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Add sceCtrl_driver and sceDisplay_driver
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@ -324,6 +324,9 @@ void RegisterAllModules() {
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Register_SysMemForKernel();
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Register_sceMt19937();
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Register_SysclibForKernel();
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Register_sceCtrl_driver();
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Register_sceDisplay_driver();
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}
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@ -538,3 +538,8 @@ void Register_sceCtrl()
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{
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RegisterModule("sceCtrl", ARRAY_SIZE(sceCtrl), sceCtrl);
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}
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void Register_sceCtrl_driver()
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{
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RegisterModule("sceCtrl_driver", ARRAY_SIZE(sceCtrl), sceCtrl);
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}
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@ -64,3 +64,5 @@ void __CtrlSetRapidFire(bool state);
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u32 __CtrlPeekButtons();
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void __CtrlPeekAnalog(int stick, float *x, float *y);
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u32 __CtrlReadLatch();
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void Register_sceCtrl_driver();
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@ -946,3 +946,7 @@ const HLEFunction sceDisplay[] = {
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void Register_sceDisplay() {
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RegisterModule("sceDisplay", ARRAY_SIZE(sceDisplay), sceDisplay);
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}
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void Register_sceDisplay_driver() {
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RegisterModule("sceDisplay_driver", ARRAY_SIZE(sceDisplay), sceDisplay);
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}
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@ -39,3 +39,5 @@ void __DisplayGetVPS(float *out_vps);
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void __DisplayGetAveragedFPS(float *out_vps, float *out_fps);
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int __DisplayGetVCount();
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int __DisplayGetFlipCount();
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void Register_sceDisplay_driver();
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