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Remove the Enable Atrac3+ checkbox
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dea4668ae8
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@ -185,7 +185,6 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename)
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IniFile::Section *sound = iniFile.GetOrCreateSection("Sound");
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sound->Get("Enable", &bEnableSound, true);
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sound->Get("EnableAtrac3plus", &bEnableAtrac3plus, true);
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sound->Get("VolumeBGM", &iBGMVolume, 7);
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sound->Get("VolumeSFX", &iSFXVolume, 7);
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sound->Get("LowLatency", &bLowLatencyAudio, false);
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@ -375,7 +374,6 @@ void Config::Save() {
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IniFile::Section *sound = iniFile.GetOrCreateSection("Sound");
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sound->Set("Enable", bEnableSound);
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sound->Set("EnableAtrac3plus", bEnableAtrac3plus);
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sound->Set("VolumeBGM", iBGMVolume);
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sound->Set("VolumeSFX", iSFXVolume);
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sound->Set("LowLatency", bLowLatencyAudio);
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@ -99,7 +99,6 @@ public:
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// Sound
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bool bEnableSound;
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bool bEnableAtrac3plus;
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bool bLowLatencyAudio;
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int iSFXVolume;
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int iBGMVolume;
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@ -195,7 +195,6 @@ void GameSettingsScreen::CreateViews() {
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audioSettings->Add(new PopupSliderChoice(&g_Config.iBGMVolume, 0, 8, a->T("BGM volume"), screenManager()));
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audioSettings->Add(new CheckBox(&g_Config.bEnableSound, a->T("Enable Sound")));
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audioSettings->Add(new CheckBox(&g_Config.bEnableAtrac3plus, a->T("Enable Atrac3+")));
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audioSettings->Add(new CheckBox(&g_Config.bLowLatencyAudio, a->T("Low latency audio")));
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// Control
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