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http: Wait less time for IPv6 if IPv4 succeeds.
Should really make these requests asynchronous...
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parent
52c6169a59
commit
fd1807b4b9
@ -60,7 +60,8 @@ static ServerStatus RetrieveStatus() {
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// This reports the local IP address to report.ppsspp.org, which can then
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// relay that address to a mobile device searching for the server.
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static void RegisterServer(int port) {
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static bool RegisterServer(int port) {
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bool success = false;
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http::Client http;
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Buffer theVoid;
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@ -70,31 +71,39 @@ static void RegisterServer(int port) {
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std::string ip = fd_util::GetLocalIP(http.sock());
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snprintf(resource4, sizeof(resource4) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
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http.GET(resource4, &theVoid);
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if (http.GET(resource4, &theVoid) > 0)
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success = true;
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theVoid.Skip(theVoid.size());
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http.Disconnect();
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}
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}
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if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT, net::DNSType::IPV6)) {
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// If IPv4 was successful, don't give this as much time (it blocks and sometimes IPv6 is broken.)
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double timeout = success ? 2.0 : 20.0;
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// We register both IPv4 and IPv6 in case the other client is using a different one.
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if (resource4[0] != 0 && http.Connect()) {
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http.GET(resource4, &theVoid);
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if (resource4[0] != 0 && http.Connect(timeout)) {
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if (http.GET(resource4, &theVoid) > 0)
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success = true;
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theVoid.Skip(theVoid.size());
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http.Disconnect();
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}
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// Currently, we're not using keepalive, so gotta reconnect...
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if (http.Connect()) {
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if (http.Connect(timeout)) {
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char resource6[1024] = {};
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std::string ip = fd_util::GetLocalIP(http.sock());
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snprintf(resource6, sizeof(resource6) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
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http.GET(resource6, &theVoid);
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if (http.GET(resource6, &theVoid) > 0)
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success = true;
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theVoid.Skip(theVoid.size());
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http.Disconnect();
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}
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}
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return success;
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}
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bool RemoteISOFileSupported(const std::string &filename) {
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