Initial build setup for including lua

This commit is contained in:
Henrik Rydgård 2024-10-24 00:58:13 +02:00
parent c459d43f14
commit f23ec1cf23
21 changed files with 954 additions and 118 deletions

3
.gitmodules vendored
View File

@ -62,3 +62,6 @@
[submodule "ios/MoltenVK"]
path = ios/MoltenVK
url = https://github.com/hrydgard/ppsspp-moltenvk.git
[submodule "ext/lua"]
path = ext/lua
url = https://github.com/hrydgard/ppsspp-lua.git

View File

@ -913,6 +913,10 @@ add_library(Common STATIC
include_directories(Common)
setup_target_project(Common Common)
if(IOS)
target_compile_definitions(Common PUBLIC GLES_SILENCE_DEPRECATION)
endif()
target_link_libraries(Common Ext::Snappy cpu_features imgui)
if(ARM64)
@ -2436,7 +2440,7 @@ endif()
include_directories(ext/libchdr/include)
target_link_libraries(${CoreLibName} Common native chdr kirk cityhash sfmt19937 xbrz xxhash rcheevos minimp3 at3_standalone ${GlslangLibs}
target_link_libraries(${CoreLibName} Common native chdr kirk cityhash sfmt19937 xbrz xxhash rcheevos minimp3 at3_standalone lua ${GlslangLibs}
${CoreExtraLibs} ${OPENGL_LIBRARIES} ${X11_LIBRARIES} ${CMAKE_DL_LIBS})
if(NOT HTTPS_NOT_AVAILABLE)
@ -2518,7 +2522,6 @@ if(USE_MINIUPNPC)
#${MINIUPNP_DIR}/miniupnpcmodule.c
${MINIUPNP_DIR}/src/miniwget.c
${MINIUPNP_DIR}/src/minixml.c
${MINIUPNP_DIR}/src/minixmlvalid.c
${MINIUPNP_DIR}/src/portlistingparse.c
${MINIUPNP_DIR}/src/receivedata.c
#${MINIUPNP_DIR}/upnpc.c # causing an error due to already existing _main()

View File

@ -1483,6 +1483,9 @@
<ProjectReference Include="..\ext\libchdr.vcxproj">
<Project>{956f1f48-b612-46d8-89ee-96996dcd9383}</Project>
</ProjectReference>
<ProjectReference Include="..\ext\lua.vcxproj">
<Project>{f01c5d9d-282c-4357-8fe3-edb83a80b49b}</Project>
</ProjectReference>
<ProjectReference Include="..\ext\miniupnpc.vcxproj">
<Project>{d8a71225-178b-424e-96c1-cc3be2c1b047}</Project>
</ProjectReference>

View File

@ -32,6 +32,8 @@
#include <mutex>
#include <condition_variable>
#include "ext/lua/lapi.h"
#include "Common/System/System.h"
#include "Common/System/Request.h"
#include "Common/File/Path.h"
@ -526,6 +528,8 @@ bool PSP_InitUpdate(std::string *error_string) {
}
bool PSP_Init(const CoreParameter &coreParam, std::string *error_string) {
// Spawn a lua instance
if (!PSP_InitStart(coreParam, error_string))
return false;

View File

@ -633,459 +633,345 @@
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View File

@ -38,17 +38,22 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rcheevos_UWP", "rcheevos_UW
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchdr_UWP", "libchdr_UWP\libchdr_UWP.vcxproj", "{191B6F52-AD66-4172-BD20-733EEECEEF8C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua_UWP", "lua\lua.vcxproj", "{3CEA9E74-A31D-4044-A378-ED2E485931F2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
Debug|ARM64 = Debug|ARM64
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|ARM = Release|ARM
Release|ARM64 = Release|ARM64
Release|x64 = Release|x64
Release|x86 = Release|x86
UWP Gold|ARM = UWP Gold|ARM
UWP Gold|ARM64 = UWP Gold|ARM64
UWP Gold|x64 = UWP Gold|x64
UWP Gold|x86 = UWP Gold|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM.ActiveCfg = Debug|ARM
@ -60,6 +65,9 @@ Global
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|x64.ActiveCfg = Debug|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|x64.Build.0 = Debug|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|x64.Deploy.0 = Debug|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|x86.ActiveCfg = Debug|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|x86.Build.0 = Debug|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|x86.Deploy.0 = Debug|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM.ActiveCfg = Release|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM.Build.0 = Release|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM.Deploy.0 = Release|ARM
@ -69,6 +77,9 @@ Global
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|x64.ActiveCfg = Release|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|x64.Build.0 = Release|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|x64.Deploy.0 = Release|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|x86.ActiveCfg = Release|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|x86.Build.0 = Release|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|x86.Deploy.0 = Release|x64
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2
UWP/lua/lua.cpp Normal file
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#include "pch.h"
#include "lua.h"

1
UWP/lua/lua.h Normal file
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#pragma once

260
UWP/lua/lua.vcxproj Normal file
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<ClInclude Include="..\..\ext\lua\ljumptab.h" />
<ClInclude Include="..\..\ext\lua\llex.h" />
<ClInclude Include="..\..\ext\lua\llimits.h" />
<ClInclude Include="..\..\ext\lua\lmem.h" />
<ClInclude Include="..\..\ext\lua\lobject.h" />
<ClInclude Include="..\..\ext\lua\lopcodes.h" />
<ClInclude Include="..\..\ext\lua\lopnames.h" />
<ClInclude Include="..\..\ext\lua\lparser.h" />
<ClInclude Include="..\..\ext\lua\lprefix.h" />
<ClInclude Include="..\..\ext\lua\lstate.h" />
<ClInclude Include="..\..\ext\lua\lstring.h" />
<ClInclude Include="..\..\ext\lua\ltable.h" />
<ClInclude Include="..\..\ext\lua\ltests.h" />
<ClInclude Include="..\..\ext\lua\ltm.h" />
<ClInclude Include="..\..\ext\lua\lua.h" />
<ClInclude Include="..\..\ext\lua\luaconf.h" />
<ClInclude Include="..\..\ext\lua\lualib.h" />
<ClInclude Include="..\..\ext\lua\lundump.h" />
<ClInclude Include="..\..\ext\lua\lvm.h" />
<ClInclude Include="..\..\ext\lua\lzio.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\ext\lua\makefile" />
<None Include="..\..\ext\lua\README.md" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{3cea9e74-a31d-4044-a378-ed2e485931f2}</ProjectGuid>
<Keyword>StaticLibrary</Keyword>
<RootNamespace>lua</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication>
<ApplicationType>Windows Store</ApplicationType>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
<ProjectName>lua_UWP</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WholeProgramOptimization>false</WholeProgramOptimization>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
<ClCompile>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
<ClCompile>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WholeProgramOptimization>false</WholeProgramOptimization>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>false</SDLCheck>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WholeProgramOptimization>false</WholeProgramOptimization>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,72 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\ext\lua\lapi.c" />
<ClCompile Include="..\..\ext\lua\lauxlib.c" />
<ClCompile Include="..\..\ext\lua\lbaselib.c" />
<ClCompile Include="..\..\ext\lua\lcode.c" />
<ClCompile Include="..\..\ext\lua\lcorolib.c" />
<ClCompile Include="..\..\ext\lua\lctype.c" />
<ClCompile Include="..\..\ext\lua\ldblib.c" />
<ClCompile Include="..\..\ext\lua\ldebug.c" />
<ClCompile Include="..\..\ext\lua\ldo.c" />
<ClCompile Include="..\..\ext\lua\ldump.c" />
<ClCompile Include="..\..\ext\lua\lfunc.c" />
<ClCompile Include="..\..\ext\lua\lgc.c" />
<ClCompile Include="..\..\ext\lua\linit.c" />
<ClCompile Include="..\..\ext\lua\liolib.c" />
<ClCompile Include="..\..\ext\lua\llex.c" />
<ClCompile Include="..\..\ext\lua\lmathlib.c" />
<ClCompile Include="..\..\ext\lua\lmem.c" />
<ClCompile Include="..\..\ext\lua\loadlib.c" />
<ClCompile Include="..\..\ext\lua\lobject.c" />
<ClCompile Include="..\..\ext\lua\lopcodes.c" />
<ClCompile Include="..\..\ext\lua\loslib.c" />
<ClCompile Include="..\..\ext\lua\lparser.c" />
<ClCompile Include="..\..\ext\lua\lstate.c" />
<ClCompile Include="..\..\ext\lua\lstring.c" />
<ClCompile Include="..\..\ext\lua\lstrlib.c" />
<ClCompile Include="..\..\ext\lua\ltable.c" />
<ClCompile Include="..\..\ext\lua\ltablib.c" />
<ClCompile Include="..\..\ext\lua\ltests.c" />
<ClCompile Include="..\..\ext\lua\ltm.c" />
<ClCompile Include="..\..\ext\lua\lundump.c" />
<ClCompile Include="..\..\ext\lua\lutf8lib.c" />
<ClCompile Include="..\..\ext\lua\lvm.c" />
<ClCompile Include="..\..\ext\lua\lzio.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\ext\lua\lapi.h" />
<ClInclude Include="..\..\ext\lua\lauxlib.h" />
<ClInclude Include="..\..\ext\lua\lcode.h" />
<ClInclude Include="..\..\ext\lua\lctype.h" />
<ClInclude Include="..\..\ext\lua\ldebug.h" />
<ClInclude Include="..\..\ext\lua\ldo.h" />
<ClInclude Include="..\..\ext\lua\lfunc.h" />
<ClInclude Include="..\..\ext\lua\lgc.h" />
<ClInclude Include="..\..\ext\lua\ljumptab.h" />
<ClInclude Include="..\..\ext\lua\llex.h" />
<ClInclude Include="..\..\ext\lua\llimits.h" />
<ClInclude Include="..\..\ext\lua\lmem.h" />
<ClInclude Include="..\..\ext\lua\lobject.h" />
<ClInclude Include="..\..\ext\lua\lopcodes.h" />
<ClInclude Include="..\..\ext\lua\lopnames.h" />
<ClInclude Include="..\..\ext\lua\lparser.h" />
<ClInclude Include="..\..\ext\lua\lprefix.h" />
<ClInclude Include="..\..\ext\lua\lstate.h" />
<ClInclude Include="..\..\ext\lua\lstring.h" />
<ClInclude Include="..\..\ext\lua\ltable.h" />
<ClInclude Include="..\..\ext\lua\ltests.h" />
<ClInclude Include="..\..\ext\lua\ltm.h" />
<ClInclude Include="..\..\ext\lua\lua.h" />
<ClInclude Include="..\..\ext\lua\luaconf.h" />
<ClInclude Include="..\..\ext\lua\lualib.h" />
<ClInclude Include="..\..\ext\lua\lundump.h" />
<ClInclude Include="..\..\ext\lua\lvm.h" />
<ClInclude Include="..\..\ext\lua\lzio.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\ext\lua\makefile" />
<None Include="..\..\ext\lua\README.md" />
</ItemGroup>
</Project>

1
UWP/lua/pch.cpp Normal file
View File

@ -0,0 +1 @@
#include "pch.h"

9
UWP/lua/pch.h Normal file
View File

@ -0,0 +1,9 @@
#pragma once
#include "targetver.h"
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>

8
UWP/lua/targetver.h Normal file
View File

@ -0,0 +1,8 @@
#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>

View File

@ -95,6 +95,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rcheevos", "..\ext\rcheevos
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchdr", "..\ext\libchdr.vcxproj", "{956F1F48-B612-46D8-89EE-96996DCD9383}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua", "..\ext\lua.vcxproj", "{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
@ -413,6 +415,22 @@ Global
{956F1F48-B612-46D8-89EE-96996DCD9383}.Release|Win32.Build.0 = Release|Win32
{956F1F48-B612-46D8-89EE-96996DCD9383}.Release|x64.ActiveCfg = Release|x64
{956F1F48-B612-46D8-89EE-96996DCD9383}.Release|x64.Build.0 = Release|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Debug|ARM.ActiveCfg = Debug|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Debug|ARM.Build.0 = Debug|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Debug|ARM64.ActiveCfg = Debug|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Debug|ARM64.Build.0 = Debug|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Debug|Win32.ActiveCfg = Debug|Win32
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Debug|Win32.Build.0 = Debug|Win32
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Debug|x64.ActiveCfg = Debug|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Debug|x64.Build.0 = Debug|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Release|ARM.ActiveCfg = Release|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Release|ARM.Build.0 = Release|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Release|ARM64.ActiveCfg = Release|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Release|ARM64.Build.0 = Release|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Release|Win32.ActiveCfg = Release|Win32
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Release|Win32.Build.0 = Release|Win32
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Release|x64.ActiveCfg = Release|x64
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -431,6 +449,7 @@ Global
{C249F016-7F82-45CF-BB6E-0642A988C4D3} = {39FCACF8-10D9-4D8D-97AA-7507436AD932}
{31694510-A8C0-40F6-B09B-E8DF825ADEFA} = {39FCACF8-10D9-4D8D-97AA-7507436AD932}
{956F1F48-B612-46D8-89EE-96996DCD9383} = {39FCACF8-10D9-4D8D-97AA-7507436AD932}
{F01C5D9D-282C-4357-8FE3-EDB83A80B49B} = {39FCACF8-10D9-4D8D-97AA-7507436AD932}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {2FD47774-A031-48F4-B645-A49A3140A29B}

View File

@ -38,6 +38,48 @@ include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/Locals.mk
LUA_FILES := \
$(SRC)/ext/lua/lapi.c \
$(SRC)/ext/lua/lauxlib.c \
$(SRC)/ext/lua/lbaselib.c \
$(SRC)/ext/lua/lcode.c \
$(SRC)/ext/lua/lcorolib.c \
$(SRC)/ext/lua/lctype.c \
$(SRC)/ext/lua/ldblib.c \
$(SRC)/ext/lua/ldebug.c \
$(SRC)/ext/lua/ldo.c \
$(SRC)/ext/lua/ldump.c \
$(SRC)/ext/lua/lfunc.c \
$(SRC)/ext/lua/lgc.c \
$(SRC)/ext/lua/linit.c \
$(SRC)/ext/lua/liolib.c \
$(SRC)/ext/lua/llex.c \
$(SRC)/ext/lua/lmathlib.c \
$(SRC)/ext/lua/lmem.c \
$(SRC)/ext/lua/loadlib.c \
$(SRC)/ext/lua/lobject.c \
$(SRC)/ext/lua/lopcodes.c \
$(SRC)/ext/lua/loslib.c \
$(SRC)/ext/lua/lparser.c \
$(SRC)/ext/lua/lstate.c \
$(SRC)/ext/lua/lstring.c \
$(SRC)/ext/lua/lstrlib.c \
$(SRC)/ext/lua/ltable.c \
$(SRC)/ext/lua/ltablib.c \
$(SRC)/ext/lua/ltests.c \
$(SRC)/ext/lua/ltm.c \
$(SRC)/ext/lua/lundump.c \
$(SRC)/ext/lua/lutf8lib.c \
$(SRC)/ext/lua/lvm.c \
$(SRC)/ext/lua/lzio.c
LOCAL_MODULE := lua
LOCAL_SRC_FILES := $(LUA_FILES)
include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/Locals.mk
LOCAL_CFLAGS += -DSTACK_LINE_READER_BUFFER_SIZE=1024 -DHAVE_DLFCN_H -DRC_DISABLE_LUA -D_7ZIP_ST
# http://software.intel.com/en-us/articles/getting-started-on-optimizing-ndk-project-for-multiple-cpu-architectures
@ -356,7 +398,7 @@ include $(BUILD_STATIC_LIBRARY)
# Next up, Core, GPU, and other core parts shared by headless.
include $(CLEAR_VARS)
include $(LOCAL_PATH)/Locals.mk
LOCAL_WHOLE_STATIC_LIBRARIES += ppsspp_common libchdr
LOCAL_WHOLE_STATIC_LIBRARIES += ppsspp_common libchdr lua
ifeq ($(TARGET_ARCH_ABI),x86_64)
ARCH_FILES := \

View File

@ -28,6 +28,7 @@ set(SKIP_GLSLANG_INSTALL ON CACHE BOOL "" FORCE)
set(ENABLE_GLSLANG_INSTALL OFF)
add_subdirectory(glslang EXCLUDE_FROM_ALL)
add_subdirectory(snappy)
add_subdirectory(lua-build)
add_subdirectory(minimp3)
add_subdirectory(imgui)
add_subdirectory(at3_standalone)

1
ext/lua Submodule

@ -0,0 +1 @@
Subproject commit ecf1e2f0fb58bf57aede582f64f3aaa27f4c6e2c

View File

@ -0,0 +1,78 @@
cmake_minimum_required (VERSION 3.2.0)
project (lua)
set(SRC_DIR ../lua)
# format
set(ALL_SOURCE_FILES
${SRC_DIR}/lapi.c
${SRC_DIR}/lapi.h
${SRC_DIR}/lauxlib.c
${SRC_DIR}/lauxlib.h
${SRC_DIR}/lbaselib.c
${SRC_DIR}/lcode.c
${SRC_DIR}/lcode.h
${SRC_DIR}/lcorolib.c
${SRC_DIR}/lctype.c
${SRC_DIR}/lctype.h
${SRC_DIR}/ldblib.c
${SRC_DIR}/ldebug.c
${SRC_DIR}/ldebug.h
${SRC_DIR}/ldo.c
${SRC_DIR}/ldo.h
${SRC_DIR}/ldump.c
${SRC_DIR}/lfunc.c
${SRC_DIR}/lfunc.h
${SRC_DIR}/lgc.c
${SRC_DIR}/lgc.h
${SRC_DIR}/linit.c
${SRC_DIR}/liolib.c
${SRC_DIR}/ljumptab.h
${SRC_DIR}/llex.c
${SRC_DIR}/llex.h
${SRC_DIR}/llimits.h
${SRC_DIR}/lmathlib.c
${SRC_DIR}/lmem.c
${SRC_DIR}/lmem.h
${SRC_DIR}/loadlib.c
${SRC_DIR}/lobject.c
${SRC_DIR}/lobject.h
${SRC_DIR}/lopcodes.c
${SRC_DIR}/lopcodes.h
${SRC_DIR}/lopnames.h
${SRC_DIR}/loslib.c
${SRC_DIR}/lparser.c
${SRC_DIR}/lparser.h
${SRC_DIR}/lprefix.h
${SRC_DIR}/lstate.c
${SRC_DIR}/lstate.h
${SRC_DIR}/lstring.c
${SRC_DIR}/lstring.h
${SRC_DIR}/lstrlib.c
${SRC_DIR}/ltable.c
${SRC_DIR}/ltable.h
${SRC_DIR}/ltablib.c
${SRC_DIR}/ltests.c
${SRC_DIR}/ltests.h
${SRC_DIR}/ltm.c
${SRC_DIR}/ltm.h
${SRC_DIR}/lua.h
${SRC_DIR}/luaconf.h
${SRC_DIR}/lualib.h
${SRC_DIR}/lundump.c
${SRC_DIR}/lundump.h
${SRC_DIR}/lutf8lib.c
${SRC_DIR}/lvm.c
${SRC_DIR}/lvm.h
${SRC_DIR}/lzio.c
${SRC_DIR}/lzio.h
)
add_library(lua STATIC ${ALL_SOURCE_FILES})
if(IOS)
target_compile_definitions(lua PRIVATE LUA_USE_IOS)
endif()
target_include_directories(lua PUBLIC ../lua)

212
ext/lua.vcxproj Normal file
View File

@ -0,0 +1,212 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="lua\lapi.c" />
<ClCompile Include="lua\lauxlib.c" />
<ClCompile Include="lua\lbaselib.c" />
<ClCompile Include="lua\lcode.c" />
<ClCompile Include="lua\lcorolib.c" />
<ClCompile Include="lua\lctype.c" />
<ClCompile Include="lua\ldblib.c" />
<ClCompile Include="lua\ldebug.c" />
<ClCompile Include="lua\ldo.c" />
<ClCompile Include="lua\ldump.c" />
<ClCompile Include="lua\lfunc.c" />
<ClCompile Include="lua\lgc.c" />
<ClCompile Include="lua\linit.c" />
<ClCompile Include="lua\liolib.c" />
<ClCompile Include="lua\llex.c" />
<ClCompile Include="lua\lmathlib.c" />
<ClCompile Include="lua\lmem.c" />
<ClCompile Include="lua\loadlib.c" />
<ClCompile Include="lua\lobject.c" />
<ClCompile Include="lua\lopcodes.c" />
<ClCompile Include="lua\loslib.c" />
<ClCompile Include="lua\lparser.c" />
<ClCompile Include="lua\lstate.c" />
<ClCompile Include="lua\lstring.c" />
<ClCompile Include="lua\lstrlib.c" />
<ClCompile Include="lua\ltable.c" />
<ClCompile Include="lua\ltablib.c" />
<ClCompile Include="lua\ltests.c" />
<ClCompile Include="lua\ltm.c" />
<ClCompile Include="lua\lundump.c" />
<ClCompile Include="lua\lutf8lib.c" />
<ClCompile Include="lua\lvm.c" />
<ClCompile Include="lua\lzio.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="lua\lapi.h" />
<ClInclude Include="lua\lauxlib.h" />
<ClInclude Include="lua\lcode.h" />
<ClInclude Include="lua\lctype.h" />
<ClInclude Include="lua\ldebug.h" />
<ClInclude Include="lua\ldo.h" />
<ClInclude Include="lua\lfunc.h" />
<ClInclude Include="lua\lgc.h" />
<ClInclude Include="lua\ljumptab.h" />
<ClInclude Include="lua\llex.h" />
<ClInclude Include="lua\llimits.h" />
<ClInclude Include="lua\lmem.h" />
<ClInclude Include="lua\lobject.h" />
<ClInclude Include="lua\lopcodes.h" />
<ClInclude Include="lua\lopnames.h" />
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71
ext/lua.vcxproj.filters Normal file
View File

@ -0,0 +1,71 @@
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<ClCompile Include="lua\lapi.c" />
<ClCompile Include="lua\lauxlib.c" />
<ClCompile Include="lua\lbaselib.c" />
<ClCompile Include="lua\lcode.c" />
<ClCompile Include="lua\lcorolib.c" />
<ClCompile Include="lua\lctype.c" />
<ClCompile Include="lua\ldblib.c" />
<ClCompile Include="lua\ldebug.c" />
<ClCompile Include="lua\ldo.c" />
<ClCompile Include="lua\ldump.c" />
<ClCompile Include="lua\lfunc.c" />
<ClCompile Include="lua\lgc.c" />
<ClCompile Include="lua\linit.c" />
<ClCompile Include="lua\liolib.c" />
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<ClCompile Include="lua\lmathlib.c" />
<ClCompile Include="lua\lmem.c" />
<ClCompile Include="lua\loadlib.c" />
<ClCompile Include="lua\lobject.c" />
<ClCompile Include="lua\lopcodes.c" />
<ClCompile Include="lua\loslib.c" />
<ClCompile Include="lua\lparser.c" />
<ClCompile Include="lua\lstate.c" />
<ClCompile Include="lua\lstring.c" />
<ClCompile Include="lua\lstrlib.c" />
<ClCompile Include="lua\ltable.c" />
<ClCompile Include="lua\ltablib.c" />
<ClCompile Include="lua\ltests.c" />
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<ClCompile Include="lua\lutf8lib.c" />
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<ClCompile Include="lua\lzio.c" />
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View File

@ -199,8 +199,46 @@ SOURCES_C += \
$(EXTDIR)/libpng17/pngwtran.c \
$(EXTDIR)/libpng17/pngwutil.c
INCFLAGS += -I$(EXTDIR)/lua
SOURCES_C += \
$(EXTDIR)/lua/lapi.c \
$(EXTDIR)/lua/lauxlib.c \
$(EXTDIR)/lua/lbaselib.c \
$(EXTDIR)/lua/lcode.c \
$(EXTDIR)/lua/lcorolib.c \
$(EXTDIR)/lua/lctype.c \
$(EXTDIR)/lua/ldblib.c \
$(EXTDIR)/lua/ldebug.c \
$(EXTDIR)/lua/ldo.c \
$(EXTDIR)/lua/ldump.c \
$(EXTDIR)/lua/lfunc.c \
$(EXTDIR)/lua/lgc.c \
$(EXTDIR)/lua/linit.c \
$(EXTDIR)/lua/liolib.c \
$(EXTDIR)/lua/llex.c \
$(EXTDIR)/lua/lmathlib.c \
$(EXTDIR)/lua/lmem.c \
$(EXTDIR)/lua/loadlib.c \
$(EXTDIR)/lua/lobject.c \
$(EXTDIR)/lua/lopcodes.c \
$(EXTDIR)/lua/loslib.c \
$(EXTDIR)/lua/lparser.c \
$(EXTDIR)/lua/lstate.c \
$(EXTDIR)/lua/lstring.c \
$(EXTDIR)/lua/lstrlib.c \
$(EXTDIR)/lua/ltable.c \
$(EXTDIR)/lua/ltablib.c \
$(EXTDIR)/lua/ltests.c \
$(EXTDIR)/lua/ltm.c \
$(EXTDIR)/lua/lundump.c \
$(EXTDIR)/lua/lutf8lib.c \
$(EXTDIR)/lua/lvm.c \
$(EXTDIR)/lua/lzio.c
INCFLAGS += -I$(EXTDIR)/rcheevos/include
# TODO: might be able to re-enable?
COREFLAGS += -DRC_DISABLE_LUA
SOURCES_C += \