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https://github.com/hrydgard/ppsspp.git
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Windows CTRL + C Hotkey
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5187b9f118
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@ -996,14 +996,14 @@ void sendChat(std::string chatString) {
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SceNetAdhocctlChatPacketC2S chat;
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chat.base.opcode = OPCODE_CHAT;
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//TODO check network inited, check send success or not, chatlog.pushback error on failed send, pushback error on not connected
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//if (friendFinderRunning) //need to check network inited and already connected to server or not is this correct?
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//{
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if (friendFinderRunning)
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{
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// Send Chat to Server
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if (!chatString.empty()) {
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//maximum char allowed is 64 character for compability with original server (pro.coldbird.net)
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message = chatString.substr(0, 60); // 64 return chat variable corrupted is it out of memory?
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strcpy(chat.message, message.c_str());
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//Send Chat Messages
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//Send Chat Messages
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int chatResult = send(metasocket, (const char *)&chat, sizeof(chat), 0);
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NOTICE_LOG(SCENET, "Send Chat %s to Adhoc Server", chat.message);
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name = g_Config.sNickName.c_str();
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@ -1012,7 +1012,12 @@ void sendChat(std::string chatString) {
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ch->UpdateChat();
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}
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}
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//}
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}else {
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chatLog.push_back("You're in Offline Mode, go to lobby or online hall"); // use this or osm better?
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if (ch) {
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ch->UpdateChat();
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}
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}
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}
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@ -1140,9 +1145,6 @@ int friendFinder(){
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// Move RX Buffer
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memmove(rx, rx + sizeof(SceNetAdhocctlChatPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlChatPacketS2C));
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// Move RX Buffer
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memmove(rx, rx + sizeof(SceNetAdhocctlChatPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlChatPacketS2C));
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// Fix RX Buffer Length
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rxpos -= sizeof(SceNetAdhocctlChatPacketS2C);
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}
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@ -29,7 +29,6 @@ void ChatMenu::CreatePopupContents(UI::ViewGroup *parent) {
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chatVert_ = scroll_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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chatVert_->SetSpacing(0);
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parent->Add(outer);
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UpdateChat();
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}
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void ChatMenu::CreateViews() {
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@ -56,6 +55,7 @@ void ChatMenu::CreateViews() {
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CreatePopupContents(box_);
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root_->SetDefaultFocusView(box_);
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this->UpdateChat();
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g_Config.iNewChat = 0;
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}
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@ -73,7 +73,6 @@ UI::EventReturn ChatMenu::OnSubmit(UI::EventParams &e) {
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chatEdit_->SetFocus();
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sendChat(chat);
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#elif defined(__ANDROID__)
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scroll_->ScrollToBottom();
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System_SendMessage("inputbox", "Chat:");
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#endif
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return UI::EVENT_DONE;
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@ -132,7 +131,7 @@ void ChatMenu::UpdateChat() {
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v->SetTextColor(0xFF000000 | color);
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}
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}
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toBottom_ = true;
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this->ScrollChat();
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}
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}
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@ -150,11 +149,20 @@ bool ChatMenu::touch(const TouchInput &touch) {
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}
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void ChatMenu::update(InputState &input) {
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if (toBottom_) {
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toBottom_ = false;
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PopupScreen::update(input);
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this->ScrollChat();
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}
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void ChatMenu::sendMessage(const char *message, const char *value) {
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// Always call the base class method first to handle the most common messages.
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PopupScreen::sendMessage(message, value);
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this->ScrollChat();
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}
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void ChatMenu::ScrollChat() {
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if (scroll_) {
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scroll_->ScrollToBottom();
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}
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PopupScreen::update(input);
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}
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ChatMenu::~ChatMenu() {
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@ -12,6 +12,9 @@ public:
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bool touch(const TouchInput &touch) override;
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void update(InputState &input) override;
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void UpdateChat();
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void ScrollChat();
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protected:
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virtual void sendMessage(const char *message, const char *value);
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private:
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UI::EventReturn OnSubmit(UI::EventParams &e);
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UI::TextEdit *chatEdit_;
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@ -371,6 +371,11 @@ void EmuScreen::sendMessage(const char *message, const char *value) {
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} else {
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gstate_c.skipDrawReason &= ~SKIPDRAW_WINDOW_MINIMIZED;
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}
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} else if (!strcmp(message, "chat screen")) {
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releaseButtons();
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ChatMenu * ch = new ChatMenu();
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setChatPointer(ch);
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screenManager()->push(ch);
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}
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}
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@ -344,6 +344,7 @@ namespace MainWindow {
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TranslateMenuItem(menu, ID_OPTIONS_SHOWFPS);
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TranslateMenuItem(menu, ID_EMULATION_SOUND);
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TranslateMenuItem(menu, ID_EMULATION_CHEATS, L"\tCtrl+T");
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TranslateMenuItem(menu, ID_EMULATION_CHAT, L"\tCtrl+C");
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// Help menu: it's translated in CreateHelpMenu.
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CreateHelpMenu(menu);
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@ -648,7 +649,11 @@ namespace MainWindow {
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g_Config.bEnableCheats = !g_Config.bEnableCheats;
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osm.ShowOnOff(gr->T("Cheats"), g_Config.bEnableCheats);
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break;
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case ID_EMULATION_CHAT:
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if (GetUIState() == UISTATE_INGAME) {
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NativeMessageReceived("chat screen", "");
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}
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break;
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case ID_FILE_LOADSTATEFILE:
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if (W32Util::BrowseForFileName(true, hWnd, L"Load state", 0, L"Save States (*.ppst)\0*.ppst\0All files\0*.*\0\0", L"ppst", fn)) {
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SetCursor(LoadCursor(0, IDC_WAIT));
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@ -68,6 +68,7 @@ BEGIN
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"W", ID_EMULATION_STOP, VIRTKEY, CONTROL, NOINVERT
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"B", ID_EMULATION_RESET, VIRTKEY, CONTROL, NOINVERT
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"T", ID_EMULATION_CHEATS, VIRTKEY, CONTROL, NOINVERT
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"C", ID_EMULATION_CHAT, VIRTKEY, CONTROL, NOINVERT
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"D", ID_DEBUG_DISASSEMBLY, VIRTKEY, CONTROL, NOINVERT
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"G", ID_DEBUG_GEDEBUGGER, VIRTKEY, CONTROL, NOINVERT
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"L", ID_DEBUG_LOG, VIRTKEY, CONTROL, NOINVERT
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@ -559,6 +560,7 @@ BEGIN
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MENUITEM "Enable Sound", ID_EMULATION_SOUND, CHECKED
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MENUITEM SEPARATOR
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MENUITEM "Enable Cheats", ID_EMULATION_CHEATS
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MENUITEM "Enable Chat", ID_EMULATION_CHAT
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END
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END
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@ -334,6 +334,8 @@
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#define ID_FILE_DUMPAUDIO 40167
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#define ID_HELP_GITHUB 40168
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#define IDC_GEDBG_RECORD 40169
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#define ID_EMULATION_CHAT 40168
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// Dummy option to let the buffered rendering hotkey cycle through all the options.
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#define ID_OPTIONS_BUFFEREDRENDERINGDUMMY 40500
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