Henrik Rydgård
8a5be21140
MemStick screen: Call free_disk_space from async tasks
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See #19522
2024-10-11 13:45:43 +02:00
Henrik Rydgård
ca6e0f4f57
Hide the extracted ISO warning if ppsspp-index.lst is present.
2024-02-02 11:21:53 +01:00
Henrik Rydgård
1025bbcf89
Log level/type: Use enum class instead of the awkward namespace trick.
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Just a small cleanup I've wanted to do for a long time.
2023-08-25 11:48:59 +02:00
Unknown W. Brackets
414be98489
virtfs: Tell file plugins which shut down.
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We can have multiple, so it ideally needs to deal with the latest.
2023-03-26 14:45:27 -07:00
Unknown W. Brackets
4942692558
Io: Provide directory existence with listing.
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Sometimes, you need to tell the difference between an empty directory and
one that doesn't exist at all. We can do this in a single call.
2022-10-09 14:42:31 -07:00
Henrik Rydgård
48310d15a9
Add metafilesystem hook to add optimized implementations of compute recursive directory size
2021-09-11 18:12:29 +02:00
Henrik Rydgård
8ab627d6e9
Workaround for the /PSP path thing. Needs testing.
2021-07-25 17:32:12 +02:00
Henrik Rydgård
40ab92fe7b
Remove unused function GetHostPath from filesystems
2021-05-13 10:39:17 +02:00
Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
49abe9ed6c
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
Unknown W. Brackets
c829ccb87d
Io: Track whether the game is on a UMD or storage.
2020-05-21 18:57:46 -07:00
Unknown W. Brackets
67416e5919
Io: Simulate VFAT bug only when simulating FAT32.
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And cleanup flag handling a bit.
2020-05-21 18:57:46 -07:00
Unknown W. Brackets
913121cf2b
Io: Consistently use error codes with OpenFile().
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This gets rid of OpenWithError(), and just always returns a negative value
on error for OpenFile(). Also fixed the sequence rollover, which could've
returned 0.
0 should be considered a valid handle ideally, but left it never returning
0 to simplify cleanup in some areas.
2019-10-20 11:03:37 -07:00
Unknown W. Brackets
224229fc1b
Replay: Skip recording virtual disc reads.
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Oops.
2018-04-17 07:51:49 -07:00
Unknown W. Brackets
0592f56df5
Oops, this modifies the input string it seems.
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Not sure if ISOs are actually case insensitive, though?
2016-05-30 00:38:20 -07:00
Unknown W. Brackets
9f668a1d31
VirtFS: Normalize leading slashes in index.
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Otherwise, we might consider "/x" and "x" to be different files, and fail
to use the handler properly.
2016-05-29 22:13:33 -07:00
Unknown W. Brackets
8f3a8fd233
Very rough approximation of UMD seek delays.
2014-12-26 01:15:18 -08:00
Unknown W. Brackets
d6a113809b
Add basic infrastructure to time io better.
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This allows the filesystems to more accurately control timing.
But they're not actually doing it yet (same timing as before.)
2014-12-26 01:15:17 -08:00
Lioncash
cac632424c
Core: Add missing override specifiers
2014-12-08 15:20:31 -05:00
Lioncash
a962bc5a6c
Mark some functions as const
2014-12-07 17:08:13 -05:00
Unknown W. Brackets
a6a234add1
Return errors on disk full for file creation.
2014-11-02 12:40:31 -08:00
Unknown W. Brackets
2958c575a1
Check actual free disk space when games ask.
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Windows only for the moment.
2014-11-01 00:33:19 -07:00
Henrik Rydgard
a53ecd7da3
More elegant way of solving #5839 (d_private in sceIoDread)
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We flag filesystems as being FAT32 instead of checking for "ms0:".
2014-04-13 23:22:17 +02:00
Unknown W. Brackets
0bf1ef5773
Improve sceIoGetDevType() return values.
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At least for block/file devices. Can't find a way to get an alias.
2013-12-27 08:04:00 -08:00
Unknown W. Brackets
dbf86187e3
Add Ioctl() to IFileSystem, cleaner.
2013-12-27 08:03:59 -08:00
Unknown W. Brackets
8ab67b1674
Fix some warnings.
2013-08-13 21:05:54 -07:00
Unknown W. Brackets
55ed8d648b
Add a param to log filenames in virtfs handlers.
2013-07-28 13:09:00 -07:00
Unknown W. Brackets
1e32599f2d
Implement virtfs file handlers.
2013-07-28 12:38:53 -07:00
Unknown W. Brackets
150a5c8f70
Add basic infrastructure for file handler plugins.
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The purpose of this is for games which use archive file formats
(containing many individual files), so that assets, files, etc. can be
worked on more rapidly.
2013-07-28 12:36:16 -07:00
Kingcom
66f19b9cca
Fix issues
2013-07-28 12:34:25 -07:00
Unknown W. Brackets
f6859d21cc
Add .ppsspp-index.ini for virtfs dirs, for LBAs.
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This way games that hardcode lbns in a file or elf can still be used.
2013-07-28 12:33:23 -07:00
Unknown W. Brackets
256394b2bf
Move VirtualDiscFileSystem to its own file.
2013-07-28 12:31:48 -07:00