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Remove a few stragglers from PPC.
This makes it so the build isn't dirty every time.
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parent
e3c6ec4dc6
commit
f7f664c641
@ -213,7 +213,6 @@
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<ClInclude Include="MemoryUtil.h" />
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<ClInclude Include="MipsEmitter.h" />
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<ClInclude Include="MsgHandler.h" />
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<ClInclude Include="ppcEmitter.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="StdMutex.h" />
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<ClInclude Include="StringUtils.h" />
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@ -254,12 +253,6 @@
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<ClCompile Include="MipsEmitter.cpp" />
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<ClCompile Include="Misc.cpp" />
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<ClCompile Include="MsgHandler.cpp" />
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<ClCompile Include="ppcEmitter.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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@ -39,7 +39,6 @@
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<ClInclude Include="Crypto\sha256.h">
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<Filter>Crypto</Filter>
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</ClInclude>
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<ClInclude Include="ppcEmitter.h" />
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<ClInclude Include="MipsEmitter.h" />
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<ClInclude Include="Arm64Emitter.h" />
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<ClInclude Include="ArmCommon.h" />
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@ -78,7 +77,6 @@
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</ClCompile>
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<ClCompile Include="ChunkFile.cpp" />
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<ClCompile Include="ArmThunk.cpp" />
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<ClCompile Include="ppcEmitter.cpp" />
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<ClCompile Include="MipsEmitter.cpp" />
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<ClCompile Include="Arm64Emitter.cpp" />
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</ItemGroup>
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