From f1ed1a9a178e6c865b141372378b8294f0cea949 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Fri, 15 Nov 2013 11:14:01 +0100 Subject: [PATCH] Flush the lit pool before flushing the icache. --- GPU/GLES/VertexDecoder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU/GLES/VertexDecoder.cpp b/GPU/GLES/VertexDecoder.cpp index ffb341763c..1a30bb6075 100644 --- a/GPU/GLES/VertexDecoder.cpp +++ b/GPU/GLES/VertexDecoder.cpp @@ -1054,8 +1054,8 @@ JittedVertexDecoder VertexDecoderJitCache::Compile(const VertexDecoder &dec) { POP(6, R4, R5, R6, R7, R8, _PC); - FlushIcache(); FlushLitPool(); + FlushIcache(); // DisassembleArm(start, GetCodePtr() - start); // char temp[1024] = {0}; // dec.ToString(temp);