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[CMake] ext related CMake changes for Nintendo Switch
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@ -142,7 +142,9 @@ endif()
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add_library(cpu_features ${CPU_FEATURES_HDRS} ${CPU_FEATURES_SRCS})
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set_target_properties(cpu_features PROPERTIES PUBLIC_HEADER "${CPU_FEATURES_HDRS}")
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setup_include_and_definitions(cpu_features)
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target_link_libraries(cpu_features PUBLIC ${CMAKE_DL_LIBS})
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if(NOT USE_LIBNX)
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target_link_libraries(cpu_features PUBLIC ${CMAKE_DL_LIBS})
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endif()
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target_include_directories(cpu_features
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PUBLIC $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/cpu_features>
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)
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@ -1,21 +1,23 @@
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find_package(GLEW)
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if((NOT APPLE OR USE_SYSTEM_FFMPEG) AND GLEW_FOUND)
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add_library(system_glew INTERFACE)
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add_library(Ext::GLEW ALIAS system_glew)
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target_link_libraries(system_glew INTERFACE GLEW::GLEW)
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else()
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find_package(OpenGL REQUIRED)
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add_library(glew STATIC
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GL/glew.h
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GL/glxew.h
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GL/wglew.h
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glew.c
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)
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add_library(Ext::GLEW ALIAS glew)
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target_link_libraries(glew PUBLIC ${OPENGL_LIBRARIES})
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target_compile_definitions(glew PUBLIC GLEW_STATIC)
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target_include_directories(glew PUBLIC . ${OPENGL_INCLUDE_DIR})
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set_target_properties(glew PROPERTIES
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EXCLUDE_FROM_ALL ON
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)
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if(NOT USE_LIBNX)
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if((NOT APPLE OR USE_SYSTEM_FFMPEG) AND GLEW_FOUND)
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add_library(system_glew INTERFACE)
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add_library(Ext::GLEW ALIAS system_glew)
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target_link_libraries(system_glew INTERFACE GLEW::GLEW)
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else()
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find_package(OpenGL REQUIRED)
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add_library(glew STATIC
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GL/glew.h
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GL/glxew.h
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GL/wglew.h
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glew.c
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)
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add_library(Ext::GLEW ALIAS glew)
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target_link_libraries(glew PUBLIC ${OPENGL_LIBRARIES})
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target_compile_definitions(glew PUBLIC GLEW_STATIC)
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target_include_directories(glew PUBLIC . ${OPENGL_INCLUDE_DIR})
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set_target_properties(glew PROPERTIES
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EXCLUDE_FROM_ALL ON
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)
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endif()
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endif()
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