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Use RunFast VFPv2 mode on Symbian.
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parent
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@ -53,9 +53,11 @@ int main(int argc, char *argv[])
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QApplication::setAttribute(Qt::AA_X11InitThreads, true);
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#endif
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QApplication a(argc, argv);
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// Lock orientation to landscape on Symbian
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#ifdef __SYMBIAN32__
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// Lock orientation to landscape on Symbian
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QT_TRAP_THROWING(dynamic_cast<CAknAppUi*>(CEikonEnv::Static()->AppUi())->SetOrientationL(CAknAppUi::EAppUiOrientationLandscape));
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// Set RunFast hardware mode for VFPv2. Denormalised values are treated as 0. NaN used for all NaN situations.
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User::SetFloatingPointMode(EFpModeRunFast);
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#endif
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QSize res = QApplication::desktop()->screenGeometry().size();
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if (res.width() < res.height())
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@ -67,12 +69,13 @@ int main(int argc, char *argv[])
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dp_xres = (int)(pixel_xres * dpi_scale); dp_yres = (int)(pixel_yres * dpi_scale);
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net::Init();
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#ifdef __SYMBIAN32__
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NativeInit(argc, (const char **)argv, "E:/PPSSPP/", "E:", "BADCOFFEE");
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char* savegame_dir = "E:/PPSSPP/";
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#elif defined(BLACKBERRY)
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NativeInit(argc, (const char **)argv, "data/", QDir::tempPath().toStdString().c_str(), "BADCOFFEE");
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char* savegame_dir = "data/";
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#else
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NativeInit(argc, (const char **)argv, "./", QDir::tempPath().toStdString().c_str(), "BADCOFFEE");
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char* savegame_dir = "./";
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#endif
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NativeInit(argc, (const char **)argv, savegame_dir, QDir::tempPath().toStdString().c_str(), "BADCOFFEE");
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#if defined(USING_GLES2)
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MainUI w(dpi_scale);
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