.iter().any(|line| line.starts_with(prefix)) {
if !prefix.contains("URL") {
println!("Commenting out: {}", line);
// Comment out the line.
*line = "#".to_owned() + line;
}
}
}
}
pub fn remove_lines_if_not_in(&mut self, other: &Section) {
// Brute force (O(n^2)). Bad but not a problem.

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@ -476,7 +476,6 @@ Auto Scaling = ‎تكبير تلقائي
Backend = ‎الخلفي
Balanced = ‎متناسق
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = ‎الأثنين
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -506,6 +505,7 @@ Frame Skipping = ‎تخطي الإطارات
Frame Skipping Type = Frame skipping type
FullScreen = ‎الشاشة الكاملة
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Hardware transform
@ -553,11 +553,12 @@ Screen layout = Screen layout
Screen Scaling Filter = ‎فلتر تكبير حجم الشاشة
Show Debug Statistics = ‎أظهر معلومات التصحيح
Show FPS Counter = ‎أظهر عداد الـFPS
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = ‎تصيير السوفت وير (slow)
Software Skinning = ‎طلاء برمجي
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = ‎السرعة
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = ‎المط
Texture Filter = ‎منقي الرسوم
Texture Filtering = ‎مفلتر الرسوم

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@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Both
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Kvadrat Keçid et (Sürət)
Frame Skipping Type = Frame skipping type
FullScreen = Fullscreen
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Təchizat Dönüşüm
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = Show debug statistics
Show FPS Counter = Show FPS counter
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Software rendering (experimental)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Speed
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Texture filtering
Texture Filtering = Texture filtering

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = И двете
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Прескачане на кадри
Frame Skipping Type = Frame skipping type
FullScreen = Цял екран
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Hardware Transform
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = Покажи debug инфо
Show FPS Counter = Покажи брояча за кадри в сек.
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Software rendering (експериментално)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Скорост
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Текстурно филтриране
Texture Filtering = Текстурно филтриране

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicúbic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Both
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Saltar fotogrames (skip)
Frame Skipping Type = Frame skipping type
FullScreen = Fullscreen
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Transformació per maquinari
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = Show debug statistics
Show FPS Counter = Show FPS counter
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Software rendering (experimental)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Speed
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Texture filtering
Texture Filtering = Texture filtering

View File

@ -468,7 +468,6 @@ Auto Scaling = Automatické zvětšení
Backend = Jádro
Balanced = Vyrovnané
Bicubic = Bikubická
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Obojí
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Přeskakování snímků
Frame Skipping Type = Frame skipping type
FullScreen = Režim celé obrazovky
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Nastavení hacků (Mohou způsobit problémy)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Hardwarová transformace
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Filtr změny velikosti obrazovky
Show Debug Statistics = Zobrazit statistiky ladění
Show FPS Counter = Zobrazit počítadlo
Simulate Block Transfer = Simulovat efekty přesunu bloků
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Softwarové vykreslování (experimentální)
Software Skinning = Textury aplikuje software
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Rychlost
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Roztažení
Texture Filter = Filtr textur
Texture Filtering = Filtrování textur

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanceret
Bicubic = Bicubisk
BlockTransferRequired = Advarsel: Dette spil kræver at simulerede blok overførsel tilstand er tændt.
Both = Begge
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Frameskipping
Frame Skipping Type = Frame skipping type
FullScreen = Fuldskærm
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack indstillinger (kan give fejl)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Hardware transformering
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Skærmskaleringsfilter
Show Debug Statistics = Vis debugstatistik
Show FPS Counter = Vis FPS
Simulate Block Transfer = Simuler blokoverførsel effekter
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Software rendering (eksperiment)
Software Skinning = Software skinning
SoftwareSkinning Tip = Kombiner begrænset model tegning af CPU, hurtigere i fleste spil
Speed = Hastighed
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Texturfilter
Texture Filtering = Texturfiltrering

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@ -468,7 +468,6 @@ Auto Scaling = Auto Skalierung
Backend = Grafik-Backend
Balanced = Ausgeglichen
Bicubic = Bikubisch
BlockTransferRequired = Warnung: Dieses Spiel benötigt "Blockübertragungseffekte simulieren".
Both = Beide
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warnung: Bei diesem Spiel muss "Rendering Modus" auf "Gepuffert" gesetzt werden.
@ -498,6 +497,7 @@ Frame Skipping = Bilder überspringen
Frame Skipping Type = Typ für Bilder überspringen
FullScreen = Vollbild
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hacks (kann zu Fehlern führen)
Hardware Tessellation = Hardware Tessellation
Hardware Transform = Hardware Transformierung
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Filter für Bildskalierung
Show Debug Statistics = Debugstatistiken anzeigen
Show FPS Counter = FPS anzeigen
Simulate Block Transfer = Blockübertragungseffekte simulieren
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Software Renderer (experimentell)
Software Skinning = Software Skinning
SoftwareSkinning Tip = Reduziert Grafikbefehle und schneller in Spielen mit erweiterter Skinning-Technik, in anderen Spielen langsamer
Speed = Geschwindigkeit
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Strecken
Texture Filter = Texturfilter
Texture Filtering = Texturfilterung

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@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Pa jio duai
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Frameskip
Frame Skipping Type = Frame skipping type
FullScreen = Layar pol
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Sullei Hardware
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = Padenni Debugna
Show FPS Counter = Padenni FPSna
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Pakeanni Software Tampilkan (dicoba-cobara)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Lassinna
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Panyaring Texture
Texture Filtering = Saring i Texture

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@ -492,8 +492,7 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicubic
BlockTransfer Tip = Some games require this to be On for correct graphics
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Both = Both
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -563,19 +562,18 @@ RenderDuplicateFrames Tip = Can make framerate smoother in games that run at low
Rendering Mode = Rendering mode
Rendering Resolution = Rendering resolution
RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games
Retain changed textures = Retain changed textures (sometimes slower)
RetainChangedTextures Tip = Makes many games slower, but some games a lot faster
Rotation = Rotation
Safe = Safe
Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = Show debug statistics
Show FPS Counter = Show FPS counter
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Software rendering (slow)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Speed
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Texture filtering
Texture Filtering = Texture filtering

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@ -468,7 +468,6 @@ Auto Scaling = Autoescalado
Backend = Motor gráfico
Balanced = Equilibrado
Bicubic = Bicúbico
BlockTransferRequired = AVISO: Este juego requiere activar los efectos de transferencia de bloque.
Both = Ambos
Buffer graphics commands (faster, input lag) = Comandos de búfer gráfico (puede generar input lag)
BufferedRenderingRequired = AVISO: este juego requiere modo de renderizado por búfer.
@ -498,6 +497,7 @@ Frame Skipping = Saltar cuadros
Frame Skipping Type = Tipo de salto de cuadros
FullScreen = Pantalla completa
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Ajustes de hacks (causarán errores gráficos)
Hardware Tessellation = Teselado por hardware
Hardware Transform = Transformación por hardware
@ -545,11 +545,12 @@ Screen layout = Diseño de pantalla
Screen Scaling Filter = Filtro de escalado de pantalla
Show Debug Statistics = Mostrar estadísticas de depuración
Show FPS Counter = Mostrar contador de FPS
Simulate Block Transfer = Simular efectos "block transfer"
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Renderizado por software
Software Skinning = "Skinning" por software
SoftwareSkinning Tip = Reduce la carga de dibujado, rápido en juegos con técnicas de skinning avanzadas, pero lento en otros.
Speed = Velocidad
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Estirar
Texture Filter = Filtro de texturas
Texture Filtering = Filtrado de texturas

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@ -468,7 +468,6 @@ Auto Scaling = Escalado automático
Backend = Motor gráfico
Balanced = Balanceado
Bicubic = Bicúbico
BlockTransferRequired = Advertencia: Este juego requiere activar los efectos de transferencia de bloque.
Both = Ambos
Buffer graphics commands (faster, input lag) = Comandos gráficos de búfer (puede generar input lag)
BufferedRenderingRequired = Advertencia: Este juego requiere modo de renderizado por búfer.
@ -498,6 +497,7 @@ Frame Skipping = Salto de cuadros
Frame Skipping Type = Tipo de salto de cuadros
FullScreen = Pantalla completa
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Ajustes de hacks (puede causar glitches)
Hardware Tessellation = Teselado por Hardware
Hardware Transform = Transformación por Hardware
@ -545,11 +545,12 @@ Screen layout = Disposición de pantalla
Screen Scaling Filter = Filtro de escalado de pantalla
Show Debug Statistics = Mostrar estadísticas de depuración
Show FPS Counter = Mostrar contador de FPS
Simulate Block Transfer = Simular efectos de transferencia de bloque
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Renderizado por software (experimental)
Software Skinning = Skineado por software
SoftwareSkinning Tip = Combina dibujados de modelo de skineado en la CPU. Acelera muchos juegos pero ralentiza otros.
Speed = Velocidad
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Estirar
Texture Filter = Filtro de texturas
Texture Filtering = Filtrado de texturas

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@ -468,7 +468,6 @@ Auto Scaling = ‎تنظیم سایز خودکار
Backend = ‎گرافیکی API
Balanced = ‎متعادل
Bicubic = Bicubic
BlockTransferRequired = ‎دارد "simulate block transfer effects" هشدار:این گزینه نیاز به روشن بودن
Both = ‎سرعت + فریم بر ثانیه
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = ‎تنظیم باشد "buffered" هشدار: برای این بازی "حالت رندرینگ" باید روی
@ -498,6 +497,7 @@ Frame Skipping = ‎ردکردن فریم
Frame Skipping Type = Frame skipping type
FullScreen = ‎تمام صفحه
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = ‎تنظیمات هک ها (میتواند باعث باگ شود)
Hardware Tessellation = Hardware tessellation
Hardware Transform = ‎استفاده از سخت افزار در پردازش
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = ‎فیلتر تغییر ساز صفحه
Show Debug Statistics = ‎نمایش اطلاعات دیباگ
Show FPS Counter = ‎نمایش شمارنده فریم بر ثانیه
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = (رندر نرم افزاری (آزمایشی
Software Skinning = Software skinning
SoftwareSkinning Tip = ‎در اکثر بازی ها سریع تر ،CPU دار در skin ترکیب رسم مدل های
Speed = ‎سرعت
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = ‎کشیدن
Texture Filter = ‎فیلتر تکسچر
Texture Filtering = ‎فیلتر کردن تکسچر

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Molemmat
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Ruudun ohitus
Frame Skipping Type = Frame skipping type
FullScreen = Koko näyttö
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Laitteistomuunnos
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = Näytä virheenkorjaustilastot
Show FPS Counter = Näytä FPS-laskuri
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Ohjelmistopohjainen renderointi (kokeellinen)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Nopeus
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Tekstuurisuodatin
Texture Filtering = Tekstuurin suodatus

View File

@ -468,7 +468,6 @@ Auto Scaling = Mise à l'échelle auto
Backend = Rendu back-end
Balanced = Équilibré
Bicubic = Bicubique
BlockTransferRequired = Avertissement : Ce jeu requiert l'activation de "Simuler les effets de transfert de bloc".
Both = Vitesse + FPS
Buffer graphics commands (faster, input lag) = Commandes graphiques en mémoire tampon (+ rapide, + lag entrée)
BufferedRenderingRequired = Avertissement : Ce jeu requiert "mode de rendu" réglé sur "Mise en mémoire tampon".
@ -498,6 +497,7 @@ Frame Skipping = Saut d'images
Frame Skipping Type = Type de saut d'images
FullScreen = Plein écran
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Paramètres "hack" (crée des bugs graphiques)
Hardware Tessellation = Tessellation matérielle
Hardware Transform = Transformation matérielle
@ -545,11 +545,12 @@ Screen layout = Disposition de l'écran
Screen Scaling Filter = Filtre de mise à l'échelle de l'écran
Show Debug Statistics = Montrer les statistiques de débogage
Show FPS Counter = Montrer les compteurs
Simulate Block Transfer = Simuler les effets de transfert de bloc
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Rendu logiciel (expérimental)
Software Skinning = Enveloppe logicielle
SoftwareSkinning Tip = Combine l'affichage des modèles enveloppés sur le CPU, plus rapide dans la plupart des jeux
Speed = Vitesse
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Étirement
Texture Filter = Filtre de textures
Texture Filtering = Filtrage des textures

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Motor gráfico
Balanced = Balanceado
Bicubic = Bicúbico
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Ambos
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Saltar cadros
Frame Skipping Type = Frame skipping type
FullScreen = Pantalla completa
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Axustes de hacks (causarán erros gráficos)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Transformación por hardware
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Filtro de escalado de pantalla
Show Debug Statistics = Mostrar estadísticas de depuración
Show FPS Counter = Mostrar contador de FPS
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Renderizado por software (beta)
Software Skinning = «Skinning» por software
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Velocidade
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Filtro de texturas
Texture Filtering = Filtrado de texturas

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@ -468,7 +468,6 @@ Auto Scaling = Αυτόματη Κλιμάκωση
Backend = Σύστημα Υποστήριξης
Balanced = Εξισορροπημένη
Bicubic = Διακυβική
BlockTransferRequired = Προειδοποίηση: Αυτό το παιχνίδι απαιτεί τη λειτουργία προσομοίωσης εφέ μεταφοράς block να είναι ενεργοποιημένη.
Both = Όλα
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Παράκαμψη Καρέ
Frame Skipping Type = Frame skipping type
FullScreen = Πλήρης Οθόνη
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Ρυθμίσεις Hack
Hardware Tessellation = Tessellation Υλικού
Hardware Transform = Μετασχηματισμός Υλικού
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Φίλτο κλιμάκωσης οθόνης
Show Debug Statistics = Εμφάνιση στατιστικών αποσφαλμάτωσης
Show FPS Counter = Εμφάνιση μετρητή FPS
Simulate Block Transfer = Προσομοίωση εφέ μεταφοράς block
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Απεικόνιση Λογισμικού (πειραματικό)
Software Skinning = Εκδορά Λογισμικού
SoftwareSkinning Tip = Συνδυασμός μοντέλου στην CPU, γρηγορότερο στα περισσότερα παιχνίδια
Speed = Ταχύτητα
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Επέκταση
Texture Filter = Φίλτρο Υφών
Texture Filtering = Φιλτράρισμα Υφών

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = שניהם
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = דלג על פריימים
Frame Skipping Type = Frame skipping type
FullScreen = מסך מלא
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = התאמת חומרה
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = הצג סטטיסטיקת באגים
Show FPS Counter = הצג מונה
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = עיבוד תוכנה (ניסיוני)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = מהירות
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = קידוד טקסטורה
Texture Filtering = קידוד טקסטורה

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = םהינש
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = םימיירפ לע גלד
Frame Skipping Type = Frame skipping type
FullScreen = אלמ ךסמ
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = הרמוח תמאתה
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = םיגאב תקיטסיטטס גצה
Show FPS Counter = הנומ גצה
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = )ינויסינ( הנכות דוביע
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = תוריהמ
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = הרוטסקט דודיק
Texture Filtering = הרוטסקט דודיק

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto mjerenje
Backend = Backend
Balanced = Balansirano
Bicubic = Bikubično
BlockTransferRequired = Upozorenje: Ova igra zahtijeva "simulirajte blok transfer efekte" da budu postavljeni na Uključeno.
Both = Oboje
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Upozorenje: Ova igra zahtijeva "prikazni način" da bude postavljen na "ublaženo".
@ -498,6 +497,7 @@ Frame Skipping = Preskakanje sličica
Frame Skipping Type = Vrsta preskakanja sličica
FullScreen = Puni zaslon
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Opcije hakiranja (može uzrokovati glitcheve)
Hardware Tessellation = Hardware tesselacija
Hardware Transform = Hardver mozaik
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Mjerenje filtriranje zaslona
Show Debug Statistics = Pokaži statistike otklanjanja grešaka
Show FPS Counter = Pokaži FPS counter
Simulate Block Transfer = Simuliraj blok transfer efekte
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Žbukanje softvera (sporo)
Software Skinning = Skiniranje softvera
SoftwareSkinning Tip = Kombiniraj skinirane modele crteža na CPU, brže u većini igara
Speed = Brzina
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Rastezanje
Texture Filter = Filtar tekstura
Texture Filtering = Filtriranje tekstura

View File

@ -468,7 +468,6 @@ Auto Scaling = Automatikus skálázás
Backend = Backend
Balanced = Kiegyensúlyozott
Bicubic = Bicubic
BlockTransferRequired = Figyelem: Ehhez a játékhoz be kell kapcsolni a "Blokk transzfer effektek szimulálása" opciót!
Both = Mindkettő
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Figyelem: Ehhez a játékhoz a "Renderelési mód" beállítást "Bufferelt"-re kell állítani!
@ -498,6 +497,7 @@ Frame Skipping = Képkocka kihagyás
Frame Skipping Type = Képkocka kihagyás típusa
FullScreen = Teljes képernyő
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack beállítások (ezek HIBÁKAT OKOZHATNAK)
Hardware Tessellation = Hardveres tesszeláció
Hardware Transform = Hardveres transzform
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Képernyő skálázási szűrő
Show Debug Statistics = Hibakeresési statisztikák mutatása
Show FPS Counter = FPS számláló mutatása
Simulate Block Transfer = Blokk transzfer effektek szimulálása
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Szoftveres renderelés (lassú)
Software Skinning = Szoftveres "skinning"
SoftwareSkinning Tip = "Skinning" művelet elvégzése a processzoron. Sok játék esetében gyorsabb.
Speed = Sebesség
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Nyújtás
Texture Filter = Textúra szűrés
Texture Filtering = Textúra szűrés

View File

@ -468,7 +468,6 @@ Auto Scaling = Penskala otomatis
Backend = Penyangga grafis
Balanced = Seimbang
Bicubic = Bikubik
BlockTransferRequired = Peringatan: Permainan ini membutuhkan "Simulasikan efek transfer blok" dalam keadaan menyala.
Both = Keduanya
Buffer graphics commands (faster, input lag) = Perintah grafis penyangga (lebih cepat, masukan lag)
BufferedRenderingRequired = Peringatan: Permainan ini membutuhkan "Mode pelukisan" yang ditetapkan "Penyangga".
@ -498,6 +497,7 @@ Frame Skipping = Lewati laju bingkai
Frame Skipping Type = Jenis lewati laju bingkai
FullScreen = Layar penuh
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Retas pengaturan (menyebabkan kecacatan)
Hardware Tessellation = Pengujian perangkat keras
Hardware Transform = Transformasi perangkat keras
@ -545,11 +545,12 @@ Screen layout = Tata letak layar
Screen Scaling Filter = Pemfilteran penskala layar
Show Debug Statistics = Tampilkan statistik awakutu
Show FPS Counter = Tampilkan penghitung FPS
Simulate Block Transfer = Simulasikan efek transfer blok
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Pelukisan perangkat lunak (eksperimental)
Software Skinning = Pengkulitan perangkat lunak
SoftwareSkinning Tip = Menggabungkan model berkulit pada CPU, lebih cepat di kebanyakan permainan
Speed = Kecepatan
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Peregangan
Texture Filter = Filter tekstur
Texture Filtering = Pemfilteran tekstur

View File

@ -468,7 +468,6 @@ Auto Scaling = Scaling automatico
Backend = Renderer
Balanced = Bilanciato
Bicubic = Bicubico
BlockTransferRequired = Attenzione: Questo gioco richiede l'attivazione di 'Simula gli effetti del blocco trasferimento'.
Both = Entrambi
Buffer graphics commands (faster, input lag) = Comandi grafici bufferizzati (più rapido, più lag dei comandi)
BufferedRenderingRequired = Attenzione: Questo gioco richiede di impostare "modalità di rendering" su "buffered".
@ -487,7 +486,7 @@ Deposterize Tip = Sistema i possibili problemi visivi nelle texture upscalate
Device = Dispositivo
Direct3D 9 = Direct3D 9
Direct3D 11 = Direct3D 11
Disable slower effects (speedup) = Disattiva gli effetti più lenti (veloce)
#Disable slower effects (speedup) = Disattiva gli effetti più lenti (veloce)
Disabled = Disabilitato
Display layout editor = Editor Display
Display Resolution (HW scaler) = Risoluzione Display (scaler HW)
@ -499,6 +498,7 @@ Frame Skipping = Salto frame
Frame Skipping Type = Tipo di Salto frame
FullScreen = Schermo Intero
GPU log profiler = Log profilo GPU
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Impostazioni Hack (causerà dei problemi, sicuramente)
Hardware Tessellation = Tassellazione Hardware
Hardware Transform = Trasformazione Hardware
@ -546,11 +546,12 @@ Screen layout = Disposizione dello schermo
Screen Scaling Filter = Filtro Scalatura Schermo
Show Debug Statistics = Mostra Statistiche Debug
Show FPS Counter = Mostra FPS
Simulate Block Transfer = Simula gli effetti del blocco trasferimento
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Rendering tramite Software (sperimentale)
Software Skinning = Software Skinning
SoftwareSkinning Tip = Combina la visualizzazione di modelli disegnati dalla CPU, più veloce nella maggior parte dei giochi
Speed = Velocità
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Adatta al Display
Texture Filter = Filtro delle texture
Texture Filtering = Filtraggio delle texture
@ -723,6 +724,8 @@ Center Left = Al centro a sinistra
Center Right = Al centro a destra
Change Mac Address = Cambia indirizzo MAC
Change proAdhocServer Address = Cambia indirizzo server IP PRO ad hoc (localhost = istanze multiple)
ChangeMacSaveConfirm = Generate a new MAC address?
ChangeMacSaveWarning = Some games verify the MAC address when loading savedata, so this may break old saves.
Chat = Chat
Chat Button Position = Posizione del pulsante chat
Chat Here = Scrivi qui

View File

@ -468,7 +468,6 @@ Auto Scaling = 自動的に拡大
Backend = バックエンド
Balanced = バランス
Bicubic = Bicubic
BlockTransferRequired = 警告: このゲームは「ブロック転送の効果をシミュレートする」をオンにする必要があります。
Both = 両方
Buffer graphics commands (faster, input lag) = グラフィックスコマンドをバッファする (高速, 入力ラグあり)
BufferedRenderingRequired = 警告: このゲームは「レンダリングモード」を「バッファ」にする必要があります。
@ -498,6 +497,7 @@ Frame Skipping = フレームスキップ
Frame Skipping Type = フレームスキップのタイプ
FullScreen = フルスクリーン
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = ハックの設定 (不具合あり)
Hardware Tessellation = ハードウェアテッセレーション
Hardware Transform = ハードウェアトランスフォーム
@ -545,11 +545,12 @@ Screen layout = 画面のレイアウト
Screen Scaling Filter = 画像スケーリングのフィルタ
Show Debug Statistics = デバッグ情報を表示する
Show FPS Counter = FPSを表示する
Simulate Block Transfer = ブロック転送の効果をシミュレートする
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = ソフトウェアレンダリング (実験的)
Software Skinning = ソフトウェアスキニング
SoftwareSkinning Tip = スキンモデルの描画をCPUでまとめて行う。ほとんどのゲームが高速化します
Speed = 速度
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = 拡大
Texture Filter = テクスチャフィルタ
Texture Filtering = テクスチャフィルタリング

View File

@ -468,7 +468,6 @@ Auto Scaling = Njongko Otomatis
Backend = Backend
Balanced = Imbang
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Kelorone
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Frame-skip
Frame Skipping Type = Frame skipping type
FullScreen = Layar Penuh
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Retas setelsn (nyebabake glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Ndandani Hardware
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Layar njongko Filter
Show Debug Statistics = Tampilno statistik debug
Show FPS Counter = Tampilno penghitung FPS
Simulate Block Transfer = Simulasi efek transfer pemblokiran
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Software rendering (jajalan)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Kacepetan
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Penyaring Tekstur
Texture Filtering = Penyaring Tekstur

View File

@ -468,7 +468,6 @@ Auto Scaling = 자동 스케일링
Backend = 백엔드
Balanced = 평형
Bicubic = 고등차수보간
BlockTransferRequired = 경고: 이 게임은 "블록 전송 효과 시뮬레이션"을 켬으로 설정해야 합니다.
Both = 둘 다
Buffer graphics commands (faster, input lag) = 버퍼 그래픽 명령 (빠름, 입력 지연)
BufferedRenderingRequired = 경고: 이 게임은 "렌더링 모드"를 "버퍼링"으로 설정해야 합니다.
@ -497,6 +496,7 @@ Frame Rate Control = 프레임속도 제어
Frame Skipping = 프레임 생략
Frame Skipping Type = 프레임 생략 유형
FullScreen = 전체화면
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = 핵 설정 (결함을 일으킬 수 있음)
Hardware Tessellation = 하드웨어 조각화
Hardware Transform = 하드웨어 변환
@ -544,11 +544,12 @@ Screen layout = 화면 레이아웃
Screen Scaling Filter = 화면 크기 조정 필터
Show Debug Statistics = 디버그 통계 표시
Show FPS Counter = FPS 카운터 표시
Simulate Block Transfer = 블록 전송 효과 시뮬레이션
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = 소프트웨어 렌더링 (느림)
Software Skinning = 소프트웨어 스키닝
SoftwareSkinning Tip = 대부분의 게임에서 더 빠르게 CPU에서 스킨 모델 드로우를 결합합니다.
Speed = 속도
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = 늘이기
Texture Filter = 텍스처 필터링
Texture Filtering = 텍스처 필터링

View File

@ -468,7 +468,6 @@ Auto Scaling = ປັບຂະໜາດສເກລອັດຕະໂນມັ
Backend = ການສະໜັບສະໜູນ
Balanced = ສົມດຸນ
Bicubic = Bicubic
BlockTransferRequired = ຄຳເຕືອນ: ເກມນີ້ຕ້ອງການໃຫ້ເປີດໂໝດ "ຈຳລອງຜົນປິດກັ້ນການສົ່ງຜ່ານຂໍ້ມູນເອັບເຟກ" ນຳ
Both = ໃຊ້ທັງ FPS ແລະ Speed
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = ຂ້າມເຟຣມ
Frame Skipping Type = Frame skipping type
FullScreen = ເຕັມໜ້າຈໍ
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = ການຕັ້ງຄ່າແຮັກ
Hardware Tessellation = Hardware tessellation
Hardware Transform = ໃຊ້ຮາດແວຣ໌ປະມວນຜົນ
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = ໂຕຕອງປັບສເກລໜ້າຈໍ
Show Debug Statistics = ສະແດງຄ່າທາງສະຖິຕິການແກ້ໄຂຈຸດບົກພ່ອງ
Show FPS Counter = ສະແດງຄ່າເຟຣມເຣດ ແລະ ຄວາມໄວ/ວິນາທີ
Simulate Block Transfer = ຈຳລອງຜົນປິດກັ້ນການສົ່ງຜ່ານຂໍ້ມູນເອັບເຟກ
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = ໃຊ້ຊອບແວຣ໌ສະແດງຜົນ (ລຸ້ນທົດລອງ)
Software Skinning = ຊ໋ອບແວຣ໌ສກິນນິງ
SoftwareSkinning Tip = ປະສານໂມເດລພື້ນຜິວໃຫ້ຂຽນຜ່ານ CPU, ເກມສ່ວນໃຫຍ່ໃຊ້ແລ້ວໄວຂຶ້ນ
Speed = ຄວາມໄວ
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = ດຶງເຕັມຈໍ
Texture Filter = ໂຕຕອງພື້ນຜິວ
Texture Filtering = ຕອງພື້ນຜິວ

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = "Bicubic"
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Abu
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Kadrų praleidimas
Frame Skipping Type = Frame skipping type
FullScreen = Pilnas ekranas
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Modifikavimo parametrai (gali sukelti problemų)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Aparatūros transformacija
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = Rodyti testinio režimo statistikas
Show FPS Counter = Rodyti kadrų per sekundę rodmenis
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Programinės įrangos rodymas(ekspermentalus)
Software Skinning = Programinės įrangos "nulupimas"
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Greitis
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Tekstūrų filtravimas
Texture Filtering = Tekstūrų filtravimas

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bikubik
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Keduanya
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Pelompatan Frame
Frame Skipping Type = Frame skipping type
FullScreen = Skrin penuh
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Godam tetapan (mungkin menyebabkan gangguan)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Penukaran Alatan
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = Papar statistik pepijat
Show FPS Counter = Papar penghitung FPS
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Render perisian (eksperimen)
Software Skinning = Pembalutan Perisian
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Laju
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Penapis Tekstur
Texture Filtering = Penapisan Tekstur

View File

@ -468,7 +468,6 @@ Auto Scaling = Automatisch schalen
Backend = Backend
Balanced = Gebalanceerd
Bicubic = Bicubisch
BlockTransferRequired = Waarschuwing: Deze game vereist de optie Blokoverdrachteffecten simuleren.
Both = Beide
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Waarschuwing: Deze game vereist een "gebufferde renderingmodus".
@ -498,6 +497,7 @@ Frame Skipping = Frames overslaan
Frame Skipping Type = Frame skipping type
FullScreen = Volledig scherm
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hackinstellingen (kan glitches veroorzaken)
Hardware Tessellation = Hardwarebetegeling
Hardware Transform = Hardwaretransformatie
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Beeldschalingsfilter
Show Debug Statistics = Foutopsporingsstatistieken weergeven
Show FPS Counter = FPS-teller weergeven
Simulate Block Transfer = Blokoverdrachteffecten simuleren
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Renderen via software (experimenteel)
Software Skinning = Skinning via software
SoftwareSkinning Tip = Vermindert aantal renders en is sneller in games die de geavanceerde skinningtechniek gebruiken, maar voor sommige games trager
Speed = Snelheid
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Uitrekken
Texture Filter = Texturefilter
Texture Filtering = Texturefilter

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Begge
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Ramme Hoppe over
Frame Skipping Type = Frame skipping type
FullScreen = Fullskjerm
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Maskinvare omdanning
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen scaling filter
Show Debug Statistics = Vis debugstatistik
Show FPS Counter = Vis FPS-teller
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Programvare gjengivelse (eksperiment)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Hastighet
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Tekstur filtrering
Texture Filtering = Tekstur filtrering

View File

@ -468,7 +468,6 @@ Auto Scaling = Automatyczne skalowanie
Backend = Sterownik graficzny
Balanced = Zbalansowane
Bicubic = Bicubic (Dwusześcienne)
BlockTransferRequired = Uwaga: Ta gra wymaga włączonej opcji "Symuluj efekty transferu bloków".
Both = Oba
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Uwaga: Ta gra wymaga włączonej opcji "Renderowanie buforowe".
@ -498,6 +497,7 @@ Frame Skipping = Pomijanie klatek
Frame Skipping Type = Tryb pomijania klatek
FullScreen = Pełny ekran
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Ustawienia specjalne (powodują problemy)
Hardware Tessellation = Sprzętowa teselacja
Hardware Transform = Transformacja sprzętowa
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Filtrowanie skalowania ekranu
Show Debug Statistics = Pokaż statystyki debugowania
Show FPS Counter = Pokaż licznik FPS
Simulate Block Transfer = Symuluj efekty transferu bloków
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Renderowanie programowe (wolne)
Software Skinning = Programowy skinning
SoftwareSkinning Tip = Łączy na CPU wywołania rysujące modele z animacjami, przyspieszenie w większości gier
Speed = Prędkość (procentowo)
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Rozciąganie
Texture Filter = Filtrowanie tekstur
Texture Filtering = Filtrowanie tekstur

View File

@ -492,7 +492,6 @@ Auto Scaling = Auto-redimensionamento
Backend = Backend
Balanced = Balanceado
Bicubic = Bi-cúbico
BlockTransferRequired = Aviso: Esse jogo requer que a "simulação dos efeitos de transferência dos blocos" esteja definida como Ligada.
Both = Ambos
Buffer graphics commands (faster, input lag) = Buffer dos comandos dos gráficos (mais rápido, atraso na entrada dos dados)
BufferedRenderingRequired = Aviso: Este jogo requer que o "modo de renderização" esteja definido "com buffer".
@ -521,6 +520,7 @@ Frame Rate Control = Controle da taxa dos frames
Frame Skipping = Pulo dos frames
Frame Skipping Type = Tipo de pulo dos frames
FullScreen = Tela cheia
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Configurações dos hacks (pode causar erros gráficos)
Hardware Tessellation = Tesselação por hardware
Hardware Transform = Transformação por hardware
@ -568,11 +568,12 @@ Screen layout = Esquema da tela
Screen Scaling Filter = Filtro do dimensionamento da tela
Show Debug Statistics = Mostrar estatísticas do debug
Show FPS Counter = Mostrar contador de FPS
Simulate Block Transfer = Simular efeitos de transferência dos blocos
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Renderização por software (lento)
Software Skinning = Skinning via software
SoftwareSkinning Tip = Combina os desenhos dos modelos de skinning na CPU, mais rápido na maioria dos jogos
Speed = Velocidade
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Esticamento
Texture Filter = Filtragem das texturas
Texture Filtering = Filtragem das texturas

View File

@ -492,7 +492,6 @@ Auto Scaling = Auto-redimensionamento
Backend = Backend
Balanced = Balanceado
Bicubic = Bi-cúbico
BlockTransferRequired = Aviso: Este jogo requer que a "Simulação dos Efeitos de Transferência dos Blocos" esteja habilitada.
Both = Ambos
Buffer graphics commands (faster, input lag) = Buffer dos Comandos Gráficos (mais rápido, atraso na entrada dos dados)
BufferedRenderingRequired = Aviso: Este jogo requer que o "modo de renderização" esteja definido "com buffer".
@ -521,6 +520,7 @@ Frame Rate Control = Controle da taxa dos quadros
Frame Skipping = Pulo dos quadros
Frame Skipping Type = Tipo de pulo dos quadros
FullScreen = Tela Cheia
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Definições dos Hacks (pode causar erros gráficos)
Hardware Tessellation = Tesselação por Hardware
Hardware Transform = Transformação por Hardware
@ -568,11 +568,12 @@ Screen layout = Esquema da tela
Screen Scaling Filter = Filtro do dimensionamento da tela
Show Debug Statistics = Mostrar estatísticas de depuração
Show FPS Counter = Mostrar contador de FPS
Simulate Block Transfer = Simular efeitos de transferência dos blocos
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Renderização por software (lento)
Software Skinning = Skinning via software
SoftwareSkinning Tip = Combina os desenhos dos modelos de skinning na CPU, mais rápido na maioria dos jogos
Speed = Velocidade
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Esticamento
Texture Filter = Filtração das texturas
Texture Filtering = Filtração das texturas

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Mod intern
Balanced = Balansat
Bicubic = Bicubic
BlockTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
Both = Ambele
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Cadre Omise
Frame Skipping Type = Frame skipping type
FullScreen = Ecran intreg
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Setări trișare (pot cauza stricăciuni)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Transformare pe Hardware
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Filtrul de scalare al ecranului
Show Debug Statistics = Arată statistici de depanare
Show FPS Counter = Arată FPS
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Afișare cu sofware (experimental)
Software Skinning = Skinning cu software
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Viteză
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Filtru texturi
Texture Filtering = Filtrare texturi

View File

@ -468,7 +468,6 @@ Auto Scaling = Автомасштаб
Backend = Бэкенд
Balanced = Сбалансированно
Bicubic = Бикубический
BlockTransferRequired = Предупреждение: для этой игры требуется включить "Симуляцию эффектов от передачи блоков"
Both = Оба
Buffer graphics commands (faster, input lag) = Команды буферированной графики (быстрее, задержка ввода)
BufferedRenderingRequired = Предупреждение: для этой игры требуется буферированный режим рендеринга.
@ -499,6 +498,7 @@ Frame Skipping = Пропуск кадров
Frame Skipping Type = Тип пропуска кадров
FullScreen = Полноэкранный режим
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Параметры хаков (могут вызывать глюки)
Hardware Tessellation = Аппаратная тесселяция
Hardware Transform = Аппаратное преобразование
@ -546,11 +546,12 @@ Screen layout = Расположение экрана
Screen Scaling Filter = Фильтр масштабирования экрана
Show Debug Statistics = Отображать отладочную информацию
Show FPS Counter = Показывать счетчик FPS
Simulate Block Transfer = Симулировать эффекты от передачи блоков
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Программный рендеринг (медленно)
Software Skinning = Программная заливка
SoftwareSkinning Tip = Объединяет вызовы отрисовки моделей с заливкой на ЦП, быстрее во многих играх
Speed = Скорость
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Растягивание
Texture Filter = Текстурный фильтр
Texture Filtering = Фильтрация текстур

View File

@ -468,7 +468,6 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balancerad
Bicubic = Bicubisk
BlockTransferRequired = Varning: Detta spel kräver att "Simulera blocktransfer-effekter" är påslaget.
Both = Båda
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Frameskipping
Frame Skipping Type = Frame skipping type
FullScreen = Fullskärm
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack-inställningar (kan orsaka problem)
Hardware Tessellation = Hårdvarutessellering
Hardware Transform = Hårdvarutransform
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Skärmskalningsfilter
Show Debug Statistics = Visa debugstatistik
Show FPS Counter = Visa FPS-räknare
Simulate Block Transfer = Simulera blocktransfer-effekter
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Mjukvarurendering (experiment)
Software Skinning = Software Skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Hastighet
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Texturfilter
Texture Filtering = Texturfiltrering

View File

@ -468,7 +468,6 @@ Auto Scaling = Awto scaling
Backend = Backend
Balanced = Balanse
Bicubic = Bicubic
BlockTransferRequired = BABALA: This game requires "simulate block transfer effects" to be set to On.
Both = Pareho
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = BABALA: This game requires "rendering mode" to be set to "buffered".
@ -498,6 +497,7 @@ Frame Skipping = Frame Skipping
Frame Skipping Type = Frame skipping type
FullScreen = Isakto sa Sukat ng iyong Iskrin
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack Settings (maaring magdulot ng pagloloko sa laro)
Hardware Tessellation = Hardware tessellation
Hardware Transform = Hardware Transform
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Screen Scaling Filter
Show Debug Statistics = Ipakita ang debug statistics
Show FPS Counter = Ipakita ang FPS
Simulate Block Transfer = Simulate block transfer effects
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Software Rendering (Expiremental)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Bilis
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Iunat
Texture Filter = Panala ng Texture
Texture Filtering = Pagsala sa Texture

View File

@ -468,7 +468,6 @@ Auto Scaling = สเกลอัตโนมัติ
Backend = การสนับสนุนกราฟิก
Balanced = สมดุล
Bicubic = ไบคิวบิค
BlockTransferRequired = คำเตือน: เกมนี้ต้องปรับใช้งาน "จำลองผลปิดกั้นการส่งผ่านข้อมูลเอฟเฟ็คท์" ด้วย
Both = ใช้ทั้งคู่
Buffer graphics commands (faster, input lag) = ควบคุมกราฟิกบัฟเฟอร์ (เร็วขึ้น, อาจทำให้เกิดอินพุตแล็ก)
BufferedRenderingRequired = คำเตือน: เกมนี้ต้องปรับใช้งานในโหมด "การแสดงผลแบบใช้บัฟเฟอร์"
@ -498,6 +497,7 @@ Frame Skipping = ข้ามเฟรม
Frame Skipping Type = รูปแบบการข้ามเฟรม
FullScreen = เต็มหน้าจอ
GPU log profiler = ตัวแสดงค่าโปรไฟล์ GPU
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = ตั้งค่าการปรับแฮ็ค (อาจแสดงผลผิดพลาด)
Hardware Tessellation = ฮาร์ดแวร์ เทสเซลเลชั่น
Hardware Transform = ใช้ฮาร์ดแวร์ในการแปลงค่าประมวลผล
@ -545,11 +545,12 @@ Screen layout = เค้าโครงหน้าจอ
Screen Scaling Filter = ตัวกรองปรับสเกลหน้าจอ
Show Debug Statistics = แสดงค่าทางสถิติการแก้ไขจุดบกพร่อง
Show FPS Counter = แสดงค่าเฟรมเรท และความเร็ว/วินาที
Simulate Block Transfer = จำลองผลปิดกั้นการส่งผ่านข้อมูลเอฟเฟ็คท์
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = ใช้ซอฟต์แวร์ในการแสดงผล (ช้า)
Software Skinning = ซอฟต์แวร์ สกินนิ่ง
SoftwareSkinning Tip = ผสานโมเดลพื้นผิวให้เขียนผ่านซีพียู ซึ่งเกมส่วนใหญ่ปรับใช้แล้วไวขึ้น
Speed = ความเร็ว
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = ดึงเต็มจอ
Texture Filter = ตัวกรองพื้นผิว
Texture Filtering = การกรองพื้นผิว

View File

@ -470,7 +470,6 @@ Auto Scaling = Otomatik ölçekleme
Backend = Arkauç
Balanced = Dengeli
Bicubic = Çift Kübik
BlockTransferRequired = Uyarı: Bu oyun Blok Aktarım Simülasyon Modunun Açık olmasını gerektirir.
Both = İkisi de
Buffer graphics commands (faster, input lag) = Grafik komutlarını arabellekle (daha hızlı, input lag'e sebep olabilir)
BufferedRenderingRequired = Uyarı: Bu oyun "işleme modunun" "yükleyerek işleme"ye alınmasını gerektirir.
@ -489,7 +488,6 @@ Deposterize Tip = Yeniden ölçeklenen dokulardaki görsel şerit hatalarını d
Device = Cihaz
Direct3D 9 = Direct3D 9
Direct3D 11 = Direct3D 11
Disable slower effects (speedup) = Daha yavaş efektleri kapatın (daha hızlı)
Disabled = Devre dışı
Display layout editor = Görüntü Düzeni Düzenleyicisi
Display Resolution (HW scaler) = Görüntü Çözünürlüğü (HW scaler)
@ -501,6 +499,7 @@ Frame Skipping = Kare atla
Frame Skipping Type = Kare atlama türü
FullScreen = Tam ekran
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack ayarları (Küçük teknik problemlere neden olabilir.)
Hardware Tessellation = Donanım Mozaikleme
Hardware Transform = Donanım dönüştürme
@ -548,11 +547,12 @@ Screen layout = Ekran düzeni
Screen Scaling Filter = Ekran ölçekleme filtresi
Show Debug Statistics = Hata ayıklama istatistiklerini göster
Show FPS Counter = FPS sayacını göster
Simulate Block Transfer = Blok aktarım efektlerini simüle edin
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Yazılımsal işleme (Deneysel)
Software Skinning = Software skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Hız
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Serbest tam ekran (sünme)
Texture Filter = Doku filtreleme
Texture Filtering = Doku filtreleme
@ -754,6 +754,8 @@ Center Left = Sol orta
Center Right = Sağ orta
Change Mac Address = MAC adresini değiştir
Change proAdhocServer Address = PRO Ad Hoc Server IP adresini değiştir (localhost = çoklu örnek)
ChangeMacSaveConfirm = Generate a new MAC address?
ChangeMacSaveWarning = Some games verify the MAC address when loading savedata, so this may break old saves.
Chat = Chat
Chat Button Position = Chat düğmesinin konumu
Chat Here = Buraya yazın

View File

@ -468,7 +468,6 @@ Auto Scaling = Автоматичне масштабування
Backend = Бекенд
Balanced = Збалансовано
Bicubic = Бікубічний
BlockTransferRequired = Попередження: Ця гра вимагає, щоб "імітувати ефекти передачі блоку" було встановлено на Увімкнено.
Both = Обидва
Buffer graphics commands (faster, input lag) = Буферні графічні команди (швидше, можливі глюки)
BufferedRenderingRequired = Попередження: Ця гра вимагає, щоб "режим візуалізації" був встановлений на "буферний".
@ -498,6 +497,7 @@ Frame Skipping = Пропуск кадрів
Frame Skipping Type = Тип пропуску кадрів
FullScreen = Повноекранний режим
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Параметри хаків (можуть викликати глюки)
Hardware Tessellation = Апаратна тесселляція
Hardware Transform = Апаратне перетворення
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Фільтр обчислення екрану
Show Debug Statistics = Відоброжати зневадження
Show FPS Counter = Показати FPS
Simulate Block Transfer = Симулювати ефекти від передачі блоків
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Програмний рендеринг (експериментально)
Software Skinning = Програмна заливка
SoftwareSkinning Tip = Комбінована модель розібраної моделі яка притягується до процесора, швидше в більшості ігор
Speed = Швидкість
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Розтягнення
Texture Filter = Фільтр текстур
Texture Filtering = Фільтрація текстур

View File

@ -468,7 +468,6 @@ Auto Scaling = Tự động nhân rộng
Backend = Thư viện đồ họa
Balanced = Cân bằng
Bicubic = Bicubic (mịn)
BlockTransferRequired = Cảnh báo: Trò chơi này yêu cầu mở "simulate block transfer effects"
Both = Cả hai
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
BufferedRenderingRequired = Cảnh báo: Trò chơi này yêu cầu "chế độ kết xuất" được đặt thành "được đệm".
@ -498,6 +497,7 @@ Frame Skipping = Nhảy khuôn hình
Frame Skipping Type = Frame skipping type
FullScreen = Toàn màn hình
GPU log profiler = GPU log profiler
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Thiết lập hack (sẽ bị lỗi)
Hardware Tessellation = Lót phần cứng
Hardware Transform = Chuyển đổi phần cứng
@ -545,11 +545,12 @@ Screen layout = Screen layout
Screen Scaling Filter = Bộ lọc họa tiết rộng
Show Debug Statistics = Hiện thông số debug
Show FPS Counter = Hiện thông số FPS
Simulate Block Transfer = Mô phỏng truyền tải khối vật thể , hiệu ứng
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = Dựng hình bằng phần mềm
Software Skinning = phủ lớp bằng phần mềm
SoftwareSkinning Tip = Mô hình kết hợp vẽ trên CPU, nhanh hơn trong hầu hết các trò chơi
Speed = Tốc độ
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = Stretching
Texture Filter = Bộ lọc họa tiết
Texture Filtering = Lọc texture

View File

@ -468,7 +468,6 @@ Auto Scaling = 自动缩放
Backend = 渲染引擎
Balanced = 均衡
Bicubic = 双三次
BlockTransferRequired = 警告:此游戏需要将"模拟块传输模式"设置为开。
Both = 全部显示
Buffer graphics commands (faster, input lag) = 缓冲图形命令(更快, 有输入延迟)
BufferedRenderingRequired = 警告:此游戏需要将"渲染模式"设置为"缓冲渲染"。
@ -498,6 +497,7 @@ Frame Skipping = 跳帧
Frame Skipping Type = 跳帧方式
FullScreen = 全屏幕
GPU log profiler = GPU日志分析器
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = 渲染修正(可能引发故障)
Hardware Tessellation = 硬件曲面细分
Hardware Transform = 硬件几何变换
@ -545,11 +545,12 @@ Screen layout = 屏幕布局
Screen Scaling Filter = 屏幕缩放滤镜
Show Debug Statistics = 显示调试信息
Show FPS Counter = 显示FPS计数器
Simulate Block Transfer = 模拟数据块传输效果
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = 软件渲染(慢)
Software Skinning = 软件蒙皮
SoftwareSkinning Tip = 合并CPU中已经蒙皮的模型绘制,在部分游戏中更快
Speed = 运行速度
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = 拉伸
Texture Filter = 纹理过滤方式
Texture Filtering = 纹理过滤
@ -709,7 +710,6 @@ Up = 方向键:上
Vol + = 音量+
Vol - = 音量-
Wlan = 无线网络
Analog speed = 模拟速度
[MemStick]
Already contains PSP data = 已含有PSP数据

View File

@ -468,7 +468,6 @@ Auto Scaling = 自動縮放
Backend = 後端
Balanced = 平衡
Bicubic = 雙立方
BlockTransferRequired = 警告:這個遊戲需要開啟「模擬區塊傳輸效果」
Both = 全部
Buffer graphics commands (faster, input lag) = 緩衝圖形命令 (更快,有輸入延遲)
BufferedRenderingRequired = 警告:這個遊戲需要將「轉譯模式」設為「緩衝轉譯」
@ -497,6 +496,7 @@ Frame Rate Control = 影格速率控制
Frame Skipping = 影格跳過
Frame Skipping Type = 影格跳過類型
FullScreen = 全螢幕
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = 駭客設定 (可能會造成故障)
Hardware Tessellation = 硬體鑲嵌式
Hardware Transform = 硬體轉換
@ -544,11 +544,12 @@ Screen layout = 螢幕版面配置
Screen Scaling Filter = 螢幕縮放濾鏡
Show Debug Statistics = 顯示偵錯統計資料
Show FPS Counter = 顯示 FPS 計數器
Simulate Block Transfer = 模擬區塊傳輸效果
Skip GPU Readbacks = Skip GPU Readbacks
Software Rendering = 軟體轉譯 (慢)
Software Skinning = 軟體除皮
SoftwareSkinning Tip = 結合除皮模組在 CPU 上繪製,在多數遊戲上更快
Speed = 速度
Speed Hacks = Speed Hacks (can cause rendering errors!)
Stretching = 延伸
Texture Filter = 紋理濾鏡
Texture Filtering = 紋理濾鏡